Player Matchup

Buck
Buck
FÉRAS
Buck
Level 999
Champion Stats
68W - 46L
1,661 SR
Queue Stats
2,295W - 2,144L
1,673 Elo+
Party 1
Corvus
Corvus
MĒGAŦRŌN
Corvus
Level 999
Champion Stats
59W - 49L
1,710 SR
Queue Stats
2,661W - 1,801L
1,745 Elo+
Party 1
Atlas
Atlas
YahyaMutlu
Atlas
Level 663
Champion Stats
579W - 419L
1,756 SR
Queue Stats
1,858W - 1,551L
1,736 Elo+
Party 1
Imani
Imani
bocatadepanceta
Imani
Level 62
Champion Stats
19W - 10L
1,683 SR
Queue Stats
135W - 124L
1,638 Elo+
Solo
Willo
Willo
xXFlyHighXx
Willo
Level 438
Champion Stats
7W - 6L
1,568 SR
Queue Stats
641W - 601L
1,617 Elo+
Solo
Team Averages
Level 632
1,675 SR
1,682 Elo+

VS

Team Averages
Level 499
1,714 SR
1,700 Elo+
Lex
Lex
Cavé
Lex
Level 999
Champion Stats
146W - 81L
1,817 SR
Queue Stats
4,579W - 2,870L
1,713 Elo+
Solo
Barik
Barik
CylindricStraw
Barik
Level 88
Champion Stats
1W - 0L
1,500 SR
Queue Stats
198W - 70L
1,737 Elo+
Party 2
Octavia
Octavia
VeteranASS
Octavia
Level 999
Champion Stats
147W - 109L
1,683 SR
Queue Stats
3,618W - 3,707L
1,627 Elo+
Solo
Grover
Grover
cåssie
Grover
Level 169
Champion Stats
31W - 7L
1,872 SR
Queue Stats
475W - 171L
1,830 Elo+
Party 2
Androxus
Androxus
orangemoisie
Androxus
Level 238
Champion Stats
75W - 69L
1,697 SR
Queue Stats
436W - 413L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Buck
FÉRAS
Buck
60
2 / 8 / 3
1,382
197
28,927
42,968
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 1.5s.

Level 3

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Corvus
60
0 / 3 / 6
1,566
224
3,435
15,425
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 3.2s after being Healed.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Condemnation

Condemnation

Armor

Increase the Healing you do by 10% while at or below 70% Health.

Level 2

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Atlas
50
4 / 6 / 0
1,552
222
34,343
72,355
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

28
0 / 8 / 1
1,181
169
35,822
26,149
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.

Level 3

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.

Level 3

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 30%.

Level 2

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

50
0 / 8 / 2
1,191
170
25,642
36,125
0
Fauna

Fauna

Armor

Increase your Movement Speed by 40% when Out of Combat.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lex
Cavé
Lex
58
10 / 2 / 16
927
132
46,785
28,362
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Justice Served

Justice Served

Retribution

Heal for 30% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 2

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

46
4 / 0 / 7
2,412
345
30,666
36,935
24,053
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Octavia
VeteranASS
Octavia
57
5 / 1 / 9
2,110
301
38,589
17,014
0
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 20%.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Grover
cåssie
Grover
51
8 / 0 / 17
2,687
384
41,417
18,873
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.4s.

Level 1

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 20% for 4s after they are Healed by Blossom.

Level 4

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Androxus
orangemoisie
Androxus
48
6 / 3 / 8
2,026
289
35,565
26,985
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

16s
Objective Time
5m 0s
18
Kill Participation
90
6
Kills
33
33
Deaths
6
12
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Lex
Cavé
Lex
10
2
16
9
W
4
0
7
7.5
L
Buck
FÉRAS
Buck
2
8
3
0.44
L
Corvus
0
3
6
1
W
Octavia
VeteranASS
Octavia
5
1
9
9.5
L
Atlas
4
6
0
0.67
L
0
8
1
0.06
W
Grover
cåssie
Grover
8
0
17
16.5
W
Androxus
orangemoisie
Androxus
6
3
8
3.33
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,169
Damage
193,022
193,022
Taken
128,169
0
Shielding
24,053
95,682
Healing
108,260
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lex
Cavé
Lex
46,785
46,785
0
5,318
28,362
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
30,666
30,666
0
8,333
36,935
24,053
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Buck
FÉRAS
Buck
28,927
24,319
0
9,475
42,968
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Corvus
3,435
3,435
71,502
6,323
15,425
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Octavia
VeteranASS
Octavia
38,589
34,962
2,768
2,977
17,014
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Atlas
34,343
34,343
0
7,244
72,355
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
35,822
31,118
0
1,102
26,149
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Grover
cåssie
Grover
41,417
36,302
66,638
17,533
18,873
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Androxus
orangemoisie
Androxus
35,565
27,488
0
4,693
26,985
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
25,642
21,531
0
36
36,125
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role