Player Matchup

Vora
Vora
Diamond V
ESPIRg4Alonso
Vora
Diamond V
Level 999
Champion Stats
58W - 50L
1,683 SR
Queue Stats
1,656W - 1,594L
1,585 Elo+
Solo
Jenos
Jenos
Diamond V
NotVintchu
Jenos
Diamond V
Level 62
Champion Stats
11W - 9L
1,657 SR
Queue Stats
60W - 55L
1,613 Elo+
Solo
Barik
Barik
Diamond IV
NotÐennis254
Barik
Diamond IV
Level 672
Champion Stats
24W - 21L
1,680 SR
Queue Stats
612W - 564L
1,639 Elo+
Solo
Ying
Ying
Gold V
shadowlord00021
Ying
Gold V
Level 60
Champion Stats
4W - 3L
1,603 SR
Queue Stats
131W - 92L
1,635 Elo+
Solo
Diamond V
vortheex
Unknown
Diamond V
Level 999
Champion Stats
192W - 143L
1,714 SR
Queue Stats
890W - 820L
1,582 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 558
1,667 SR
1,611 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 716
1,680 SR
1,609 Elo+
Lian
Lian
Platinum I
AmoAsiática
Lian
Platinum I
Level 417
Champion Stats
18W - 6L
1,690 SR
Queue Stats
81W - 66L
1,617 Elo+
Solo
Moji
Moji
Diamond III
Höruhë
Moji
Diamond III
Level 448
Champion Stats
133W - 73L
1,742 SR
Queue Stats
559W - 495L
1,657 Elo+
Solo
Grover
Grover
Platinum II
MENDOMAX
Grover
Platinum II
Level 718
Champion Stats
159W - 118L
1,697 SR
Queue Stats
1,763W - 1,756L
1,615 Elo+
Solo
Fernando
Fernando
Diamond V
RNDS2
Fernando
Diamond V
Level 999
Champion Stats
5W - 3L
1,756 SR
Queue Stats
73W - 65L
1,607 Elo+
Solo
Azaan
Azaan
Platinum III
YourPanicDream
Azaan
Platinum III
Level 999
Champion Stats
5W - 8L
1,514 SR
Queue Stats
1,270W - 1,165L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
12 / 18 / 15
4,008
236
121,415
113,700
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

False Idol

False Idol

Armor

Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Jenos
30
2 / 5 / 36
5,694
335
34,349
36,379
14,165
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

60
9 / 14 / 18
4,803
283
127,672
118,306
110,274
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

40
8 / 15 / 19
3,407
200
51,300
69,207
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 0.7s.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

vortheex
Unknown
60
18 / 12 / 16
4,626
272
135,979
79,647
7,280

Level 5

Level 1

Level 2

Level 2

Level 5

Level 1

Bans
CassieMakoa
Team 1 Score

2

VS

Team 2 Score

4

Bans
KhanImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
15 / 11 / 21
4,413
260
148,845
68,120
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Moji
56
26 / 12 / 15
4,781
281
88,699
92,332
70,884

Level 4

Level 1

Level 4

Level 1

Level 5

Level 1

Grover
MENDOMAX
Grover
58
9 / 8 / 45
5,110
301
45,772
75,280
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Level 1

Fernando
RNDS2
Fernando
59
6 / 7 / 20
3,964
233
62,696
104,195
121,734
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
8 / 11 / 15
3,333
196
71,227
130,788
12,702
Deadly Edict

Deadly Edict

Reduce the Cooldown of Conviction by 0.8999999999999999s after using Reckoning.

Level 3

Righteous Fury

Righteous Fury

Reduce the Cooldown of Sanctuary by 0.6s after using Reckoning.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 30%.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 0.6s.

Level 1

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 40s
Objective Time
6m 2s
153
Kill Participation
180
49
Kills
64
64
Deaths
49
104
Assists
116
Player
Kills
Deaths
Assists
KDA
W
15
11
21
2.32
L
12
18
15
1.08
W
Moji
26
12
15
2.79
W
Grover
MENDOMAX
Grover
9
8
45
3.94
L
Jenos
2
5
36
4
L
9
14
18
1.29
W
Fernando
RNDS2
Fernando
6
7
20
2.29
W
8
11
15
1.41
L
8
15
19
1.17
L
vortheex
Unknown
18
12
16
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

470,715
Damage
417,239
417,239
Taken
470,715
131,719
Shielding
205,320
231,779
Healing
281,184
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
148,845
142,388
0
97
68,120
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
121,415
81,969
1,687
16,116
113,700
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 2

W
Moji
88,699
85,544
21,441
20,782
92,332
70,884
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
Grover
MENDOMAX
Grover
45,772
38,238
160,919
56,601
75,280
0

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Jenos
34,349
19,872
118,806
16,490
36,379
14,165
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
127,672
127,672
0
13,405
118,306
110,274
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
RNDS2
Fernando
62,696
29,417
0
15,857
104,195
121,734
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

W
71,227
62,200
0
5,487
130,788
12,702
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
51,300
51,300
41,830
23,445
69,207
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
vortheex
Unknown
135,979
112,378
0
0
79,647
7,280
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role