Player Matchup

Azaan
Azaan
Diamond I
MattShen
Azaan
Diamond I
Level 999
Champion Stats
138W - 172L
1,601 SR
Queue Stats
1,697W - 1,634L
1,637 Elo+
Party 3
Vivian
Vivian
Masters
StupidKnife
Vivian
Masters
Level 999
Champion Stats
2W - 1L
1,662 SR
Queue Stats
825W - 820L
1,668 Elo+
Party 1
Jenos
Jenos
Diamond III
jwdwajdnadnas
Jenos
Diamond III
Level 999
Champion Stats
22W - 26L
1,577 SR
Queue Stats
294W - 276L
1,640 Elo+
Solo
Koga
Koga
Diamond II
ФизрукБезРук
Koga
Diamond II
Level 999
Champion Stats
209W - 196L
1,629 SR
Queue Stats
1,066W - 1,015L
1,675 Elo+
Party 1
Fernando
Fernando
Diamond III
аллиэкспрес
Fernando
Diamond III
Level 769
Champion Stats
158W - 110L
1,717 SR
Queue Stats
650W - 649L
1,603 Elo+
Party 3
Team Averages
Diamond II
Diamond II
Average Tier
Level 953
1,637 SR
1,645 Elo+

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 301
1,673 SR
1,661 Elo+
Atlas
Atlas
Diamond IV
Buhlovskiy
Atlas
Diamond IV
Level 135
Champion Stats
1W - 3L
1,511 SR
Queue Stats
83W - 50L
1,685 Elo+
Solo
Diamond I
TannedNotBlack
Unknown
Diamond I
Level 44
Champion Stats
1W - 2L
1,750 SR
Queue Stats
17W - 13L
1,701 Elo+
Party 2
Khan
Khan
Diamond II
TontonAdolphe
Khan
Diamond II
Level 883
Champion Stats
16W - 22L
1,611 SR
Queue Stats
340W - 275L
1,661 Elo+
Party 4
Sha Lin
Sha Lin
Diamond I
TontonSahùr
Sha Lin
Diamond I
Level 190
Champion Stats
21W - 19L
1,782 SR
Queue Stats
289W - 266L
1,631 Elo+
Party 4
Io
Io
Diamond III
minjí
Io
Diamond III
Level 253
Champion Stats
5W - 6L
1,711 SR
Queue Stats
189W - 199L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
MattShen
Azaan
59
8 / 8 / 10
4,105
257
106,407
144,331
19,933
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Vivian
60
6 / 10 / 15
4,084
255
124,312
66,671
25,487
One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 2.0999999999999996s after an enemy leaves its Reveal range.

Level 3

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 20% while using Precision Sights.

Level 1

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 12% chance to not consume Ammo.

Level 1

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 250.

Level 5

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

60
8 / 8 / 27
5,132
321
47,414
39,288
13,936
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 20% while Stellar Wind is active.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
16 / 12 / 10
4,467
279
115,228
73,515
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 18%.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

58
1 / 9 / 16
4,814
301
59,883
97,475
241,246
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
CassiePip
Team 1 Score

4

VS

Team 2 Score

3

Bans
ImaniMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
53
2 / 7 / 10
2,941
184
47,346
137,696
0
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

37
18 / 6 / 17
4,139
259
146,916
78,488
0

Level 5

Level 1

Level 2

Level 2

Level 5

Level 1

53
8 / 9 / 17
3,325
208
76,021
147,590
38,466
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Sha Lin
TontonSahùr
Sha Lin
43
16 / 12 / 11
3,751
234
112,288
63,382
0
Swagger

Swagger

Armor

Increase your maximum Health by 100.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Io
49
3 / 5 / 28
3,974
248
38,709
26,088
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 9s
Objective Time
6m 31s
117
Kill Participation
130
39
Kills
47
47
Deaths
39
78
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Atlas
2
7
10
1
W
Azaan
MattShen
Azaan
8
8
10
1.63
W
Vivian
6
10
15
1.35
L
18
6
17
4.42
L
8
9
17
1.83
L
Sha Lin
TontonSahùr
Sha Lin
16
12
11
1.79
W
8
8
27
2.69
L
Io
3
5
28
3.4
W
16
12
10
1.75
W
1
9
16
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

453,244
Damage
421,280
421,280
Taken
453,244
300,602
Shielding
38,466
250,859
Healing
270,212
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Atlas
47,346
47,346
0
15,251
137,696
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Azaan
MattShen
Azaan
106,407
81,207
0
23,373
144,331
19,933
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Vivian
124,312
100,295
0
4,472
66,671
25,487
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
146,916
124,063
0
624
78,488
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
76,021
67,085
16,579
34,106
147,590
38,466
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Sha Lin
TontonSahùr
Sha Lin
112,288
100,973
0
2,484
63,382
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
47,414
32,116
197,713
21,688
39,288
13,936
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Io
38,709
35,691
188,812
12,356
26,088
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
115,228
96,396
0
1,149
73,515
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
59,883
36,562
0
2,464
97,475
241,246
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role