Player Matchup

Jenos
Jenos
Silver IV
CrucifiedChacal
Jenos
Silver IV
Level 137
Champion Stats
4W - 5L
1,544 SR
Queue Stats
241W - 287L
1,462 Elo+
Party 2
Atlas
Atlas
Platinum IV
TROICA
Atlas
Platinum IV
Level 404
Champion Stats
15W - 16L
1,563 SR
Queue Stats
307W - 266L
1,562 Elo+
Solo
Inara
Inara
Gold II
brianthebg
Inara
Gold II
Level 941
Champion Stats
116W - 81L
1,722 SR
Queue Stats
764W - 710L
1,561 Elo+
Solo
Imani
Imani
Platinum I
mandinka
Imani
Platinum I
Level 355
Champion Stats
8W - 2L
1,671 SR
Queue Stats
262W - 224L
1,640 Elo+
Party 2
VII
VII
Platinum II
nodrog011
VII
Platinum II
Level 786
Champion Stats
3W - 2L
1,611 SR
Queue Stats
132W - 120L
1,534 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 525
1,622 SR
1,552 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 462
1,589 SR
1,536 Elo+
Maeve
Maeve
Platinum I
Greffd
Maeve
Platinum I
Level 999
Champion Stats
184W - 194L
1,644 SR
Queue Stats
1,867W - 1,858L
1,554 Elo+
Party 1
Torvald
Torvald
Platinum IV
Methampetamine
Torvald
Platinum IV
Level 276
Champion Stats
12W - 12L
1,615 SR
Queue Stats
166W - 164L
1,523 Elo+
Solo
Platinum V
Rèpent
Unknown
Platinum V
Level 332
Champion Stats
58W - 31L
1,791 SR
Queue Stats
792W - 739L
1,628 Elo+
Solo
Ash
Ash
Silver III
VanChesterRU
Ash
Silver III
Level 368
Champion Stats
29W - 46L
1,496 SR
Queue Stats
451W - 449L
1,503 Elo+
Party 1
Rei
Rei
Gold IV
jooei
Rei
Gold IV
Level 333
Champion Stats
2W - 7L
1,397 SR
Queue Stats
371W - 380L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
7 / 13 / 43
5,066
281
23,279
50,740
14,201
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Atlas
TROICA
Atlas
57
19 / 7 / 30
4,763
265
95,149
142,155
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Inara
56
11 / 8 / 34
4,680
260
77,406
130,062
8,129
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Shear

Shear

Earthen Guard

Generate 1 Ammo after activating Earthen Guard.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Imani
mandinka
Imani
50
10 / 12 / 19
3,788
210
73,917
57,231
0
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 10% for 2s after activating Elemental Shift.

Level 2

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 150 every 1s while using FrostFire Glide.

Level 3

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.

Level 3

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

54
33 / 15 / 19
5,086
283
125,498
55,973
1,050
The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 5s after getting a Killing Blow while in Burst Mode.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Equivocate

Equivocate

Grappling Hook

Heal for 500 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Bans
CassieKhan
Team 1 Score

4

VS

Team 2 Score

3

Bans
MakoaFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
Greffd
Maeve
60
19 / 20 / 10
4,164
231
87,646
79,826
0
Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

57
10 / 14 / 17
5,110
284
96,522
68,605
225,860
Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 2s.

Level 5

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 100-Health Shield after getting an Elimination.

Level 1

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Arcane Etching

Arcane Etching

Nullify

Gain a 300-Health Shield after activating Nullify.

Level 3

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Rèpent
Unknown
53
18 / 18 / 17
5,006
278
158,503
77,604
9,520

Level 5

Level 1

Level 1

Level 4

Level 4

Level 1

39
6 / 17 / 8
4,380
243
62,428
120,069
78,379
War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 32%.

Level 4

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 2.4s.

Level 4

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 1.6s.

Level 2

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Rei
jooei
Rei
55
2 / 11 / 25
4,256
236
31,062
49,145
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 41s
Objective Time
12m 24s
225
Kill Participation
132
80
Kills
55
55
Deaths
80
145
Assists
77
Player
Kills
Deaths
Assists
KDA
W
7
13
43
2.19
L
Maeve
Greffd
Maeve
19
20
10
1.2
L
10
14
17
1.32
L
Rèpent
Unknown
18
18
17
1.47
W
Atlas
TROICA
Atlas
19
7
30
4.86
L
6
17
8
0.59
W
Inara
11
8
34
3.5
L
Rei
jooei
Rei
2
11
25
1.32
W
Imani
mandinka
Imani
10
12
19
1.63
W
33
15
19
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

395,249
Damage
436,161
436,161
Taken
395,249
23,380
Shielding
313,759
231,819
Healing
143,163
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
23,279
18,613
182,640
21,709
50,740
14,201
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Maeve
Greffd
Maeve
87,646
78,031
0
13,186
79,826
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
96,522
79,580
0
0
68,605
225,860
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Rèpent
Unknown
158,503
136,311
0
1,138
77,604
9,520
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
Atlas
TROICA
Atlas
95,149
95,149
0
13,919
142,155
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
62,428
53,878
966
4,678
120,069
78,379
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

W
Inara
77,406
64,642
0
3,853
130,062
8,129
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Rei
jooei
Rei
31,062
29,481
98,704
24,491
49,145
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Imani
mandinka
Imani
73,917
55,716
0
8,358
57,231
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
125,498
122,492
0
1,340
55,973
1,050
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Damage Done by Role

Damage Taken by Role