Player Matchup

Willo
Willo
Figedifug
Willo
Level 652
Champion Stats
38W - 27L
1,648 SR
Queue Stats
703W - 701L
1,634 Elo+
Solo
Sha Lin
Sha Lin
FrancescoXminer
Sha Lin
Level 871
Champion Stats
35W - 36L
1,627 SR
Queue Stats
773W - 704L
1,605 Elo+
Party 1
Khan
Khan
Franciarz
Khan
Level 471
Champion Stats
25W - 26L
1,667 SR
Queue Stats
416W - 396L
1,641 Elo+
Solo
Jenos
Jenos
smokejordan
Jenos
Level 309
Champion Stats
229W - 231L
1,640 SR
Queue Stats
980W - 962L
1,630 Elo+
Solo
Inara
Inara
потатоес
Inara
Level 820
Champion Stats
159W - 134L
1,671 SR
Queue Stats
1,566W - 1,570L
1,608 Elo+
Party 1
Team Averages
Level 625
1,650 SR
1,624 Elo+

VS

Team Averages
Level 482
1,676 SR
1,616 Elo+
Jenos
Jenos
Fatisko
Jenos
Level 81
Champion Stats
37W - 26L
1,696 SR
Queue Stats
197W - 191L
1,620 Elo+
Party 2
Fernando
Fernando
Hezbert
Fernando
Level 498
Champion Stats
235W - 137L
1,753 SR
Queue Stats
382W - 330L
1,576 Elo+
Party 2
Evie
Evie
IACY
Evie
Level 999
Champion Stats
471W - 363L
1,731 SR
Queue Stats
2,231W - 2,230L
1,624 Elo+
Solo
Imani
Imani
RBlioneyjr
Imani
Level 785
Champion Stats
11W - 6L
1,643 SR
Queue Stats
579W - 512L
1,607 Elo+
Party 2
Maeve
Maeve
TUKACHAPOTO
Maeve
Level 48
Champion Stats
4W - 5L
1,558 SR
Queue Stats
83W - 54L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
Figedifug
Willo
59
3 / 8 / 3
1,326
221
25,739
26,421
0
Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 2.4s.

Level 4

Pixie Dust

Pixie Dust

Dead Zone

Heal for 150 every 1s while standing in Dead Zone.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.

Level 3

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

58
6 / 6 / 1
1,482
247
33,190
23,321
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Swagger

Swagger

Armor

Increase your maximum Health by 50.

Level 1

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 7% for 3s after using Withdraw.

Level 1

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Khan
52
2 / 6 / 3
1,273
212
16,413
49,070
29,360
Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 30% while your Bulwark is active.

Level 5

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

59
1 / 3 / 8
1,280
213
4,561
8,878
0
Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 56%.

Level 4

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 60% while using Stellar Wind.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

59
1 / 7 / 6
1,334
222
15,657
52,314
3,225
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Whetstone

Whetstone

Weapon

Increase your Reload Speed by 5%.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Fatisko
Jenos
21
1 / 2 / 15
2,766
461
13,026
16,462
3,520
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
Hezbert
Fernando
57
3 / 2 / 10
2,303
384
25,921
30,009
28,856
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Evie
IACY
Evie
60
8 / 1 / 8
2,145
358
46,953
13,069
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Keep Moving

Keep Moving

Armor

Increase maximum Health by 90.

Level 3

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 14%.

Level 2

Riftwalk

Riftwalk

Blink

Increase your Movement Speed by 40% for 2s after using Blink.

Level 4

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Imani
60
5 / 4 / 10
2,123
354
30,340
16,281
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 15% for 2s after activating Elemental Shift.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 150 every 1s while using FrostFire Glide.

Level 3

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 200 after using Elemental Shift.

Level 4

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

27
13 / 4 / 5
2,514
419
43,764
19,739
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 2s.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

45s
Objective Time
5m 47s
34
Kill Participation
78
13
Kills
30
30
Deaths
13
21
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Jenos
Fatisko
Jenos
1
2
15
4.25
L
Willo
Figedifug
Willo
3
8
3
0.56
L
6
6
1
1.08
L
Khan
2
6
3
0.58
W
Fernando
Hezbert
Fernando
3
2
10
4
W
Evie
IACY
Evie
8
1
8
12
W
Imani
5
4
10
2.5
W
13
4
5
3.88
L
1
3
8
1.67
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,560
Damage
160,004
160,004
Taken
95,560
32,585
Shielding
32,376
58,068
Healing
55,464
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
Fatisko
Jenos
13,026
11,498
35,173
9,431
16,462
3,520

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Willo
Figedifug
Willo
25,739
16,213
0
1,734
26,421
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
33,190
29,372
0
1,417
23,321
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Khan
16,413
16,295
3,711
8,139
49,070
29,360
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
Hezbert
Fernando
25,921
12,241
0
2,174
30,009
28,856
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Evie
IACY
Evie
46,953
46,193
0
1,756
13,069
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Imani
30,340
29,840
902
1,951
16,281
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
43,764
42,408
0
4,077
19,739
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
4,561
1,297
34,396
2,280
8,878
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
15,657
13,227
0
6,391
52,314
3,225
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role