Player Matchup

Bomb King
Bomb King
Platinum IV
Krõpusk
Bomb King
Platinum IV
Level 143
Champion Stats
21W - 20L
1,624 SR
Queue Stats
119W - 132L
1,480 Elo+
Solo
Makoa
Makoa
Gold I
Yut4HaseG4wa
Makoa
Gold I
Level 114
Champion Stats
5W - 4L
1,696 SR
Queue Stats
168W - 125L
1,583 Elo+
Party 1
Jenos
Jenos
Gold IV
alibasov666
Jenos
Gold IV
Level 999
Champion Stats
149W - 126L
1,641 SR
Queue Stats
2,738W - 2,768L
1,502 Elo+
Solo
Moji
Moji
Gold II
gguweregood
Moji
Gold II
Level 252
Champion Stats
2W - 6L
1,503 SR
Queue Stats
820W - 786L
1,486 Elo+
Solo
Buck
Buck
Platinum V
mandinka
Buck
Platinum V
Level 345
Champion Stats
126W - 79L
1,681 SR
Queue Stats
262W - 224L
1,545 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 371
1,629 SR
1,519 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 259
1,527 SR
1,517 Elo+
Ying
Ying
Platinum I
FFFighter
Ying
Platinum I
Level 311
Champion Stats
33W - 34L
1,616 SR
Queue Stats
548W - 533L
1,541 Elo+
Solo
Tyra
Tyra
Platinum V
FourHundredGems
Tyra
Platinum V
Level 282
Champion Stats
7W - 15L
1,458 SR
Queue Stats
657W - 663L
1,526 Elo+
Solo
Fernando
Fernando
Gold IV
Kadima
Fernando
Gold IV
Level 175
Champion Stats
4W - 3L
1,500 SR
Queue Stats
104W - 79L
1,526 Elo+
Party 2
Vora
Vora
Platinum II
WPGjets
Vora
Platinum II
Level 278
Champion Stats
65W - 72L
1,562 SR
Queue Stats
530W - 542L
1,575 Elo+
Solo
Barik
Barik
Silver IV
irlfgt
Barik
Silver IV
Level 250
Champion Stats
6W - 5L
1,501 SR
Queue Stats
36W - 32L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Krõpusk
Bomb King
47
6 / 6 / 6
2,078
208
71,675
46,759
0
Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.4s.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

53
0 / 2 / 8
2,122
212
33,862
64,910
19,041
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Rampage

Rampage

Armor

Increase your Movement Speed by 40% for 4s after getting an Elimination.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

53
3 / 2 / 10
2,146
215
11,510
19,344
8,630
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 14%.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 20% while Stellar Wind is active.

Level 4

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

58
4 / 7 / 5
1,676
168
36,823
38,598
23,135

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Buck
50
4 / 5 / 6
1,777
178
49,893
61,116
0
Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 42% after getting an Elimination.

Level 3

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 2s.

Level 2

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 30% for 3s after using Net Shot.

Level 3

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.

Level 2

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Bans
AzaanCassie
Team 1 Score

1

VS

Team 2 Score

4

Bans
ImaniKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
59
0 / 2 / 11
3,061
306
5,806
11,223
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 0.7s.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

55
4 / 5 / 7
2,811
281
48,114
27,823
0
Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 10% while Hunter's Mark is active.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Fernando
Kadima
Fernando
49
6 / 3 / 5
3,145
315
72,845
88,752
80,104
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Vora
WPGjets
Vora
53
10 / 4 / 5
3,054
305
69,259
30,609
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Barik
irlfgt
Barik
59
2 / 3 / 8
2,907
291
34,703
45,356
44,956
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.2s.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 1s
Objective Time
7m 9s
52
Kill Participation
58
17
Kills
22
22
Deaths
17
35
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ying
0
2
11
2.75
W
4
5
7
1.5
W
Fernando
Kadima
Fernando
6
3
5
2.83
L
Bomb King
Krõpusk
Bomb King
6
6
6
1.5
W
Vora
WPGjets
Vora
10
4
5
3.13
L
0
2
8
2
L
3
2
10
4
L
4
7
5
0.93
W
Barik
irlfgt
Barik
2
3
8
2
L
Buck
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

203,763
Damage
230,727
230,727
Taken
203,763
50,806
Shielding
125,060
144,263
Healing
141,550
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
5,806
5,806
116,961
6,657
11,223
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
48,114
44,081
0
0
27,823
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Fernando
Kadima
Fernando
72,845
43,641
0
3,741
88,752
80,104
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Bomb King
Krõpusk
Bomb King
71,675
47,341
0
1,381
46,759
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Vora
WPGjets
Vora
69,259
52,556
0
6,877
30,609
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
33,862
31,787
0
1,675
64,910
19,041
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
11,510
10,208
92,397
10,691
19,344
8,630
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

L
36,823
36,823
8,818
6,162
38,598
23,135
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Barik
irlfgt
Barik
34,703
34,703
0
7,314
45,356
44,956
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Buck
49,893
48,175
0
23,139
61,116
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role