Player Matchup

Skye
Skye
Caffeinated_DSM
Skye
Level 999
Champion Stats
3,010W - 2,745L
1,600 SR
Queue Stats
4,082W - 4,007L
1,556 Elo+
Solo
call-me-kasss
Unknown
Level 195
Champion Stats
95W - 71L
1,508 SR
Queue Stats
186W - 185L
1,462 Elo+
Solo
Grover
Grover
l-lRagnaroKl-l
Grover
Level 999
Champion Stats
127W - 117L
1,555 SR
Queue Stats
2,224W - 2,194L
1,626 Elo+
Solo
Buck
Buck
solaire2707
Buck
Level 999
Champion Stats
966W - 587L
1,644 SR
Queue Stats
3,020W - 2,253L
1,634 Elo+
Solo
Dredge
Dredge
xThegamebossx
Dredge
Level 801
Champion Stats
901W - 763L
1,614 SR
Queue Stats
1,072W - 1,020L
1,601 Elo+
Solo
Team Averages
Level 799
1,584 SR
1,576 Elo+

VS

Team Averages
Level 471
1,575 SR
1,639 Elo+
Willo
Willo
Estrella_Star14
Willo
Level 999
Champion Stats
11W - 17L
1,404 SR
Queue Stats
2,023W - 1,736L
1,767 Elo+
Party 1
Pip
Pip
GhostMagic99
Pip
Level 844
Champion Stats
12W - 11L
1,616 SR
Queue Stats
582W - 586L
1,528 Elo+
Solo
Inara
Inara
Jhonny-VitorX
Inara
Level 24
Champion Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,646 Elo+
Solo
Buck
Buck
ThéËãrthÎsFlàt
Buck
Level 463
Champion Stats
25W - 26L
1,609 SR
Queue Stats
1,440W - 1,308L
1,780 Elo+
Party 1
Seris
Seris
Tsu_k11
Seris
Level 27
Champion Stats
2W - 1L
1,744 SR
Queue Stats
36W - 36L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
4 / 2 / 10
1,982
283
30,909
13,206
0
Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.

Level 2

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

55
4 / 5 / 7
1,973
282
18,577
18,786
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

56
4 / 3 / 23
3,167
452
20,796
21,027
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

56
17 / 3 / 7
2,858
408
55,600
26,408
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 0.5s.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

49
8 / 2 / 9
2,610
373
51,664
26,985
1,200
Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 50 every 1s while standing near a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 4 / 6
1,448
207
31,610
16,375
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 3.2s.

Level 4

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 24% for 3s after activating Dead Zone.

Level 3

Pixie Dust

Pixie Dust

Dead Zone

Heal for 225 every 1s while standing in Dead Zone.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

59
5 / 10 / 2
1,445
206
21,453
36,952
0
Acumen

Acumen

Explosive Flask

Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.

Level 5

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.25s.

Level 1

Sturdy

Sturdy

Weapon

Gain 3% Movement Speed.

Level 1

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

16
1 / 10 / 2
1,456
208
15,138
69,646
4,652
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

56
5 / 6 / 2
1,786
255
26,611
29,436
0
Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 0.5s.

Level 1

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Seris
Tsu_k11
Seris
16
1 / 7 / 8
1,545
221
11,600
25,137
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 5s
Objective Time
52s
93
Kill Participation
35
37
Kills
15
15
Deaths
37
56
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
2
10
4.5
L
3
4
6
1.5
L
5
10
2
0.6
L
1
10
2
0.2
L
5
6
2
1
L
Seris
Tsu_k11
Seris
1
7
8
0.71
W
4
5
7
1.5
W
4
3
23
5.17
W
17
3
7
6.83
W
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

177,546
Damage
106,412
106,412
Taken
177,546
1,200
Shielding
4,652
66,407
Healing
53,257
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
30,909
20,200
0
4,408
13,206
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
31,610
16,335
0
2,004
16,375
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
21,453
18,601
6,766
7,174
36,952
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
15,138
13,206
682
3,182
69,646
4,652

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
26,611
20,561
0
9,345
29,436
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Seris
Tsu_k11
Seris
11,600
11,600
22,620
1,484
25,137
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
18,577
14,959
0
1,530
18,786
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
20,796
16,386
35,832
14,323
21,027
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
55,600
44,781
149
9,225
26,408
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
51,664
37,925
0
940
26,985
1,200
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role