Player Matchup

Atlas
Atlas
Ajattar
Atlas
Level 999
Champion Stats
1W - 2L
1,500 SR
Queue Stats
324W - 317L
1,575 Elo+
Solo
Io
Io
Beda2002
Io
Level 182
Champion Stats
81W - 55L
1,657 SR
Queue Stats
449W - 427L
1,619 Elo+
Solo
Nyxhal
Unknown
Level 999
Champion Stats
147W - 141L
1,646 SR
Queue Stats
3,415W - 3,337L
1,633 Elo+
Solo
Lian
Lian
Popftopf
Lian
Level 999
Champion Stats
32W - 39L
1,642 SR
Queue Stats
458W - 502L
1,549 Elo+
Solo
Barik
Barik
seamanbreathe
Barik
Level 999
Champion Stats
36W - 43L
1,586 SR
Queue Stats
1,069W - 1,026L
1,565 Elo+
Solo
Team Averages
Level 836
1,606 SR
1,588 Elo+

VS

Team Averages
Level 687
1,623 SR
1,585 Elo+
Sha Lin
Sha Lin
DatteSauvage
Sha Lin
Level 999
Champion Stats
43W - 41L
1,603 SR
Queue Stats
475W - 432L
1,611 Elo+
Solo
Io
Io
Itàholdstyle
Io
Level 999
Champion Stats
10W - 10L
1,548 SR
Queue Stats
2,030W - 2,071L
1,511 Elo+
Solo
Drogoz
Drogoz
NewWater
Drogoz
Level 168
Champion Stats
69W - 46L
1,708 SR
Queue Stats
101W - 75L
1,658 Elo+
Solo
Barik
Barik
Syndrome7
Barik
Level 271
Champion Stats
44W - 31L
1,665 SR
Queue Stats
1,147W - 1,164L
1,556 Elo+
Solo
Dredge
Dredge
obiwanpadwan
Dredge
Level 999
Champion Stats
806W - 958L
1,593 SR
Queue Stats
3,038W - 3,068L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Ajattar
Atlas
54
6 / 9 / 2
2,385
217
39,515
108,902
0
Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

37
1 / 3 / 6
2,383
217
30,461
42,098
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 20% while firing your Light Bow.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 10% Moonlight for each enemy hit with Light Bow.

Level 5

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.

Level 2

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Nyxhal
Unknown
60
5 / 12 / 4
2,226
202
37,838
42,478
0

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

Lian
59
2 / 6 / 3
2,178
198
69,596
34,846
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.4s for each enemy hit by Valor.

Level 1

Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

54
1 / 7 / 3
2,431
221
34,980
72,772
148,935
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
DatteSauvage
Sha Lin
59
11 / 6 / 13
3,021
275
80,684
44,621
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 20%.

Level 1

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

59
1 / 0 / 20
3,039
276
28,552
27,929
0
Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 200.

Level 4

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Drogoz
NewWater
Drogoz
40
6 / 6 / 11
2,623
238
65,747
35,935
0
Bask

Bask

Salvo

Heal for 140 for each enemy hit by your Salvo rockets.

Level 4

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 100.

Level 2

Rain of Fire

Rain of Fire

Thrust

Consume 15% less Booster fuel for 5s after using Thrust.

Level 1

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 40% Health.

Level 4

Propel

Propel

Thrust

Restore 40% of your maximum Booster fuel after using Thrust.

Level 4

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Barik
Syndrome7
Barik
47
7 / 0 / 15
3,180
289
55,047
58,838
106,705
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Dredge
54
12 / 3 / 7
2,862
260
71,066
45,067
4,821
Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 70 for each enemy hit with Harpoon.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 49s
Objective Time
5m 10s
33
Kill Participation
103
15
Kills
37
37
Deaths
15
18
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Atlas
Ajattar
Atlas
6
9
2
0.78
L
1
3
6
1.33
W
Sha Lin
DatteSauvage
Sha Lin
11
6
13
2.92
W
1
0
20
11
W
Drogoz
NewWater
Drogoz
6
6
11
1.92
L
Nyxhal
Unknown
5
12
4
0.58
L
Lian
2
6
3
0.58
W
Barik
Syndrome7
Barik
7
0
15
14.5
W
Dredge
12
3
7
5.17
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

212,390
Damage
301,096
301,096
Taken
212,390
148,935
Shielding
111,526
166,032
Healing
164,386
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Atlas
Ajattar
Atlas
39,515
39,515
0
12,507
108,902
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

L
30,461
29,029
88,703
34,400
42,098
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Sha Lin
DatteSauvage
Sha Lin
80,684
69,381
0
4,083
44,621
0

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
28,552
26,752
100,164
26,331
27,929
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Drogoz
NewWater
Drogoz
65,747
56,551
0
3,480
35,935
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Nyxhal
Unknown
37,838
27,522
0
4,892
42,478
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Lian
69,596
69,596
0
6,029
34,846
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Barik
Syndrome7
Barik
55,047
55,047
0
11,082
58,838
106,705
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
Dredge
71,066
44,920
0
19,246
45,067
4,821
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
34,980
34,980
0
19,501
72,772
148,935
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role