Player Matchup

Zhin
Zhin
Gold IV
Alejo1996
Zhin
Gold IV
Level 999
Champion Stats
63W - 94L
1,533 SR
Queue Stats
1,411W - 1,355L
1,500 Elo+
Party 1
Barik
Barik
Bronze III
FCFC1977
Barik
Bronze III
Level 193
Champion Stats
150W - 180L
1,509 SR
Queue Stats
584W - 572L
1,368 Elo+
Solo
Imani
Imani
Gold III
KuruKuruDaza
Imani
Gold III
Level 999
Champion Stats
56W - 83L
1,577 SR
Queue Stats
597W - 585L
1,531 Elo+
Party 1
Io
Io
Gold IV
NoobInsideCAMI
Io
Gold IV
Level 999
Champion Stats
159W - 126L
1,655 SR
Queue Stats
1,312W - 1,270L
1,500 Elo+
Party 1
Strix
Strix
Silver V
luh burke
Strix
Silver V
Level 107
Champion Stats
0W - 1L
1,596 SR
Queue Stats
55W - 70L
1,389 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 659
1,574 SR
1,458 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 504
1,585 SR
1,455 Elo+
Inara
Inara
Silver V
Jaimex2406
Inara
Silver V
Level 338
Champion Stats
8W - 10L
1,550 SR
Queue Stats
204W - 206L
1,453 Elo+
Solo
Dredge
Dredge
Gold V
Javier0rient
Dredge
Gold V
Level 555
Champion Stats
264W - 212L
1,597 SR
Queue Stats
1,128W - 1,108L
1,405 Elo+
Solo
Talus
Talus
Silver V
KikWinerTheboos
Talus
Silver V
Level 141
Champion Stats
4W - 4L
1,537 SR
Queue Stats
277W - 273L
1,444 Elo+
Solo
Octavia
Octavia
Gold V
Kings2Gods67
Octavia
Gold V
Level 999
Champion Stats
13W - 10L
1,564 SR
Queue Stats
889W - 891L
1,497 Elo+
Solo
Ying
Ying
Silver I
bigDALO24
Ying
Silver I
Level 487
Champion Stats
406W - 243L
1,679 SR
Queue Stats
1,008W - 993L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
59
14 / 14 / 11
3,562
237
78,899
72,596
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 1s after using Billow.

Level 1

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Barik
FCFC1977
Barik
19
4 / 13 / 5
950
63
17,536
69,946
40,048
Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

59
13 / 5 / 14
3,688
246
86,633
42,284
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 15%.

Level 1

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 15%.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.

Level 4

Mana Rift

Mana Rift

Armor

Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.

Level 1

56
4 / 2 / 20
3,486
232
33,843
27,586
904
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Full Moon

Full Moon

Lunar Leap

Gain a 200-Health Shield for 3s after activating Lunar Leap.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Strix
luh burke
Strix
56
4 / 5 / 15
2,894
193
65,260
30,552
0
Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 30%.

Level 3

Escape Plan

Escape Plan

Stealth

Heal for 300 after entering Stealth at or below 65% Health.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 20% while Stealth is active.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 250.

Level 5

White Knuckle

White Knuckle

Weapon

Reduce the recoil of your Pistol by 12%.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Bans
TorvaldAndroxus
Team 1 Score

2

VS

Team 2 Score

4

Bans
KhanKoga
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
56
8 / 8 / 14
3,433
229
36,680
90,789
8,516
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Crag

Crag

Impasse

Heal for 150 after activating Impasse.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Dredge
53
9 / 8 / 10
3,314
221
77,078
43,553
3,596
Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Plank Walker

Plank Walker

Shortcut

Heal for 300 after exiting a Shortcut.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

53
8 / 10 / 8
2,881
192
48,422
49,270
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 4s.

Level 4

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 0.5s.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Perseverance

Perseverance

Weapon

Gain 30% Lifesteal while at or below 40% Health.

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

Octavia
Kings2Gods67
Octavia
59
8 / 7 / 14
3,408
227
62,155
54,453
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Air Supremacy

Air Supremacy

Reduce damage taken by 15% for 2.5s after activating Commanding Leap.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Ying
58
5 / 6 / 20
3,601
240
18,629
44,106
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 50s
Objective Time
5m 29s
104
Kill Participation
104
39
Kills
38
39
Deaths
39
65
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Zhin
14
14
11
1.39
L
Barik
FCFC1977
Barik
4
13
5
0.5
W
Inara
8
8
14
1.88
W
Dredge
9
8
10
1.75
W
8
10
8
1.2
W
Octavia
Kings2Gods67
Octavia
8
7
14
2.14
L
13
5
14
4
L
4
2
20
7
W
Ying
5
6
20
2.5
L
Strix
luh burke
Strix
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

282,171
Damage
242,964
242,964
Taken
282,171
40,952
Shielding
12,112
134,248
Healing
178,974
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Zhin
78,899
66,097
0
1,140
72,596
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Barik
FCFC1977
Barik
17,536
17,536
0
5,137
69,946
40,048

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Inara
36,680
30,695
0
8,931
90,789
8,516
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Dredge
77,078
58,104
0
13,199
43,553
3,596
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
48,422
42,684
0
10,899
49,270
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Octavia
Kings2Gods67
Octavia
62,155
49,405
1,119
7,703
54,453
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
86,633
47,650
0
2,884
42,284
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
33,843
31,763
101,415
20,095
27,586
904
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Ying
18,629
18,629
106,124
30,999
44,106
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Strix
luh burke
Strix
65,260
62,900
0
3,577
30,552
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role