Player Matchup

Corvus
Corvus
BunnyLatte
Corvus
Level 678
Champion Stats
12W - 8L
1,649 SR
Queue Stats
823W - 777L
1,595 Elo+
Party 1
Moji
Moji
Marvik123
Moji
Level 175
Champion Stats
174W - 122L
1,649 SR
Queue Stats
455W - 418L
1,604 Elo+
Solo
Evie
Evie
silvixx
Evie
Level 79
Champion Stats
2W - 0L
1,886 SR
Queue Stats
67W - 54L
1,594 Elo+
Solo
Makoa
Makoa
zndk
Makoa
Level 716
Champion Stats
92W - 86L
1,637 SR
Queue Stats
1,032W - 1,012L
1,641 Elo+
Solo
Caspian
Caspian
БешеныйАнанас
Caspian
Level 505
Champion Stats
5W - 3L
1,453 SR
Queue Stats
425W - 381L
1,595 Elo+
Party 1
Team Averages
Level 431
1,655 SR
1,606 Elo+

VS

Team Averages
Level 843
1,608 SR
1,576 Elo+
Vivian
Vivian
CooperYork
Vivian
Level 994
Champion Stats
40W - 46L
1,613 SR
Queue Stats
1,385W - 1,377L
1,547 Elo+
Solo
Jenos
Jenos
Pauver97
Jenos
Level 999
Champion Stats
3,854W - 3,839L
1,553 SR
Queue Stats
3,866W - 3,863L
1,557 Elo+
Solo
Imani
Imani
paskwalito
Imani
Level 918
Champion Stats
1,048W - 812L
1,648 SR
Queue Stats
1,647W - 1,568L
1,641 Elo+
Solo
Willo
Willo
rioni13
Willo
Level 304
Champion Stats
100W - 100L
1,604 SR
Queue Stats
215W - 223L
1,549 Elo+
Solo
Barik
Barik
vinvin11
Barik
Level 999
Champion Stats
45W - 34L
1,621 SR
Queue Stats
1,623W - 1,710L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
BunnyLatte
Corvus
59
3 / 1 / 12
2,067
295
13,284
10,721
130
Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 200.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 2s. This effect can only occur once every 5s.

Level 4

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2s for each enemy hit by it.

Level 4

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Moji
49
8 / 1 / 7
2,356
337
34,268
19,917
16,739

Level 3

Level 5

Level 1

Level 5

Level 1

Level 1

Evie
silvixx
Evie
43
3 / 2 / 5
1,761
252
22,624
18,149
0
Chilled

Chilled

Blink

Increase your Reload Speed by 10% for 4s after using Blink.

Level 1

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Impact

Impact

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Frigid Field

Frigid Field

Ice Block

Heal for 180 every 1s while Ice Block is active.

Level 3

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 18%.

Level 3

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Makoa
zndk
Makoa
58
3 / 0 / 7
2,281
326
23,731
36,457
43,757
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 30% while at or below 50% Health.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

58
6 / 4 / 4
1,950
279
26,418
22,729
0
In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 15 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 5

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 5 stacks of Piercing Momentum and Sharp Momentum.

Level 5

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 8%.

Level 1

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 5%.

Level 1

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 36% for 1s after hitting an enemy with Love.

Level 3

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vivian
CooperYork
Vivian
59
0 / 5 / 2
1,106
158
15,047
18,964
7,200
One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 4%.

Level 1

Joyless Eyes

Joyless Eyes

Sensor Drone

Increase the range at which Sensor Drone Reveals targets by 50%.

Level 5

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 2.8s after an enemy leaves its Reveal range.

Level 4

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 50.

Level 1

Controlling Nature

Controlling Nature

Precision Sights

Reduce the Cooldown of Sensor Drone by 0.32s for every enemy hit while Precision Sights is active.

Level 4

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Jenos
Pauver97
Jenos
11
1 / 0 / 4
1,361
194
3,591
1,692
5,668
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 150.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Imani
57
4 / 5 / 3
1,591
227
39,650
29,380
2,100
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 0.5s.

Level 1

Elemental Grace

Elemental Grace

Armor

Gain a 300-health Shield for 3s after dropping to or below 50% Health.

Level 3

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Willo
rioni13
Willo
59
2 / 6 / 0
1,125
161
25,406
23,640
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Barik
vinvin11
Barik
58
1 / 7 / 0
1,355
194
24,279
46,649
51,364
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 50s
Objective Time
1m 2s
58
Kill Participation
17
23
Kills
8
8
Deaths
23
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Corvus
BunnyLatte
Corvus
3
1
12
9
L
Vivian
CooperYork
Vivian
0
5
2
0.2
W
Moji
8
1
7
11.5
L
Jenos
Pauver97
Jenos
1
0
4
3
L
Imani
4
5
3
1.1
L
Willo
rioni13
Willo
2
6
0
0.33
W
Evie
silvixx
Evie
3
2
5
2.75
L
Barik
vinvin11
Barik
1
7
0
0.14
W
Makoa
zndk
Makoa
3
0
7
6.5
W
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,325
Damage
107,973
107,973
Taken
120,325
60,626
Shielding
66,332
78,197
Healing
57,372
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Corvus
BunnyLatte
Corvus
13,284
5,527
41,784
3,822
10,721
130
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Vivian
CooperYork
Vivian
15,047
12,896
0
0
18,964
7,200
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Moji
34,268
34,268
17,227
1,438
19,917
16,739
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Jenos
Pauver97
Jenos
3,591
2,523
49,323
1,692
1,692
5,668
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Imani
39,650
33,295
0
1,343
29,380
2,100
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Willo
rioni13
Willo
25,406
14,590
0
0
23,640
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Evie
silvixx
Evie
22,624
21,744
0
6,536
18,149
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Barik
vinvin11
Barik
24,279
24,279
0
5,014
46,649
51,364
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Makoa
zndk
Makoa
23,731
21,521
0
264
36,457
43,757
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
26,418
13,572
1,672
5,454
22,729
0

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role