Player Matchup

Diamond IV
Dóvahkiin
Unknown
Diamond IV
Level 999
Champion Stats
22W - 40L
1,552 SR
Queue Stats
1,826W - 1,814L
1,573 Elo+
Party 2
Inara
Inara
Diamond V
LobaMain
Inara
Diamond V
Level 878
Champion Stats
0W - 4L
1,385 SR
Queue Stats
391W - 341L
1,661 Elo+
Party 1
Ying
Ying
Platinum I
RaggedRabbit
Ying
Platinum I
Level 336
Champion Stats
2W - 7L
1,503 SR
Queue Stats
175W - 164L
1,583 Elo+
Solo
Khan
Khan
Diamond IV
Rosík
Khan
Diamond IV
Level 999
Champion Stats
15W - 13L
1,684 SR
Queue Stats
515W - 507L
1,626 Elo+
Party 2
VII
VII
Platinum II
ShowMeSunset
VII
Platinum II
Level 231
Champion Stats
5W - 4L
1,907 SR
Queue Stats
45W - 39L
1,700 Elo+
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 689
1,606 SR
1,629 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 469
1,642 SR
1,600 Elo+
Saati
Saati
Diamond II
Brajlinjo
Saati
Diamond II
Level 113
Champion Stats
10W - 11L
1,579 SR
Queue Stats
138W - 133L
1,618 Elo+
Solo
Barik
Barik
Diamond V
IPPOidk
Barik
Diamond V
Level 134
Champion Stats
16W - 18L
1,585 SR
Queue Stats
283W - 262L
1,605 Elo+
Solo
Atlas
Atlas
Diamond II
a9yrsold
Atlas
Diamond II
Level 999
Champion Stats
18W - 25L
1,647 SR
Queue Stats
934W - 915L
1,602 Elo+
Solo
Jenos
Jenos
Platinum III
jeremyfragrence
Jenos
Platinum III
Level 102
Champion Stats
30W - 19L
1,745 SR
Queue Stats
228W - 217L
1,543 Elo+
Solo
Vatu
Vatu
Diamond V
µananananananana
Vatu
Diamond V
Level 999
Champion Stats
767W - 632L
1,654 SR
Queue Stats
2,910W - 2,760L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dóvahkiin
Unknown
59
15 / 12 / 12
3,874
242
84,975
73,909
0

Level 2

Level 1

Level 5

Level 2

Level 5

Level 1

Inara
LobaMain
Inara
58
7 / 13 / 10
3,258
204
68,685
110,565
8,580
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

46
0 / 10 / 21
3,816
239
11,715
41,999
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 10% while Dimensional Link is active.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Khan
Rosík
Khan
60
9 / 10 / 17
3,874
242
74,403
136,430
51,919
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

47
20 / 8 / 14
4,396
275
135,174
50,333
5,101
Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1s after activating Grappling Hook.

Level 2

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Bans
MakoaCassie
Team 1 Score

3

VS

Team 2 Score

4

Bans
FernandoImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Brajlinjo
Saati
48
19 / 11 / 10
4,507
282
147,654
65,132
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Barik
IPPOidk
Barik
36
9 / 12 / 12
3,804
238
83,588
98,322
99,280
Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.2s.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.8s.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Atlas
a9yrsold
Atlas
59
6 / 10 / 16
3,333
208
64,058
133,662
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Safe Haven

Safe Haven

Armor

Increase your Healing received by 12% while Stasis Field is active.

Level 2

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

44
4 / 6 / 29
4,285
268
29,681
31,078
9,042
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
14 / 12 / 14
3,614
226
88,255
46,758
0
Tranquility

Tranquility

Armor

Increase your base jump height by 120%.

Level 4

Contemplation

Contemplation

Dash

Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 2

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 24% after earning a Killing Blow or Elimination.

Level 3

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 3

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 18% for 2s after activating Shadow Bombs.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 50s
Objective Time
6m 31s
125
Kill Participation
133
51
Kills
52
53
Deaths
51
74
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Saati
Brajlinjo
Saati
19
11
10
2.18
L
Dóvahkiin
Unknown
15
12
12
1.75
W
Barik
IPPOidk
Barik
9
12
12
1.25
L
Inara
LobaMain
Inara
7
13
10
0.92
L
0
10
21
1.05
L
Khan
Rosík
Khan
9
10
17
1.75
L
20
8
14
3.38
W
Atlas
a9yrsold
Atlas
6
10
16
1.4
W
4
6
29
3.08
W
14
12
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

374,952
Damage
413,236
413,236
Taken
374,952
65,600
Shielding
108,322
210,730
Healing
194,209
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Saati
Brajlinjo
Saati
147,654
116,448
0
2,438
65,132
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Dóvahkiin
Unknown
84,975
64,351
0
1,243
73,909
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Barik
IPPOidk
Barik
83,588
83,588
0
7,344
98,322
99,280
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Inara
LobaMain
Inara
68,685
60,713
0
4,525
110,565
8,580
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
11,715
11,715
150,407
19,137
41,999
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Khan
Rosík
Khan
74,403
66,530
10,116
25,127
136,430
51,919
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
135,174
126,270
0
175
50,333
5,101
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Atlas
a9yrsold
Atlas
64,058
64,058
0
15,210
133,662
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
29,681
25,356
146,647
15,881
31,078
9,042
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
88,255
63,336
0
6,689
46,758
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role