Player Matchup

Atlas
Atlas
Gold I
Akukubensen
Atlas
Gold I
Level 999
Champion Stats
333W - 300L
1,579 SR
Queue Stats
1,506W - 1,491L
1,508 Elo+
Solo
Inara
Inara
Silver IV
CrucifiedChacal
Inara
Silver IV
Level 136
Champion Stats
18W - 11L
1,668 SR
Queue Stats
241W - 287L
1,459 Elo+
Party 1
Saati
Saati
Gold I
lI-ViKiNG-II
Saati
Gold I
Level 999
Champion Stats
16W - 25L
1,541 SR
Queue Stats
1,945W - 1,889L
1,514 Elo+
Solo
Buck
Buck
Platinum I
mandinka
Buck
Platinum I
Level 354
Champion Stats
126W - 80L
1,721 SR
Queue Stats
265W - 226L
1,651 Elo+
Party 1
Seris
Seris
Qualifying
кирилл81
Seris
Qualifying
Level 65
Champion Stats
0W - 1L
1,450 SR
Queue Stats
2W - 5L
1,678 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 511
1,592 SR
1,562 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 625
1,593 SR
1,538 Elo+
Betty la Bomba
Betty la Bomba
Platinum IV
Ja_MrCandy
Betty la Bomba
Platinum IV
Level 804
Champion Stats
131W - 136L
1,523 SR
Queue Stats
1,102W - 1,084L
1,604 Elo+
Solo
Fernando
Fernando
Gold III
NerfedSenpai
Fernando
Gold III
Level 999
Champion Stats
57W - 45L
1,631 SR
Queue Stats
430W - 399L
1,451 Elo+
Solo
Androxus
Androxus
Platinum II
fz Syrax
Androxus
Platinum II
Level 209
Champion Stats
16W - 23L
1,609 SR
Queue Stats
443W - 455L
1,535 Elo+
Solo
Drogoz
Drogoz
Platinum V
hirä
Drogoz
Platinum V
Level 114
Champion Stats
11W - 16L
1,558 SR
Queue Stats
281W - 234L
1,602 Elo+
Solo
Ying
Ying
Silver I
rhythmfreak8
Ying
Silver I
Level 999
Champion Stats
845W - 740L
1,645 SR
Queue Stats
2,873W - 2,793L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
10 / 6 / 11
2,956
227
62,585
110,328
0
Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.8999999999999999s further into the past.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

49
2 / 16 / 8
2,618
201
42,813
99,976
7,690
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

58
10 / 11 / 8
2,737
211
65,166
45,702
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Buck
50
20 / 15 / 10
3,669
282
72,253
89,549
0
Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 42% after getting an Elimination.

Level 3

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 2s.

Level 2

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 30% for 3s after using Net Shot.

Level 3

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.

Level 2

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

47
4 / 10 / 16
3,084
237
36,422
49,985
0
Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 21%.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 6 Ammo every 0.5s while channeling Restore Soul.

Level 3

Level 1

Bans
CassieImani
Team 1 Score

2

VS

Team 2 Score

4

Bans
KhanMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
Ja_MrCandy
Betty la Bomba
58
11 / 9 / 13
3,477
267
108,592
42,944
0
A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 6%.

Level 3

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 120%.

Level 3

He Can Run

He Can Run

Hail of Bombs

Increase your Movement Speed by 15% for 2s after activating Hail of Bombs.

Level 1

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 150.

Level 3

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -1000 explosive damage done.

Level 5

Level 1

Fernando
NerfedSenpai
Fernando
59
12 / 8 / 15
4,114
316
82,476
100,569
56,841
Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Androxus
fz Syrax
Androxus
52
17 / 10 / 13
3,512
270
95,774
47,738
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Drogoz
hirä
Drogoz
47
17 / 8 / 14
3,184
245
95,051
41,558
0
Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 26% after getting an Elimination.

Level 2

Lung Capacity

Lung Capacity

Fire Spit

Heal for 250 for each enemy hit with Fire Spit.

Level 5

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 30%.

Level 2

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 200.

Level 4

Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 48%.

Level 2

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

59
1 / 11 / 27
2,352
181
13,647
46,430
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 15s
Objective Time
7m 52s
99
Kill Participation
140
46
Kills
58
58
Deaths
46
53
Assists
82
Player
Kills
Deaths
Assists
KDA
L
10
6
11
2.58
L
2
16
8
0.38
W
Betty la Bomba
Ja_MrCandy
Betty la Bomba
11
9
13
1.94
W
Fernando
NerfedSenpai
Fernando
12
8
15
2.44
W
Androxus
fz Syrax
Androxus
17
10
13
2.35
W
Drogoz
hirä
Drogoz
17
8
14
3
L
10
11
8
1.27
L
Buck
20
15
10
1.67
W
1
11
27
1.32
L
4
10
16
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

279,239
Damage
395,540
395,540
Taken
279,239
7,690
Shielding
56,841
131,461
Healing
130,416
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
62,585
62,585
0
3,246
110,328
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
42,813
33,552
0
0
99,976
7,690
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Betty la Bomba
Ja_MrCandy
Betty la Bomba
108,592
65,436
0
4,741
42,944
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
NerfedSenpai
Fernando
82,476
49,528
1,820
18,837
100,569
56,841
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Androxus
fz Syrax
Androxus
95,774
81,357
0
10,220
47,738
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Drogoz
hirä
Drogoz
95,051
87,506
0
1,443
41,558
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
65,166
55,221
0
6,793
45,702
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Buck
72,253
67,124
0
30,887
89,549
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
13,647
13,647
72,395
20,960
46,430
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
36,422
30,613
68,968
21,567
49,985
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role