Player Matchup

Terminus
Terminus
Diamond V
DeadTolEc
Terminus
Diamond V
Level 999
Champion Stats
2W - 3L
1,711 SR
Queue Stats
71W - 65L
1,581 Elo+
Solo
Zhin
Zhin
Diamond II
Höruhë
Zhin
Diamond II
Level 449
Champion Stats
98W - 73L
1,671 SR
Queue Stats
559W - 495L
1,680 Elo+
Solo
Jenos
Jenos
Diamond III
TankEnthusiast
Jenos
Diamond III
Level 94
Champion Stats
2W - 2L
1,849 SR
Queue Stats
180W - 170L
1,649 Elo+
Party 3
Lian
Lian
Diamond III
champapas
Lian
Diamond III
Level 491
Champion Stats
21W - 27L
1,847 SR
Queue Stats
482W - 487L
1,632 Elo+
Party 3
Fernando
Fernando
Diamond V
õzzy
Fernando
Diamond V
Level 688
Champion Stats
7W - 8L
1,678 SR
Queue Stats
254W - 207L
1,593 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 544
1,751 SR
1,627 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 749
1,543 SR
1,599 Elo+
Barik
Barik
Diamond II
ChuchaPelÜA
Barik
Diamond II
Level 999
Champion Stats
22W - 28L
1,567 SR
Queue Stats
1,774W - 1,677L
1,602 Elo+
Solo
Maeve
Maeve
Masters
JuanZSeHoney
Maeve
Masters
Level 101
Champion Stats
4W - 12L
1,335 SR
Queue Stats
206W - 201L
1,611 Elo+
Party 1
Moji
Moji
Diamond V
ManuWolfstein
Moji
Diamond V
Level 648
Champion Stats
14W - 14L
1,640 SR
Queue Stats
219W - 207L
1,632 Elo+
Party 2
Imani
Imani
Diamond II
Nyghta
Imani
Diamond II
Level 999
Champion Stats
13W - 12L
1,580 SR
Queue Stats
246W - 206L
1,560 Elo+
Party 1
Inara
Inara
Platinum I
luisochoa78
Inara
Platinum I
Level 999
Champion Stats
100W - 144L
1,593 SR
Queue Stats
2,387W - 2,273L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
DeadTolEc
Terminus
60
4 / 10 / 8
2,465
176
46,020
106,944
0
It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.3s for every 1s spent channeling Power Siphon.

Level 1

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Zhin
56
11 / 14 / 4
2,638
188
70,417
77,897
0
Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

34
5 / 8 / 19
4,076
291
36,286
39,129
14,800
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Lian
55
8 / 8 / 9
2,761
197
100,056
58,968
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Present Arms

Present Arms

Presence

Heal for 500 after using Presence.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Fernando
õzzy
Fernando
59
4 / 9 / 10
2,904
207
58,376
90,741
144,046
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Bans
CassieKhan
Team 1 Score

2

VS

Team 2 Score

4

Bans
VatuMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
8 / 4 / 20
4,631
331
104,287
75,505
55,588
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

48
16 / 9 / 7
3,742
267
82,541
43,425
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

57
2 / 8 / 19
4,183
299
14,399
49,653
58,581

Level 5

Level 1

Level 1

Level 4

Level 4

Level 1

Imani
Nyghta
Imani
60
13 / 6 / 16
3,753
268
89,778
37,885
700
Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 80%.

Level 4

Elemental Grace

Elemental Grace

Armor

Gain a 100-health Shield for 3s after dropping to or below 50% Health.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

60
12 / 5 / 13
3,832
274
82,674
104,687
27,505
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 18s
Objective Time
11m 29s
82
Kill Participation
126
32
Kills
51
49
Deaths
32
50
Assists
75
Player
Kills
Deaths
Assists
KDA
W
8
4
20
4.5
L
Terminus
DeadTolEc
Terminus
4
10
8
0.8
L
Zhin
11
14
4
0.93
W
16
9
7
2.17
W
2
8
19
1.44
W
Imani
Nyghta
Imani
13
6
16
3.5
L
5
8
19
1.81
L
Lian
8
8
9
1.56
W
12
5
13
3.7
L
Fernando
õzzy
Fernando
4
9
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

311,155
Damage
373,679
373,679
Taken
311,155
158,846
Shielding
142,374
217,750
Healing
210,692
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
104,287
104,287
0
9,149
75,505
55,588
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Terminus
DeadTolEc
Terminus
46,020
39,262
0
14,347
106,944
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Zhin
70,417
54,781
0
4,460
77,897
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
82,541
81,179
0
12,707
43,425
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 2

W
14,399
14,399
151,725
29,942
49,653
58,581
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

W
Imani
Nyghta
Imani
89,778
63,790
0
3,236
37,885
700
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
36,286
18,465
163,995
18,337
39,129
14,800
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Lian
100,056
94,164
0
9,685
58,968
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
82,674
71,766
0
3,933
104,687
27,505
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
õzzy
Fernando
58,376
33,232
0
6,926
90,741
144,046
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role