Player Matchup
VS
Match Stats
Possession
Mending Spirits
Reduce your damage taken by 20% while Healing an ally with Mending Spirits.
Level 5
Incorporeal
Armor
Increase your maximum Health by 50.
Level 1
Ritual Magic
Mending Spirits
Heal for 15 every 1s while Healing an ally with Mending Spirits.
Level 1
Eerie Presence
Mending Spirits
Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.
Level 4
Many Gourds
Gourd
Reduce the Cooldown of Gourd by 3.2s.
Level 4
Spirit's Chosen
Mending Spirits
Mending Spirits immediately Heals your target for an additional 350.
Level 1
Seething Hatred
Weapon
Reduce the Cooldown of Reversal by 2s after hitting an enemy with your weapon.
Level 4
Elusive
Nether Step
Increase your Movement Speed by 20% for 3s after activating Nether Step.
Level 2
Power of the Abyss
Reversal
Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.
Level 4
Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 20%.
Level 4
Marksman
Defiance
Generate 1 Ammo after hitting an enemy with Defiance.
Level 1
Godslayer
Reversal
Reversal always fires back and does an additional 800 damage.
Level 1
World-traveler
Crouching Tigron
Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.
Level 1
Flying Chakrams
Weapon
Increase your maximum Ammo by 1.
Level 1
Rising Stardom
Crouching Tigron
Gain a 375-Health Shield for 3s after activating Crouching Tigron.
Level 5
Honed Senses
Combat Trance
Generate 2.4% Ultimate charge every 1s while Combat Trance is active.
Level 4
Charisma
Armor
Increase your maximum Health by 200.
Level 4
Vicious Assault
Crouching Tigron
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
Level 1
Reckless Barrage
Broadside
Heal for 50 for each enemy hit by Broadside.
Level 1
Hangman's Ire
Armor
Gain a 750-Health Shield after dropping to or below 50% Health.
Level 5
Abyss Cannon
Broadside
Generate 1 Ammo for each enemy hit by Broadside.
Level 1
Dark Bargain
Shortcut
Heal for 150 every 1s while standing near a Shortcut.
Level 3
Dreadnought
Armor
Increase your maximum Health by 250.
Level 5
Scuttle
Weapon
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
Level 1
Tools of Salvation
Increase your maximum Health by 150.
Level 1
Ad Eternum
Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.
Level 4
Grim Deliverance
Heal for 20 for every percentage point of Ire consumed by abilities.
Level 4
Eternal Strife
Using an ability above Ire threshold Heals you for 300.
Level 4
Gathering Power
Heal for 140 for each enemy hit with Reckoning.
Level 2
Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1
Team 1 Score
0
VS
Team 2 Score
4
Royal Seal
Presence
Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.
Level 3
Inheritance
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1
Swift Jade
Valor
Reduce the Cooldown of Grace by 0.5s for each enemy hit with Valor. Can only happen once every 3s.
Level 1
Shining Topaz
Valor
Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.
Level 5
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5
Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1
Perennial
Blossom
Reduce the Cooldown of Blossom by 2s.
Level 5
Adrenaline
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1
Pick Up
Crippling Throw
Reduce the Cooldown of Vine by 1s after hitting an enemy with Crippling Throw.
Level 1
Fatalis
Crippling Throw
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.
Level 4
Verdant Expanse
Blossom
Increase the radius of Blossom by 16%.
Level 4
Ferocity
Weapon
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
Level 1
Interdiction
Weapon
Increase your maximum Ammo by 4.
Level 2
New Boots
Weapon
Reduce the Movement Speed penalty of Designated Sights by 100%.
Level 5
Vantage Point
Reduce the Cooldown of Commanding Leap by 0.3s every 1s while standing inside of your Distortion Field.
Level 1
Determined Defense
Armor
Increase your maximum Health by 200.
Level 4
Getting Jumpy
Armor
Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.
Level 3
Asymmetric Warfare
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
Level 1
Level 5
Level 2
Level 2
Level 2
Level 4
Level 1
Phantom Pain
Setback
Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.
Level 5
Paradox
Second Chance
Reduce the Cooldown of Second Chance by 0.5s.
Level 1
Hell Hunter
Weapon
Generate 1 Ammo after hitting a fully-charged weapon shot.
Level 1
Lost Legacy
Stasis Field
Heal for 240 every 1s for 3s after activating Stasis Field.
Level 3
Old Wounds
Armor
Increase your maximum Health by 750.
Level 5
Temporal Divide
Stasis Field
Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.