Player Matchup

Rei
Rei
Gold I
AngeOvvi
Rei
Gold I
Level 326
Champion Stats
2W - 5L
1,551 SR
Queue Stats
34W - 35L
1,502 Elo+
Solo
Dredge
Dredge
Gold IV
AquaStella
Dredge
Gold IV
Level 999
Champion Stats
82W - 76L
1,572 SR
Queue Stats
985W - 983L
1,496 Elo+
Solo
Skye
Skye
Silver I
Serega136RUS
Skye
Silver I
Level 67
Champion Stats
0W - 1L
1,724 SR
Queue Stats
2W - 4L
1,436 Elo+
Solo
Azaan
Azaan
Silver I
VanChesterRU
Azaan
Silver I
Level 371
Champion Stats
14W - 15L
1,604 SR
Queue Stats
451W - 449L
1,583 Elo+
Solo
Fernando
Fernando
Qualifying
Vibious
Fernando
Qualifying
Level 57
Champion Stats
1W - 1L
1,677 SR
Queue Stats
2W - 2L
1,706 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 364
1,626 SR
1,545 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 395
1,624 SR
1,530 Elo+
VII
VII
Gold III
AnimeManicDude
VII
Gold III
Level 465
Champion Stats
7W - 5L
1,653 SR
Queue Stats
98W - 103L
1,483 Elo+
Solo
Jenos
Jenos
Gold II
Shylentkilla
Jenos
Gold II
Level 103
Champion Stats
4W - 4L
1,653 SR
Queue Stats
104W - 101L
1,547 Elo+
Party 1
Yagorath
Yagorath
Platinum III
Statusdead
Yagorath
Platinum III
Level 999
Champion Stats
131W - 100L
1,699 SR
Queue Stats
1,446W - 1,369L
1,571 Elo+
Solo
Imani
Imani
Gold I
YOURLASTVISION
Imani
Gold I
Level 106
Champion Stats
2W - 2L
1,673 SR
Queue Stats
69W - 55L
1,551 Elo+
Party 1
Inara
Inara
Silver II
panconpollo09
Inara
Silver II
Level 303
Champion Stats
8W - 18L
1,443 SR
Queue Stats
544W - 542L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
1 / 8 / 5
1,840
230
15,803
35,016
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 35%.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Dredge
AquaStella
Dredge
56
2 / 9 / 7
1,761
220
45,666
27,819
3,600
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Plank Walker

Plank Walker

Shortcut

Heal for 100 after exiting a Shortcut.

Level 1

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

48
3 / 10 / 2
1,656
207
33,316
28,332
0
Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 4.

Level 2

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.

Level 3

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 4s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

39
3 / 9 / 0
1,899
237
33,689
67,441
66,700
Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.2s.

Level 2

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Flames of Wrath

Flames of Wrath

Increase the duration of the Lift applied by Reckoning by 40%.

Level 4

Indignation

Indignation

Reduce the Cooldown of Conviction by 1.2000000000000002s.

Level 3

Deadly Edict

Deadly Edict

Reduce the Cooldown of Conviction by 1.2s after using Reckoning.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Fernando
Vibious
Fernando
27
2 / 9 / 3
2,200
275
28,701
84,091
99,616
Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
KhanMakoa
Team 1 Score

0

VS

Team 2 Score

4

Bans
SerisCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
10 / 5 / 12
2,483
310
52,244
28,895
1,218
Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 5% Health.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

44
3 / 2 / 25
2,819
352
22,285
9,194
3,894
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 14%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Yagorath
Statusdead
Yagorath
54
5 / 2 / 14
2,528
316
38,699
54,517
0
End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 60% but reduce its duration by {scale=10|10}%.

Level 3

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 32%.

Level 4

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 100 after hitting an enemy with Piercing Quills.

Level 2

Deadly Pursuit

Deadly Pursuit

Form Swap

Increase your Movement Speed by 20% for 1s after swapping into Travel Form.

Level 1

Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 4s after activating Hardening.

Level 5

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

45
19 / 1 / 12
3,332
417
93,033
19,247
500
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 5% Mana every 1s while using FrostFire Glide.

Level 1

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 6%.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Elemental Grace

Elemental Grace

Armor

Gain a 500-health Shield for 3s after dropping to or below 50% Health.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

50
8 / 1 / 13
2,928
366
36,438
39,596
6,579
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 31s
Objective Time
9m 19s
28
Kill Participation
121
11
Kills
45
45
Deaths
11
17
Assists
76
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
W
10
5
12
3.2
L
Dredge
AquaStella
Dredge
2
9
7
0.61
L
3
10
2
0.4
W
3
2
25
7.75
W
Yagorath
Statusdead
Yagorath
5
2
14
6
L
3
9
0
0.33
L
Fernando
Vibious
Fernando
2
9
3
0.39
W
19
1
12
25
W
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

157,175
Damage
242,699
242,699
Taken
151,449
169,916
Shielding
12,191
91,731
Healing
106,383
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
15,803
15,108
66,634
17,020
35,016
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
52,244
47,326
0
684
28,895
1,218
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Dredge
AquaStella
Dredge
45,666
25,504
0
3,607
27,819
3,600
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
33,316
15,845
0
1,546
28,332
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
22,285
12,259
79,335
4,728
9,194
3,894
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Yagorath
Statusdead
Yagorath
38,699
24,369
0
18,927
54,517
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
33,689
27,894
0
908
67,441
66,700
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
Vibious
Fernando
28,701
24,239
0
2,016
84,091
99,616
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
93,033
55,462
0
609
19,247
500
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
36,438
24,053
0
2,100
39,596
6,579
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role