Player Matchup
VS
Match Stats
Revitalize
Rune of Travel
Heal for 500 after Teleporting to your Rune of Travel.
Level 5
Evanescent
Rune of Travel
Increase your Movement Speed by 24% while Rune of Travel is active.
Level 3
Last Remnant
Weapon
Increase your maximum Ammo by 4.
Level 1
Relic Affinity
Blitz Upper
Increase the Knockback of Blitz Upper by 15%
Level 1
Transient
Rune of Travel
Reduce the cooldown of Rune of Travel by 5s.
Level 5
Inner Strength
Rune of Travel
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
Level 1
Fuel Tank
Armor
Increase your Booster fuel capacity by 40%.
Level 4
Spitfire
Salvo
Reduce the Cooldown of Salvo by 0.75s each time Salvo hits an enemy with its rockets.
Level 3
Hot Swap
Weapon
Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.
Level 3
Rain of Fire
Thrust
Consume 30% less Booster fuel for 5s after using Thrust.
Level 2
Decimate
Salvo
Increase the explosion radius of Salvo by 45%.
Level 3
W.Y.R.M. Jets
Armor
Increase your Movement Speed while using your Booster.
Level 1
Hot Pursuit
Fireball
Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.
Level 3
Heat Transfer
Shield
Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.
Level 2
Incinerate
Fireball
Reduce the Cooldown of Fireball by 2.25s.
Level 5
Running Start
Charge
Increase your Movement Speed by 20% for 3s after using Charge.
Level 2
Looks That Kill
Fireball
Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.
Level 3
Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1
Contingency
Deflector Shield
Increase Deflector Shield's Health by 250.
Level 2
Unfair Advantage
Deflector Shield
Increase the duration of Deflector Shield by 3.2s.
Level 4
Scapegoat
Deflector Shield
While Deflector Shield is active 32% of damage dealt to you is instead dealt to the Shield.
Level 4
Runic Ammunition
Weapon
Gain 16% Lifesteal.
Level 4
Lightweight Alloy
Precision Sights
Bring up Precision Sights 15% faster.
Level 1
Suspect Everyone
Armor
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
Level 1
Blood Cannon
Armor
Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.
Level 4
Gloomy Nook
Armor
Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.
Level 1
Virulent
Blood Hex
Reduce the Blood cost of Death Wings by 8% while an enemy is marked by Blood Hex.
Level 2
Sharpened Slaughter
Weapon
Increase Projectile Speed by 30%, but set your maximum Ammo to 2.
Level 3
Tainted Form
Weapon
Gain 5% of Max Health when hitting a marked enemy.
Level 5
Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1
Team 1 Score
1
VS
Team 2 Score
4
Outreach
Healing Totem
Increase the deploy range of Healing Totem by 45%.
Level 3
Gale
Ghost Walk
Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.
Level 3
Haunting
Ghost Walk
Reduce the Cooldown of Ghost Walk by 1.7999999999999998s.
Level 3
Phantom
Ghost Walk
Heal for 300 over the duration of Ghost Walk.
Level 3
Spirit's Grace
Healing Totem
Allies inside your Healing Totem gain 18% increased Movement Speed for 1s.
Level 3
Totemic Ward
Healing Totem
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
Level 1
Run and Gun
Hustle
Regenerate 4 Ammo every 1s while using Hustle.
Level 2
Scramble
Hustle
Reduce damage taken by 12% while using Hustle.
Level 4
Hot Potato
Frag Grenade
Reduce the cook time of Frag Grenade by 20%.
Level 2
Second Wind
Hustle
Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.
Level 3
Guerrilla Warfare
Hustle
Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.
Level 4
Cardio
Hustle
Heal for 300 per second while using Hustle.
Level 1
Forged Alloy
Turret
Increase the Health of all your Turrets by 700.
Level 5
One Man's Treasure
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1
One Man's Scrap
Armor
When a Turret is destroyed, reduce your active Cooldowns by 5%.
Level 1
Healing Station
Turret
Heal for 75 every 1s while standing near any of your Turrets.
Level 3
Combat Repair
Turret
Heal all of your Turrets for 450 every 1s while you are standing near them.
Level 5
Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1
Unchecked Ambition
Weapon
Hitting an enemy with a weapon shot has a 60% chance to not consume Ammo.
Level 5
Numbed Heart
Armor
Increase your maximum Health by 50.
Level 1
Lightweight Alloy
Precision Sights
Bring up Precision Sights 15% faster.
Level 1
Eyes on the Prize
Precision Sights
Reduce your weapon recoil by 60% while using Precision Sights.
Level 3
Hidden Reserves
Precision Sights
Every weapon shot made while Precision Sights is active has an 40% chance to not consume Ammo.
Level 5
Opportunity in Chaos
Weapon
After firing continuously for 2s, gain 10% increased damage.
Level 1
Something to Prove
Armor
Generate 20% Energy after falling to or below 50% Health.
Level 2
Surprise!
Shadow Step
Generate 25 Ammo after activating Shadow Step.
Level 5
Tenacious
Shadow Step
Heal for 200 after activating Shadow Step.
Level 5
Harsh Training
Armor
Increase your maximum Health by 50.
Level 1
Memento
Weapon
Increase your maximum Ammo by 10.
Level 2
Dragon Fangs
Dragon Stance
Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.