Player Matchup

Khan
Khan
Martin9992
Khan
Level 46
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,517 Elo+
Solo
Dredge
Dredge
MatteShelf
Dredge
Level 845
Champion Stats
4W - 5L
1,619 SR
Queue Stats
166W - 151L
1,670 Elo+
Solo
Imani
Imani
RickJoonyah
Imani
Level 279
Champion Stats
1W - 3L
1,407 SR
Queue Stats
165W - 145L
1,567 Elo+
Party 1
Rei
Rei
TI7ANZ
Rei
Level 117
Champion Stats
1W - 2L
1,725 SR
Queue Stats
49W - 45L
1,577 Elo+
Party 1
Viktor
Viktor
hikarimikan
Viktor
Level 32
Champion Stats
2W - 5L
1,547 SR
Queue Stats
12W - 15L
1,488 Elo+
Solo
Team Averages
Level 264
1,560 SR
1,564 Elo+

VS

Team Averages
Level 387
1,669 SR
1,590 Elo+
Androxus
Androxus
CHEMOVIP
Androxus
Level 211
Champion Stats
23W - 25L
1,678 SR
Queue Stats
90W - 100L
1,522 Elo+
Solo
Fernando
Fernando
Camad
Fernando
Level 999
Champion Stats
639W - 143L
1,818 SR
Queue Stats
853W - 226L
1,761 Elo+
Solo
Willo
Willo
GILBERTONA
Willo
Level 368
Champion Stats
155W - 155L
1,542 SR
Queue Stats
1,497W - 1,982L
1,449 Elo+
Solo
Ying
Ying
SHARICK332
Ying
Level 20
Champion Stats
6W - 2L
1,841 SR
Queue Stats
22W - 13L
1,699 Elo+
Solo
Barik
Barik
SkyRHea
Barik
Level 338
Champion Stats
6W - 9L
1,467 SR
Queue Stats
39W - 40L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
29
6 / 4 / 7
4,446
445
36,869
71,583
25,552
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Dredge
MatteShelf
Dredge
58
11 / 8 / 5
4,546
455
48,112
48,704
0
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.6000000000000001s for each enemy hit by Broadside.

Level 3

Plank Walker

Plank Walker

Shortcut

Heal for 200 after exiting a Shortcut.

Level 2

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Abyss Cannon

Abyss Cannon

Broadside

Generate 2 Ammo for each enemy hit by Broadside.

Level 2

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

58
13 / 10 / 11
4,760
476
63,249
43,797
0
Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.

Level 4

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 50 after using Elemental Shift.

Level 1

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Rei
TI7ANZ
Rei
49
0 / 3 / 17
4,321
432
17,588
32,004
0
Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 12%.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Viktor
23
5 / 11 / 9
3,941
394
52,785
42,403
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
CHEMOVIP
Androxus
54
16 / 11 / 6
4,352
435
61,871
34,605
0
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Fernando
Camad
Fernando
58
5 / 7 / 12
4,631
463
55,192
69,072
82,996
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Willo
52
7 / 3 / 8
3,916
392
39,020
19,814
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Antics

Antics

Weapon

Increase your Reload Speed by 10%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 2.4s.

Level 4

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

10
3 / 5 / 14
5,053
505
53,587
43,022
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Mesmerism

Mesmerism

Illusion

Generate 3 Ammo after activating Illusion.

Level 3

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Barik
SkyRHea
Barik
46
5 / 9 / 5
4,940
494
28,821
52,090
142,100
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 31s
Objective Time
12m 37s
84
Kill Participation
81
35
Kills
36
36
Deaths
35
49
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Androxus
CHEMOVIP
Androxus
16
11
6
1.73
W
Fernando
Camad
Fernando
5
7
12
1.57
W
Willo
7
3
8
3.67
L
6
4
7
2.38
L
Dredge
MatteShelf
Dredge
11
8
5
1.69
L
13
10
11
1.85
W
3
5
14
2
W
Barik
SkyRHea
Barik
5
9
5
0.83
L
Rei
TI7ANZ
Rei
0
3
17
2.83
L
Viktor
5
11
9
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

218,603
Damage
238,491
238,491
Taken
218,603
25,552
Shielding
225,096
130,599
Healing
105,667
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Androxus
CHEMOVIP
Androxus
61,871
37,121
0
5,777
34,605
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
Camad
Fernando
55,192
29,922
0
4,435
69,072
82,996
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Willo
39,020
21,147
0
4,460
19,814
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
36,869
34,855
1,707
2,597
71,583
25,552
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Dredge
MatteShelf
Dredge
48,112
33,507
0
12,928
48,704
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
63,249
53,566
528
1,805
43,797
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
53,587
41,321
53,133
30,856
43,022
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Barik
SkyRHea
Barik
28,821
28,821
0
7,006
52,090
142,100
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Rei
TI7ANZ
Rei
17,588
16,974
88,707
22,229
32,004
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Viktor
52,785
40,004
0
98
42,403
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Damage Done by Role

Damage Taken by Role