Player Matchup

Jenos
Jenos
Gold V
Allextj669
Jenos
Gold V
Level 999
Champion Stats
320W - 333L
1,572 SR
Queue Stats
1,211W - 1,222L
1,464 Elo+
Solo
Tyra
Tyra
Bronze IV
Pldrr
Tyra
Bronze IV
Level 43
Champion Stats
0W - 1L
1,442 SR
Queue Stats
1W - 6L
1,220 Elo+
Party 2
Ying
Ying
Silver II
YingLovers
Ying
Silver II
Level 57
Champion Stats
6W - 9L
1,441 SR
Queue Stats
9W - 12L
1,382 Elo+
Solo
Dredge
Dredge
Silver II
ku-dei-ta
Dredge
Silver II
Level 999
Champion Stats
114W - 130L
1,451 SR
Queue Stats
1,659W - 1,648L
1,504 Elo+
Solo
Kasumi
Kasumi
Bronze IV
reinterpritated
Kasumi
Bronze IV
Level 42
Champion Stats
1W - 6L
1,514 SR
Queue Stats
1W - 6L
1,220 Elo+
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 428
1,484 SR
1,358 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 562
1,564 SR
1,456 Elo+
Betty la Bomba
Betty la Bomba
Silver I
KanelaDeFrango
Betty la Bomba
Silver I
Level 999
Champion Stats
289W - 377L
1,591 SR
Queue Stats
3,813W - 3,848L
1,525 Elo+
Party 1
Octavia
Octavia
Platinum V
Oskimar
Octavia
Platinum V
Level 999
Champion Stats
11W - 12L
1,597 SR
Queue Stats
1,568W - 1,452L
1,495 Elo+
Party 1
Inara
Inara
Bronze I
VioletandIrises
Inara
Bronze I
Level 448
Champion Stats
212W - 146L
1,645 SR
Queue Stats
1,093W - 1,126L
1,479 Elo+
Solo
Azaan
Azaan
Bronze II
bielrangelg45br
Azaan
Bronze II
Level 78
Champion Stats
44W - 63L
1,422 SR
Queue Stats
83W - 111L
1,359 Elo+
Party 1
Corvus
Corvus
Silver IV
calbillyTTV
Corvus
Silver IV
Level 284
Champion Stats
8W - 9L
1,564 SR
Queue Stats
433W - 446L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
59
1 / 1 / 5
1,355
194
7,018
8,402
5,080
Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 14%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Tyra
Pldrr
Tyra
2
0 / 4 / 4
1,163
166
21,337
26,088
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

26
3 / 5 / 2
1,335
191
35,957
32,743
0
Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 6.25s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Dredge
ku-dei-ta
Dredge
59
2 / 4 / 1
1,325
189
44,582
24,061
2,250
Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Abyss Cannon

Abyss Cannon

Broadside

Generate 1 Ammo for each enemy hit by Broadside.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

4
4 / 4 / 1
1,301
186
24,398
29,714
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Bans
KhanCassie
Team 1 Score

0

VS

Team 2 Score

4

Bans
TorvaldImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
KanelaDeFrango
Betty la Bomba
60
4 / 2 / 4
1,912
273
34,751
13,860
0
Labor of Genius

Labor of Genius

Weapon

Hits with Grenade Launcher increase Reload Speed by 5% for 1s, stacking up to 3 times. Additional hits refresh the duration.

Level 2

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 120%.

Level 3

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 8%.

Level 4

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 20%.

Level 2

Level 1

Octavia
Oskimar
Octavia
59
9 / 2 / 3
2,206
315
47,341
19,918
9,200
Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 18% for 2.5s after getting a Killing Blow or Elimination.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Level 1

40
0 / 3 / 6
1,974
282
13,373
41,781
25,009
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

36
5 / 1 / 3
2,402
343
22,175
43,703
47,661
Gathering Power

Gathering Power

Heal for 350 for each enemy hit with Reckoning.

Level 5

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 5 for every percentage point of Ire consumed by abilities.

Level 1

Piety

Piety

Heal for 375 after activating Conviction.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Corvus
56
0 / 2 / 9
2,119
303
3,368
14,030
1,000
New Resolve

New Resolve

Mark of Fate

Grant a 80-Health Shield to an ally for 2s when you Mark them.

Level 2

Magistrate's Might

Magistrate's Might

Armor

Gain a 260-Health Shield for 3s after dropping to or below 35% Health.

Level 2

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 250.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 6% while Projection is out.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Match Insights

Player Kills, Deaths, and Assists

45s
Objective Time
5m 22s
23
Kill Participation
43
10
Kills
18
18
Deaths
10
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jenos
1
1
5
3.5
W
Betty la Bomba
KanelaDeFrango
Betty la Bomba
4
2
4
3
W
Octavia
Oskimar
Octavia
9
2
3
5.25
L
Tyra
Pldrr
Tyra
0
4
4
0.5
W
0
3
6
1
L
3
5
2
0.8
W
5
1
3
6.5
W
Corvus
0
2
9
2.25
L
Dredge
ku-dei-ta
Dredge
2
4
1
0.63
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,292
Damage
121,008
121,008
Taken
133,292
7,330
Shielding
82,870
78,402
Healing
91,851
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Jenos
7,018
3,134
40,276
4,502
8,402
5,080
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Betty la Bomba
KanelaDeFrango
Betty la Bomba
34,751
17,380
0
1,624
13,860
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Octavia
Oskimar
Octavia
47,341
43,091
814
2,902
19,918
9,200
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Tyra
Pldrr
Tyra
21,337
14,574
0
2,308
26,088
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
13,373
11,113
0
1,954
41,781
25,009
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

L
35,957
27,743
9,548
13,660
32,743
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
22,175
18,537
0
9,395
43,703
47,661
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Corvus
3,368
3,368
66,077
9,085
14,030
1,000
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Dredge
ku-dei-ta
Dredge
44,582
23,185
0
5,211
24,061
2,250
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
24,398
18,779
0
2,897
29,714
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role