Player Matchup

Moji
Moji
BeatHunter01
Moji
Level 119
Champion Stats
2W - 5L
1,403 SR
Queue Stats
10W - 14L
1,515 Elo+
Solo
Inara
Inara
Digamber69
Inara
Level 401
Champion Stats
0W - 1L
1,614 SR
Queue Stats
28W - 20L
1,558 Elo+
Solo
Bomb King
Bomb King
Hlebont
Bomb King
Level 74
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,349 Elo+
Solo
Evie
Evie
morozko1983
Evie
Level 735
Champion Stats
53W - 64L
1,570 SR
Queue Stats
238W - 262L
1,554 Elo+
Solo
Jenos
Jenos
quelimporta
Jenos
Level 10
Champion Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,591 Elo+
Solo
Team Averages
Level 268
1,517 SR
1,514 Elo+

VS

Team Averages
Level 398
1,534 SR
1,547 Elo+
Fernando
Fernando
DionSplatt
Fernando
Level 94
Champion Stats
1W - 2L
1,412 SR
Queue Stats
23W - 38L
1,429 Elo+
Solo
Zhin
Zhin
Pompeyo145
Zhin
Level 819
Champion Stats
13W - 18L
1,482 SR
Queue Stats
73W - 40L
1,682 Elo+
Solo
Vora
Vora
WinterDog05
Vora
Level 446
Champion Stats
2W - 0L
1,599 SR
Queue Stats
15W - 16L
1,539 Elo+
Solo
Lillith
Lillith
adib7027
Lillith
Level 129
Champion Stats
5W - 3L
1,621 SR
Queue Stats
46W - 57L
1,458 Elo+
Solo
Imani
Imani
kizolxr
Imani
Level 501
Champion Stats
129W - 85L
1,556 SR
Queue Stats
180W - 155L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
24
10 / 12 / 6
4,543
505
65,208
65,822
17,236

Level 3

Level 3

Level 4

Level 3

Level 2

Level 1

Inara
59
2 / 9 / 5
4,619
513
26,850
89,766
26,719
Crag

Crag

Impasse

Heal for 450 after activating Impasse.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Bomb King
Hlebont
Bomb King
42
6 / 9 / 6
4,010
446
35,215
49,534
0
Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 0.8s.

Level 1

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

53
9 / 8 / 3
4,276
475
50,258
37,392
0
Frigid Field

Frigid Field

Ice Block

Heal for 240 every 1s while Ice Block is active.

Level 4

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Cantrip

Cantrip

Soar

Generate 3 Ammo after activating Soar.

Level 3

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 6%.

Level 1

Cold Acclimation

Cold Acclimation

Weapon

Your weapon deals 20% less Self-Damage and no longer applies a Knockback to yourself.

Level 2

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

5
2 / 10 / 13
4,389
488
21,360
42,016
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 20%.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DionSplatt
Fernando
44
7 / 5 / 13
5,131
570
44,425
67,860
39,505
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

55
9 / 6 / 7
4,497
500
49,859
33,863
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

59
14 / 7 / 9
4,583
509
55,511
31,468
1,900
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Lillith
adib7027
Lillith
47
4 / 6 / 24
5,155
573
51,796
39,233
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 12%.

Level 2

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 10%.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Level 1

Imani
kizolxr
Imani
52
14 / 5 / 7
4,571
508
82,939
26,467
0
Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 150 every 1s while using FrostFire Glide.

Level 3

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 50 after using Elemental Shift.

Level 1

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1.5s.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 80%.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 53s
Objective Time
13m 19s
62
Kill Participation
108
29
Kills
48
48
Deaths
29
33
Assists
60
Player
Kills
Deaths
Assists
KDA
L
10
12
6
1.08
L
Inara
2
9
5
0.5
W
Fernando
DionSplatt
Fernando
7
5
13
2.7
L
Bomb King
Hlebont
Bomb King
6
9
6
1
W
9
6
7
2.08
W
14
7
9
2.64
W
Lillith
adib7027
Lillith
4
6
24
2.67
W
Imani
kizolxr
Imani
14
5
7
3.5
L
9
8
3
1.31
L
2
10
13
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

198,891
Damage
284,530
284,530
Taken
198,891
43,955
Shielding
41,405
142,226
Healing
91,008
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
65,208
63,397
6,131
9,439
65,822
17,236

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Inara
26,850
22,602
0
12,852
89,766
26,719
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
DionSplatt
Fernando
44,425
33,708
0
5,687
67,860
39,505
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

L
Bomb King
Hlebont
Bomb King
35,215
26,735
1,268
9,732
49,534
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
49,859
38,214
198
7,966
33,863
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
55,511
33,719
1,694
13,547
31,468
1,900

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Lillith
adib7027
Lillith
51,796
32,510
53,488
781
39,233
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Imani
kizolxr
Imani
82,939
67,408
88
7,559
26,467
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
50,258
47,468
0
7,757
37,392
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
21,360
14,413
76,070
18,977
42,016
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role