Player Matchup

Grover
Grover
CaboJJ
Grover
Level 591
Champion Stats
28W - 31L
1,572 SR
Queue Stats
482W - 479L
1,515 Elo+
Solo
Dredge
Dredge
OursEnCoton
Dredge
Level 366
Champion Stats
1W - 0L
1,500 SR
Queue Stats
34W - 24L
1,614 Elo+
Solo
Viktor
Viktor
Oximperial
Viktor
Level 293
Champion Stats
3W - 0L
1,719 SR
Queue Stats
13W - 13L
1,596 Elo+
Solo
Fernando
Fernando
TT x K4SABiiAN
Fernando
Level 118
Champion Stats
8W - 1L
1,742 SR
Queue Stats
79W - 48L
1,537 Elo+
Solo
Tyra
Tyra
elcabra3
Tyra
Level 89
Champion Stats
1W - 1L
1,553 SR
Queue Stats
27W - 15L
1,612 Elo+
Solo
Team Averages
Level 291
1,617 SR
1,575 Elo+

VS

Team Averages
Level 510
1,587 SR
1,586 Elo+
Tyra
Tyra
Brocode002
Tyra
Level 455
Champion Stats
113W - 78L
1,661 SR
Queue Stats
1,461W - 1,429L
1,523 Elo+
Party 1
Saati
Saati
Mystiq_Lord
Saati
Level 443
Champion Stats
11W - 17L
1,505 SR
Queue Stats
89W - 103L
1,588 Elo+
Party 1
Rei
Rei
Taz_moshakis365
Rei
Level 999
Champion Stats
46W - 29L
1,680 SR
Queue Stats
2,111W - 2,087L
1,576 Elo+
Solo
Moji
Moji
affenjunges20
Moji
Level 561
Champion Stats
149W - 153L
1,587 SR
Queue Stats
1,667W - 1,656L
1,512 Elo+
Solo
Makoa
Makoa
indominusrex2005
Makoa
Level 93
Champion Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
CaboJJ
Grover
59
2 / 2 / 17
2,137
356
20,818
18,934
0
Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 2.4s.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.4s.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Level 1

Dredge
53
6 / 0 / 11
2,453
409
43,270
10,674
2,250
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Viktor
Oximperial
Viktor
49
15 / 1 / 6
2,367
395
50,569
9,773
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Fernando
54
2 / 1 / 11
2,263
377
14,839
24,054
26,989
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Tyra
55
8 / 3 / 11
2,309
385
38,155
18,076
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 8 / 1
1,039
173
15,573
22,855
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 12% for 3s after using Nade Launcher.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1.5s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

56
0 / 7 / 0
627
105
4,553
23,730
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Taste Maker

Taste Maker

Increase your Movement Speed by 25% for 4s after getting a Killing Blow or Elimination.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

59
0 / 4 / 4
1,272
212
9,500
22,213
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

56
5 / 6 / 0
1,526
254
36,829
32,993
29,594

Level 1

Level 4

Level 3

Level 4

Level 3

Level 1

40
1 / 8 / 1
1,449
242
15,056
65,860
43,875
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 36s
Objective Time
1m 10s
89
Kill Participation
13
33
Kills
7
7
Deaths
33
56
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
Grover
CaboJJ
Grover
2
2
17
5.25
L
0
7
0
0
W
Dredge
6
0
11
11.5
W
Viktor
Oximperial
Viktor
15
1
6
18
W
Fernando
2
1
11
7.5
L
0
4
4
0.5
L
5
6
0
0.83
W
Tyra
8
3
11
4.5
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

167,651
Damage
81,511
81,511
Taken
167,651
29,239
Shielding
73,469
55,784
Healing
65,909
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
15,573
5,570
0
950
22,855
0
W
Grover
CaboJJ
Grover
20,818
15,494
30,522
14,099
18,934
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
4,553
2,547
0
2,285
23,730
0
W
Dredge
43,270
29,848
0
4,510
10,674
2,250
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Viktor
Oximperial
Viktor
50,569
30,173
0
1,562
9,773
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Fernando
14,839
8,504
0
2,991
24,054
26,989
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
9,500
8,550
38,320
10,903
22,213
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
36,829
32,789
7,587
4,424
32,993
29,594
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Tyra
38,155
25,175
0
2,100
18,076
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
15,056
12,256
0
1,440
65,860
43,875
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role