Player Matchup

Fernando
Fernando
Dr__Vichyssoise
Fernando
Level 166
Champion Stats
28W - 15L
1,704 SR
Queue Stats
46W - 42L
1,560 Elo+
Party 1
Lillith
Lillith
JINCHUUX
Lillith
Level 490
Champion Stats
40W - 31L
1,607 SR
Queue Stats
581W - 529L
1,566 Elo+
Solo
Vora
Vora
The Dr Nussbom
Vora
Level 999
Champion Stats
5W - 7L
1,480 SR
Queue Stats
121W - 115L
1,575 Elo+
Party 1
Octavia
Octavia
mera507
Octavia
Level 98
Champion Stats
7W - 8L
1,554 SR
Queue Stats
207W - 206L
1,521 Elo+
Solo
Lian
Lian
xGalaxyGirl16x
Lian
Level 263
Champion Stats
18W - 33L
1,427 SR
Queue Stats
761W - 762L
1,522 Elo+
Solo
Team Averages
Level 403
1,554 SR
1,549 Elo+

VS

Team Averages
Level 538
1,582 SR
1,548 Elo+
Pip
Pip
Esmidr
Pip
Level 142
Champion Stats
165W - 131L
1,686 SR
Queue Stats
359W - 385L
1,455 Elo+
Solo
Khan
Khan
IdontKnowZay
Khan
Level 421
Champion Stats
73W - 98L
1,521 SR
Queue Stats
736W - 756L
1,527 Elo+
Solo
VII
VII
KIDIVY6
VII
Level 129
Champion Stats
12W - 10L
1,534 SR
Queue Stats
222W - 164L
1,608 Elo+
Solo
Jenos
Jenos
RobertoCM7RE4
Jenos
Level 999
Champion Stats
80W - 82L
1,610 SR
Queue Stats
2,205W - 2,278L
1,576 Elo+
Solo
Viktor
Viktor
TTIP_Steven99
Viktor
Level 999
Champion Stats
0W - 2L
1,561 SR
Queue Stats
678W - 660L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
59
3 / 3 / 4
2,913
324
14,891
37,338
49,973
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Lillith
JINCHUUX
Lillith
58
5 / 0 / 12
2,913
324
29,300
24,197
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 4% while an enemy is marked by Blood Hex.

Level 1

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

60
3 / 5 / 5
2,289
254
40,120
23,699
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Octavia
mera507
Octavia
30
5 / 5 / 7
2,788
310
40,632
29,426
14,950

Level 4

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.

Level 4

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

40
5 / 6 / 3
2,381
265
33,273
31,063
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Pip
Esmidr
Pip
32
4 / 5 / 4
1,444
160
48,902
35,461
0
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.

Level 3

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 2.4s.

Level 4

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 2s.

Level 5

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.1s after hitting an enemy with your weapon.

Level 1

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

47
2 / 6 / 8
1,893
210
31,429
70,375
27,465
Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 12%.

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 200.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

VII
59
10 / 6 / 0
1,724
192
39,398
35,007
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

My City

My City

Grappling Hook

Reduce your damage taken by 30% while latched to a wall after using Grappling Hook.

Level 3

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 50%.

Level 5

Fragments

Fragments

Armor

Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 2

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

60
3 / 4 / 8
2,105
234
25,994
17,373
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
0 / 0 / 0
895
99
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7m 26s
Objective Time
1m 9s
52
Kill Participation
39
21
Kills
19
19
Deaths
21
31
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fernando
3
3
4
1.67
L
Pip
Esmidr
Pip
4
5
4
1.2
L
2
6
8
1
W
Lillith
JINCHUUX
Lillith
5
0
12
11
L
VII
10
6
0
1.67
L
3
4
8
1.75
L
0
0
0
0
W
3
5
5
1.1
W
Octavia
mera507
Octavia
5
5
7
1.7
W
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

158,216
Damage
145,723
145,723
Taken
158,216
64,923
Shielding
27,465
65,316
Healing
100,714
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
14,891
10,133
0
1,711
37,338
49,973
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Pip
Esmidr
Pip
48,902
45,396
3,812
9,710
35,461
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
31,429
28,105
1,885
13,225
70,375
27,465

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Lillith
JINCHUUX
Lillith
29,300
19,340
47,422
476
24,197
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
VII
39,398
34,858
0
652
35,007
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
25,994
12,654
64,437
6,993
17,373
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
0
0
0
0
0
0
W
40,120
27,845
0
5,294
23,699
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Octavia
mera507
Octavia
40,632
36,282
2,440
5,507
29,426
14,950
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
33,273
33,273
0
2,466
31,063
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role