Player Matchup

Ruckus
Ruckus
Platinum V
Bâuer
Ruckus
Platinum V
Level 442
Champion Stats
23W - 21L
1,642 SR
Queue Stats
1,351W - 1,282L
1,550 Elo+
Solo
Imani
Imani
Platinum I
Klever2000
Imani
Platinum I
Level 999
Champion Stats
79W - 48L
1,752 SR
Queue Stats
1,075W - 1,010L
1,589 Elo+
Solo
Androxus
Androxus
Platinum III
Stérbern
Androxus
Platinum III
Level 899
Champion Stats
4W - 4L
1,565 SR
Queue Stats
217W - 177L
1,604 Elo+
Party 1
Barik
Barik
Bronze I
gimz00
Barik
Bronze I
Level 61
Champion Stats
32W - 41L
1,540 SR
Queue Stats
147W - 183L
1,286 Elo+
Solo
Lillith
Lillith
Platinum II
алиэкспрес
Lillith
Platinum II
Level 160
Champion Stats
22W - 32L
1,582 SR
Queue Stats
313W - 291L
1,553 Elo+
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 512
1,616 SR
1,516 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 538
1,555 SR
1,551 Elo+
Vora
Vora
Gold III
AndroxusRampaqe
Vora
Gold III
Level 313
Champion Stats
20W - 20L
1,567 SR
Queue Stats
804W - 805L
1,488 Elo+
Solo
Qualifying
Kenzomoch
Unknown
Qualifying
Level 35
Champion Stats
2W - 0L
1,287 SR
Queue Stats
3W - 2L
1,499 Elo+
Solo
Strix
Strix
Platinum IV
PeaceДюк
Strix
Platinum IV
Level 999
Champion Stats
30W - 34L
1,631 SR
Queue Stats
197W - 165L
1,607 Elo+
Solo
Makoa
Makoa
Platinum II
WhispyButthair
Makoa
Platinum II
Level 999
Champion Stats
32W - 27L
1,613 SR
Queue Stats
366W - 365L
1,590 Elo+
Solo
Jenos
Jenos
Platinum IV
valeronkedr
Jenos
Platinum IV
Level 342
Champion Stats
24W - 25L
1,679 SR
Queue Stats
876W - 814L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
Bâuer
Ruckus
43
4 / 13 / 5
2,221
171
42,251
101,199
27,374
Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 3% for 2s after using Missile Launcher.

Level 1

Extended Magazines

Extended Magazines

Advance

Generate 15 Ammo after using Advance.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Imani
60
10 / 9 / 7
2,795
215
105,414
47,631
1,000
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Elemental Grace

Elemental Grace

Armor

Gain a 200-health Shield for 3s after dropping to or below 50% Health.

Level 2

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 100%.

Level 5

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 5% faster.

Level 1

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 15% for 2s after activating Elemental Shift.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Androxus
Stérbern
Androxus
57
4 / 16 / 6
2,259
174
52,742
58,056
0
Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Barik
gimz00
Barik
28
1 / 10 / 3
1,811
139
14,900
61,691
45,449
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 3.2s.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

42
4 / 5 / 5
2,463
189
27,927
37,588
0
Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 30%.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 2%, but increase its cost by {scale=3|3}%.

Level 1

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 25%.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Bans
FernandoLian
Team 1 Score

2

VS

Team 2 Score

4

Bans
CassieKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
10 / 4 / 12
3,305
254
83,632
57,893
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Kenzomoch
Unknown
36
10 / 5 / 17
3,648
281
69,344
51,403
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

58
17 / 7 / 15
4,501
346
72,594
32,657
0
Escape Plan

Escape Plan

Stealth

Heal for 200 after entering Stealth at or below 65% Health.

Level 2

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 15 Energy after getting an Elimination.

Level 1

Grizzled

Grizzled

Armor

Increase your maximum Health by 200.

Level 4

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 4.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

57
7 / 4 / 20
3,521
271
56,145
79,517
44,026
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 1s for each enemy it hits.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

40
9 / 3 / 30
5,420
417
24,450
21,764
0
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 10%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 3s
Objective Time
7m 15s
49
Kill Participation
147
23
Kills
53
53
Deaths
23
26
Assists
94
Player
Kills
Deaths
Assists
KDA
W
10
4
12
4
L
Ruckus
Bâuer
Ruckus
4
13
5
0.5
W
Kenzomoch
Unknown
10
5
17
3.7
L
Imani
10
9
7
1.5
W
17
7
15
3.5
L
Androxus
Stérbern
Androxus
4
16
6
0.44
W
7
4
20
4.25
L
Barik
gimz00
Barik
1
10
3
0.25
W
9
3
30
8
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

243,234
Damage
306,165
306,165
Taken
243,234
73,823
Shielding
44,026
106,776
Healing
169,797
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
83,632
61,342
0
11,996
57,893
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ruckus
Bâuer
Ruckus
42,251
27,922
0
4,226
101,199
27,374
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Kenzomoch
Unknown
69,344
53,373
0
5,014
51,403
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
Imani
105,414
87,000
0
552
47,631
1,000
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
72,594
70,817
0
770
32,657
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Androxus
Stérbern
Androxus
52,742
41,771
0
4,562
58,056
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
56,145
53,165
0
9,876
79,517
44,026
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Barik
gimz00
Barik
14,900
14,900
0
5,674
61,691
45,449
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
24,450
17,456
127,868
14,273
21,764
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
27,927
10,426
91,433
329
37,588
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role