Player Matchup

Vatu
Vatu
Moonlĩght
Vatu
Level 999
Champion Stats
11W - 9L
1,644 SR
Queue Stats
634W - 216L
1,922 Elo+
Party 1
Makoa
Makoa
NotÐennis254
Makoa
Level 683
Champion Stats
37W - 29L
1,623 SR
Queue Stats
536W - 477L
1,634 Elo+
Solo
Ruckus
Ruckus
SHIRAKAM1 FBK
Ruckus
Level 999
Champion Stats
92W - 24L
1,842 SR
Queue Stats
1,331W - 632L
1,823 Elo+
Party 1
Strix
Strix
SomGS
Strix
Level 491
Champion Stats
10W - 22L
1,462 SR
Queue Stats
122W - 133L
1,614 Elo+
Solo
Io
Io
sacraxximpaler
Io
Level 999
Champion Stats
2,427W - 2,251L
1,702 SR
Queue Stats
2,702W - 2,446L
1,644 Elo+
Solo
Team Averages
Level 834
1,655 SR
1,727 Elo+

VS

Team Averages
Level 720
1,586 SR
1,591 Elo+
Zhin
Zhin
Leanfot
Zhin
Level 999
Champion Stats
89W - 101L
1,590 SR
Queue Stats
1,352W - 1,418L
1,589 Elo+
Solo
Imani
Imani
Me1ifaro
Imani
Level 417
Champion Stats
19W - 22L
1,542 SR
Queue Stats
276W - 291L
1,547 Elo+
Solo
Seris
Seris
SLOCAPA
Seris
Level 186
Champion Stats
35W - 34L
1,583 SR
Queue Stats
419W - 371L
1,605 Elo+
Solo
Fernando
Fernando
We2LL中間是我的
Fernando
Level 999
Champion Stats
1,247W - 1,173L
1,560 SR
Queue Stats
1,336W - 1,326L
1,592 Elo+
Solo
Azaan
Azaan
duarteduarte
Azaan
Level 999
Champion Stats
49W - 45L
1,656 SR
Queue Stats
1,510W - 1,504L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
24 / 4 / 12
3,738
312
78,205
43,141
0
Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Extraction

Extraction

Dash

Increase your Movement Speed by 5% for 2s after Dash ends.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

60
12 / 3 / 14
3,349
279
75,655
82,650
7,180
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Harden

Harden

Dredge Anchor

Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.

Level 5

Rampage

Rampage

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 3

Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 7%.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 6% while at or below 50% Health.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

59
17 / 7 / 21
3,835
320
91,632
69,241
77,604
At The Ready

At The Ready

Missile Launcher

Generate 10 Ammo for each enemy hit by Missile Launcher.

Level 1

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 25%.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Level 1

Strix
SomGS
Strix
56
4 / 8 / 15
3,118
260
60,511
44,593
0
Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 50%.

Level 5

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Overburn

Overburn

Flare

Flare lasts 1.7999999999999998s longer.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

57
8 / 0 / 28
4,129
344
30,825
38,102
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 2

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
Leanfot
Zhin
59
7 / 13 / 5
2,430
203
66,259
47,217
0
Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Malice

Malice

Armor

Increase your Reload Speed by 50%.

Level 5

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.

Level 1

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Imani
Me1ifaro
Imani
59
3 / 16 / 4
2,036
170
52,929
48,751
5,044
Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Elemental Grace

Elemental Grace

Armor

Gain a 300-health Shield for 3s after dropping to or below 50% Health.

Level 3

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Seris
SLOCAPA
Seris
44
3 / 13 / 5
2,100
175
24,112
56,436
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Level 1

55
3 / 12 / 4
2,431
203
49,106
83,423
104,801
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.45s.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

60
6 / 11 / 7
2,609
217
85,321
101,001
28,540
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 5 for every percentage point of Ire consumed by abilities.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 15% while at least one wall segment of Sanctuary is active.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 53s
Objective Time
2m 21s
155
Kill Participation
47
65
Kills
22
22
Deaths
65
90
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Zhin
Leanfot
Zhin
7
13
5
0.73
L
Imani
Me1ifaro
Imani
3
16
4
0.31
W
24
4
12
7.5
W
12
3
14
6.33
W
17
7
21
3.93
L
Seris
SLOCAPA
Seris
3
13
5
0.42
W
Strix
SomGS
Strix
4
8
15
1.44
L
3
12
4
0.42
L
6
11
7
0.86
W
8
0
28
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

336,828
Damage
277,727
277,727
Taken
336,828
84,784
Shielding
138,385
168,640
Healing
98,176
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Zhin
Leanfot
Zhin
66,259
57,307
0
5,380
47,217
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Imani
Me1ifaro
Imani
52,929
36,296
0
1,623
48,751
5,044
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
78,205
55,858
0
19,385
43,141
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
75,655
74,312
0
590
82,650
7,180
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
91,632
71,151
0
1,998
69,241
77,604
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Seris
SLOCAPA
Seris
24,112
18,420
45,120
21,411
56,436
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Strix
SomGS
Strix
60,511
59,155
1,483
1,245
44,593
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
49,106
36,665
0
12,973
83,423
104,801
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
85,321
69,474
0
11,669
101,001
28,540
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
30,825
26,582
106,830
37,109
38,102
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Damage Done by Role

Damage Taken by Role