Player Matchup

Atlas
Atlas
Silver I
OkuHiraya2216
Atlas
Silver I
Level 999
Champion Stats
114W - 133L
1,600 SR
Queue Stats
3,098W - 3,063L
1,456 Elo+
Solo
Jenos
Jenos
Qualifying
RayanIsCool
Jenos
Qualifying
Level 184
Champion Stats
35W - 19L
1,679 SR
Queue Stats
107W - 84L
1,543 Elo+
Solo
Buck
Buck
Qualifying
RxcketLaunchxr
Buck
Qualifying
Level 92
Champion Stats
16W - 9L
1,762 SR
Queue Stats
70W - 56L
1,556 Elo+
Solo
Raum
Raum
Qualifying
Shabingus01
Raum
Qualifying
Level 66
Champion Stats
4W - 6L
1,629 SR
Queue Stats
14W - 22L
1,360 Elo+
Solo
Cassie
Cassie
Platinum IV
kidchocolate15
Cassie
Platinum IV
Level 999
Champion Stats
173W - 265L
1,576 SR
Queue Stats
3,236W - 3,242L
1,631 Elo+
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 468
1,649 SR
1,509 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 251
1,677 SR
1,566 Elo+
Evie
Evie
Gold V
HornPubV2
Evie
Gold V
Level 50
Champion Stats
5W - 0L
1,763 SR
Queue Stats
23W - 9L
1,723 Elo+
Party 1
Moji
Moji
Silver I
I Casa Verde I
Moji
Silver I
Level 536
Champion Stats
248W - 205L
1,658 SR
Queue Stats
733W - 704L
1,458 Elo+
Solo
Seris
Seris
Platinum V
MØNKEYDLUFFY
Seris
Platinum V
Level 69
Champion Stats
2W - 0L
1,602 SR
Queue Stats
53W - 41L
1,606 Elo+
Party 1
Viktor
Viktor
Platinum V
SEXCHELLA
Viktor
Platinum V
Level 178
Champion Stats
1W - 0L
1,833 SR
Queue Stats
20W - 15L
1,604 Elo+
Party 1
Inara
Inara
Silver II
shini-gami27
Inara
Silver II
Level 421
Champion Stats
7W - 9L
1,528 SR
Queue Stats
161W - 167L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
11 / 15 / 7
3,425
228
61,137
161,605
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Life Unlived

Life Unlived

Second Chance

Heal for an additional 600 when using Second Chance.

Level 4

Rewritten History

Rewritten History

Stasis Field

Generate 2 Ammo after using Second Chance.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

47
5 / 15 / 26
3,636
242
30,954
48,673
14,049
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

42
13 / 18 / 13
3,871
258
61,802
68,446
0
Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.

Level 2

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 20% for 3s after using Net Shot.

Level 2

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

41
5 / 14 / 24
3,974
265
43,837
196,381
20,439
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 100-Health Shield for 3s after activating Ignition.

Level 1

Desperation

Desperation

Armor

Gain a 1250-Health Shield for 3s after dropping to or below 30% Health.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

59
9 / 16 / 15
3,446
230
85,055
82,695
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 30% for 1.5s after using Dodge Roll.

Level 3

Tumble

Tumble

Armor

Increase your maximum Health by 200.

Level 4

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Bans
ImaniKhan
Team 1 Score

2

VS

Team 2 Score

4

Bans
MakoaDredge
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Evie
32
24 / 10 / 24
4,696
313
115,558
52,457
0
Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Riftwalk

Riftwalk

Blink

Increase your Movement Speed by 30% for 2s after using Blink.

Level 3

Keep Moving

Keep Moving

Armor

Increase maximum Health by 120.

Level 4

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Impact

Impact

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

37
17 / 12 / 16
4,003
267
90,631
56,507
32,175

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

49
18 / 6 / 27
4,607
307
139,653
55,357
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

Viktor
SEXCHELLA
Viktor
43
11 / 7 / 29
4,460
297
152,880
37,968
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Speed Load

Speed Load

Weapon

Generate 7 Ammo after getting a Killing Blow or Elimination.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

58
8 / 8 / 26
4,283
286
59,078
80,496
7,448
Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 34s
Objective Time
6m 24s
128
Kill Participation
200
43
Kills
78
78
Deaths
43
85
Assists
122
Player
Kills
Deaths
Assists
KDA
W
Evie
24
10
24
3.6
W
17
12
16
2.08
W
18
6
27
5.25
L
11
15
7
0.97
L
5
15
26
1.2
L
13
18
13
1.08
W
Viktor
SEXCHELLA
Viktor
11
7
29
3.64
L
5
14
24
1.21
L
9
16
15
1.03
W
8
8
26
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

282,785
Damage
557,800
557,800
Taken
282,785
34,488
Shielding
39,623
172,865
Healing
135,401
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Evie
115,558
108,233
5,324
19,220
52,457
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
90,631
85,517
14,689
19,173
56,507
32,175

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
139,653
120,503
29,524
28,937
55,357
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
61,137
61,137
0
5,905
161,605
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
30,954
26,150
106,574
12,121
48,673
14,049
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
61,802
57,514
1,441
15,281
68,446
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

W
Viktor
SEXCHELLA
Viktor
152,880
96,867
0
4,711
37,968
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
43,837
39,240
19,467
11,928
196,381
20,439
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
85,055
71,535
0
148
82,695
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
59,078
50,364
0
13,823
80,496
7,448
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role