Player Matchup

Inara
Inara
Diamond IV
Basia01
Inara
Diamond IV
Level 705
Champion Stats
110W - 97L
1,688 SR
Queue Stats
1,134W - 1,096L
1,662 Elo+
Solo
Octavia
Octavia
Diamond IV
Bayue
Octavia
Diamond IV
Level 466
Champion Stats
10W - 8L
1,618 SR
Queue Stats
707W - 655L
1,620 Elo+
Solo
Saati
Saati
Diamond V
Perpetuâ
Saati
Diamond V
Level 362
Champion Stats
18W - 14L
1,590 SR
Queue Stats
431W - 436L
1,636 Elo+
Solo
Ying
Ying
Platinum IV
egvgresbswbrsw
Ying
Platinum IV
Level 610
Champion Stats
12W - 10L
1,651 SR
Queue Stats
1,745W - 1,708L
1,563 Elo+
Solo
Azaan
Azaan
Platinum II
fz Syrax
Azaan
Platinum II
Level 211
Champion Stats
22W - 31L
1,612 SR
Queue Stats
495W - 507L
1,575 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 471
1,632 SR
1,611 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 464
1,593 SR
1,612 Elo+
Lex
Lex
Diamond IV
GoBUCKurself
Lex
Diamond IV
Level 588
Champion Stats
9W - 12L
1,639 SR
Queue Stats
916W - 896L
1,637 Elo+
Solo
Fernando
Fernando
Platinum I
Preskapwal
Fernando
Platinum I
Level 973
Champion Stats
14W - 21L
1,501 SR
Queue Stats
881W - 840L
1,635 Elo+
Solo
Atlas
Atlas
Platinum II
WizenedCandy
Atlas
Platinum II
Level 120
Champion Stats
5W - 5L
1,838 SR
Queue Stats
208W - 190L
1,629 Elo+
Solo
Corvus
Corvus
Platinum V
llita
Corvus
Platinum V
Level 456
Champion Stats
32W - 25L
1,717 SR
Queue Stats
331W - 307L
1,552 Elo+
Solo
Tyra
Tyra
Diamond V
muleckneltro
Tyra
Diamond V
Level 181
Champion Stats
0W - 3L
1,271 SR
Queue Stats
67W - 86L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Basia01
Inara
59
5 / 3 / 10
2,972
425
34,006
52,756
5,134
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Octavia
Bayue
Octavia
59
8 / 0 / 9
3,001
429
73,986
28,821
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 5% for 2.5s after activating Commanding Leap.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Level 1

Saati
Perpetuâ
Saati
59
6 / 6 / 8
2,767
395
54,870
31,418
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

58
1 / 0 / 18
3,052
436
3,059
9,862
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Azaan
fz Syrax
Azaan
52
5 / 2 / 8
2,576
368
40,939
53,904
15,889
Flames of Wrath

Flames of Wrath

Increase the duration of the Lift applied by Reckoning by 20%.

Level 2

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 24%.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Bans
ImaniCassie
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
2 / 4 / 2
1,401
200
33,948
32,174
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.

Level 2

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 15% while you are within 60 units of your Retribution target.

Level 3

The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Fernando
Preskapwal
Fernando
59
1 / 5 / 4
1,547
221
33,103
59,262
67,105
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

45
1 / 7 / 6
1,373
196
28,179
63,510
0
Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1.5s.

Level 3

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Ravages of Time

Ravages of Time

Armor

Generate 6% Ultimate charge after getting an Elimination.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Corvus
llita
Corvus
50
2 / 2 / 6
1,632
233
16,511
14,482
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

51
5 / 7 / 4
1,704
243
65,020
37,432
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 29s
Objective Time
1m 2s
78
Kill Participation
33
25
Kills
11
11
Deaths
25
53
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Inara
Basia01
Inara
5
3
10
3.33
W
Octavia
Bayue
Octavia
8
0
9
12.5
L
2
4
2
0.75
W
Saati
Perpetuâ
Saati
6
6
8
1.67
L
Fernando
Preskapwal
Fernando
1
5
4
0.6
L
1
7
6
0.57
W
1
0
18
10
W
Azaan
fz Syrax
Azaan
5
2
8
4.5
L
Corvus
llita
Corvus
2
2
6
2.5
L
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

206,860
Damage
176,761
176,761
Taken
206,860
21,023
Shielding
67,105
133,201
Healing
94,634
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Inara
Basia01
Inara
34,006
31,476
0
6,163
52,756
5,134
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Octavia
Bayue
Octavia
73,986
72,286
1,178
2,287
28,821
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
33,948
32,260
0
0
32,174
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Saati
Perpetuâ
Saati
54,870
44,356
0
144
31,418
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
Preskapwal
Fernando
33,103
21,293
0
6,068
59,262
67,105
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
28,179
28,179
0
9,108
63,510
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
3,059
3,059
105,589
8,673
9,862
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Azaan
fz Syrax
Azaan
40,939
32,451
0
9,167
53,904
15,889
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Corvus
llita
Corvus
16,511
13,204
72,317
5,575
14,482
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
65,020
54,482
0
1,566
37,432
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role