Player Matchup

Ying
Ying
IkieHoneystar
Ying
Level 643
Champion Stats
12W - 8L
1,704 SR
Queue Stats
175W - 125L
1,690 Elo+
Party 3
Cassie
Cassie
JokerFire
Cassie
Level 575
Champion Stats
19W - 13L
1,689 SR
Queue Stats
298W - 241L
1,703 Elo+
Solo
Koga
Koga
Kíana
Koga
Level 964
Champion Stats
3W - 1L
1,866 SR
Queue Stats
304W - 249L
1,687 Elo+
Party 3
Barik
Barik
SkyJinz
Barik
Level 700
Champion Stats
0W - 2L
1,709 SR
Queue Stats
325W - 243L
1,701 Elo+
Party 3
Androxus
Androxus
a9yrsold
Androxus
Level 999
Champion Stats
30W - 44L
1,538 SR
Queue Stats
622W - 647L
1,583 Elo+
Solo
Team Averages
Level 776
1,701 SR
1,673 Elo+

VS

Team Averages
Level 888
1,736 SR
1,638 Elo+
Tyra
Tyra
AlanMoure
Tyra
Level 999
Champion Stats
21W - 7L
1,836 SR
Queue Stats
884W - 151L
1,786 Elo+
Party 1
Mal'Damba
Mal'Damba
HellBringerVN
Mal'Damba
Level 949
Champion Stats
117W - 90L
1,643 SR
Queue Stats
928W - 723L
1,550 Elo+
Party 2
Atlas
Atlas
RKTxKillOcean
Atlas
Level 999
Champion Stats
31W - 20L
1,695 SR
Queue Stats
1,333W - 1,286L
1,509 Elo+
Party 2
Vora
Vora
SuperChanGod
Vora
Level 999
Champion Stats
14W - 4L
1,807 SR
Queue Stats
1,351W - 405L
1,767 Elo+
Party 1
Inara
Inara
taiwanbala
Inara
Level 492
Champion Stats
77W - 33L
1,699 SR
Queue Stats
383W - 322L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
1 / 4 / 10
2,088
209
11,624
20,618
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Cassie
JokerFire
Cassie
59
5 / 8 / 3
2,183
218
70,472
52,201
0
Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 40% for 1.5s after using Dodge Roll.

Level 4

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 15% Health.

Level 1

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Koga
Kíana
Koga
59
5 / 6 / 7
2,089
209
64,389
39,930
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Barik
SkyJinz
Barik
49
4 / 9 / 5
2,226
223
58,208
61,856
73,577
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Androxus
a9yrsold
Androxus
59
4 / 10 / 5
1,635
164
40,748
45,664
0
Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
60
10 / 4 / 15
3,388
339
77,190
39,986
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 16% for 3s after using Nade Launcher.

Level 4

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 100 over 2s.

Level 1

Turn The Table

Turn The Table

Nade Launcher

Heal for 180 for each enemy hit with Nade Launcher.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Mal'Damba
HellBringerVN
Mal'Damba
60
0 / 4 / 22
3,336
334
15,675
17,732
0
Incorporeal

Incorporeal

Armor

Increase your maximum Health by 100.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

59
7 / 2 / 14
3,498
350
42,243
86,758
0
Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

60
12 / 4 / 9
3,159
316
56,702
38,665
6,661
A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

Level 1

Inara
59
7 / 5 / 8
2,875
288
28,459
62,300
13,921
Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 57s
Objective Time
9m 2s
49
Kill Participation
104
19
Kills
36
37
Deaths
19
30
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Tyra
10
4
15
4.38
W
Mal'Damba
HellBringerVN
Mal'Damba
0
4
22
2.75
L
1
4
10
1.5
L
Cassie
JokerFire
Cassie
5
8
3
0.81
L
Koga
Kíana
Koga
5
6
7
1.42
W
7
2
14
7
L
Barik
SkyJinz
Barik
4
9
5
0.72
W
12
4
9
4.13
L
Androxus
a9yrsold
Androxus
4
10
5
0.65
W
Inara
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

245,441
Damage
220,269
220,269
Taken
245,441
73,577
Shielding
20,582
115,592
Healing
148,269
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tyra
77,190
56,082
0
3,257
39,986
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Mal'Damba
HellBringerVN
Mal'Damba
15,675
9,775
113,630
6,523
17,732
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
11,624
11,624
79,330
11,423
20,618
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Cassie
JokerFire
Cassie
70,472
61,316
0
7,691
52,201
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Koga
Kíana
Koga
64,389
47,847
0
7,159
39,930
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
42,243
42,243
0
4,305
86,758
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Barik
SkyJinz
Barik
58,208
58,208
0
3,839
61,856
73,577
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
56,702
45,620
0
10,797
38,665
6,661
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Androxus
a9yrsold
Androxus
40,748
27,780
0
6,150
45,664
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Inara
28,459
23,323
0
9,757
62,300
13,921
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role