Player Matchup

Fernando
Fernando
Gold II
Cashiiee
Fernando
Gold II
Level 999
Champion Stats
12W - 9L
1,709 SR
Queue Stats
65W - 59L
1,474 Elo+
Solo
Vora
Vora
Gold II
Oskimar
Vora
Gold II
Level 999
Champion Stats
84W - 75L
1,584 SR
Queue Stats
1,571W - 1,458L
1,474 Elo+
Party 2
Tyra
Tyra
Gold II
SereiaSniper
Tyra
Gold II
Level 999
Champion Stats
384W - 365L
1,610 SR
Queue Stats
2,322W - 2,224L
1,532 Elo+
Party 2
Io
Io
Silver I
guth97
Io
Silver I
Level 999
Champion Stats
21W - 17L
1,622 SR
Queue Stats
812W - 825L
1,435 Elo+
Party 2
Inara
Inara
Silver I
jamesdvc
Inara
Silver I
Level 999
Champion Stats
96W - 119L
1,580 SR
Queue Stats
1,492W - 1,493L
1,454 Elo+
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 999
1,621 SR
1,474 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 288
1,528 SR
1,344 Elo+
Maeve
Maeve
Qualifying
AdrianE07
Maeve
Qualifying
Level 47
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,112 Elo+
Party 1
Jenos
Jenos
Gold I
CHÄMITÄH
Jenos
Gold I
Level 999
Champion Stats
18W - 21L
1,557 SR
Queue Stats
90W - 97L
1,534 Elo+
Solo
Lillith
Lillith
Qualifying
adrian0221638
Lillith
Qualifying
Level 40
Champion Stats
0W - 1L
1,415 SR
Queue Stats
2W - 5L
1,112 Elo+
Party 1
Makoa
Makoa
Silver I
kaiqzindelas
Makoa
Silver I
Level 292
Champion Stats
2W - 5L
1,479 SR
Queue Stats
268W - 296L
1,452 Elo+
Solo
Willo
Willo
Gold V
ssvn
Willo
Gold V
Level 60
Champion Stats
4W - 4L
1,690 SR
Queue Stats
89W - 89L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Cashiiee
Fernando
57
8 / 2 / 9
2,639
330
47,700
68,740
38,978
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Vora
Oskimar
Vora
59
12 / 5 / 10
2,735
342
52,480
27,578
2,025
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 10% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 2

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
6 / 3 / 12
2,450
306
52,243
18,334
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 400 over 2s.

Level 4

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Io
58
1 / 4 / 14
2,434
304
19,037
17,995
0
Protectors

Protectors

Guardian Spirit

Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Inara
jamesdvc
Inara
54
2 / 4 / 4
2,270
284
14,443
40,283
10,283
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
ImaniCassie
Team 1 Score

4

VS

Team 2 Score

0

Bans
Khan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
AdrianE07
Maeve
35
2 / 6 / 3
1,293
162
21,203
32,070
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Jenos
55
7 / 5 / 8
2,043
255
26,005
23,980
7,016
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Lillith
26
0 / 7 / 6
1,437
180
34,386
34,665
2,490
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 10%.

Level 2

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 8%, but increase its cost by {scale=3|3}%.

Level 4

Gloomy Nook

Gloomy Nook

Armor

Gain a 300 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 2

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

51
2 / 7 / 5
1,699
212
31,123
70,920
28,449
Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.7999999999999998s.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Willo
ssvn
Willo
40
7 / 4 / 8
2,099
262
60,213
24,268
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Hijinks

Hijinks

Flutter

Heal for 100 after activating Flutter.

Level 2

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 13s
Objective Time
56s
78
Kill Participation
48
29
Kills
18
18
Deaths
29
49
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Maeve
AdrianE07
Maeve
2
6
3
0.58
L
Jenos
7
5
8
2.2
W
Fernando
Cashiiee
Fernando
8
2
9
6.25
W
Vora
Oskimar
Vora
12
5
10
3.4
W
6
3
12
4
L
Lillith
0
7
6
0.43
W
Io
1
4
14
2
W
Inara
jamesdvc
Inara
2
4
4
1
L
2
7
5
0.64
L
Willo
ssvn
Willo
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

185,903
Damage
172,930
172,930
Taken
185,903
51,286
Shielding
37,955
101,992
Healing
63,186
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Maeve
AdrianE07
Maeve
21,203
20,803
876
3,748
32,070
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Jenos
26,005
14,962
28,996
5,542
23,980
7,016
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
Cashiiee
Fernando
47,700
31,983
0
19,627
68,740
38,978
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Vora
Oskimar
Vora
52,480
39,219
0
5,448
27,578
2,025
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
52,243
33,887
0
4,711
18,334
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Lillith
34,386
23,876
20,566
544
34,665
2,490
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Io
19,037
18,525
61,140
7,831
17,995
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Inara
jamesdvc
Inara
14,443
9,698
0
3,235
40,283
10,283
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
31,123
29,623
0
1,887
70,920
28,449
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Willo
ssvn
Willo
60,213
40,772
0
1,027
24,268
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role