Player Matchup

Jenos
Jenos
HyperionRoche
Jenos
Level 627
Champion Stats
509W - 455L
1,571 SR
Queue Stats
1,044W - 1,035L
1,547 Elo+
Party 1
Fernando
Fernando
OldHunter101
Fernando
Level 128
Champion Stats
348W - 339L
1,558 SR
Queue Stats
349W - 342L
1,545 Elo+
Party 1
Tiberius
Tiberius
PayedByShadow
Tiberius
Level 196
Champion Stats
24W - 26L
1,603 SR
Queue Stats
451W - 407L
1,587 Elo+
Party 1
Androxus
Androxus
Steez3
Androxus
Level 169
Champion Stats
3W - 4L
1,470 SR
Queue Stats
200W - 186L
1,550 Elo+
Party 2
Octavia
Octavia
VanillaDarlingg
Octavia
Level 118
Champion Stats
87W - 67L
1,624 SR
Queue Stats
167W - 150L
1,566 Elo+
Party 2
Team Averages
Level 248
1,565 SR
1,559 Elo+

VS

Team Averages
Level 243
1,513 SR
1,549 Elo+
Ying
Ying
ArtemisWasTaken
Ying
Level 39
Champion Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,489 Elo+
Party 3
Grover
Grover
JsoWiki
Grover
Level 39
Champion Stats
5W - 7L
1,622 SR
Queue Stats
56W - 51L
1,573 Elo+
Party 3
RedbeardisGod
Unknown
Level 999
Champion Stats
17W - 30L
1,502 SR
Queue Stats
4,344W - 4,334L
1,555 Elo+
Solo
VII
VII
Weespa
VII
Level 32
Champion Stats
0W - 2L
1,500 SR
Queue Stats
49W - 39L
1,594 Elo+
Solo
Vatu
Vatu
terrakiill
Vatu
Level 105
Champion Stats
5W - 11L
1,438 SR
Queue Stats
133W - 143L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
9 / 3 / 17
2,948
369
19,503
20,517
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Fernando
OldHunter101
Fernando
6
2 / 2 / 9
2,753
344
15,331
39,924
117,723
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Tiberius
PayedByShadow
Tiberius
43
8 / 1 / 16
2,801
350
74,859
29,149
0
World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Androxus
Steez3
Androxus
56
7 / 7 / 6
2,132
267
28,979
29,501
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Vengeance

Vengeance

Defiance

Heal for 120 after hitting at least one enemy with Defiance.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

49
9 / 4 / 16
2,769
346
50,541
25,960
0
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 20%.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Level 3

Level 3

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
30
2 / 7 / 7
1,524
191
22,711
39,384
0
Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Grover
JsoWiki
Grover
25
2 / 9 / 5
1,570
196
22,618
42,972
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Level 1

59
5 / 6 / 5
1,713
214
35,766
34,010
0

Level 2

Level 3

Level 4

Level 3

Level 3

Level 1

VII
Weespa
VII
19
5 / 9 / 2
1,813
227
30,634
28,516
0
Equivocate

Equivocate

Grappling Hook

Heal for 100 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 2s after getting a Killing Blow while in Burst Mode.

Level 2

My City

My City

Grappling Hook

Reduce your damage taken by 20% while latched to a wall after using Grappling Hook.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

40
3 / 4 / 11
1,705
213
33,322
44,331
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 6% for 2s after activating Shadow Bombs.

Level 1

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 4

Tranquility

Tranquility

Armor

Increase your base jump height by 30%.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 40%.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 33s
Objective Time
1m 1s
99
Kill Participation
47
35
Kills
17
17
Deaths
35
64
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
7
7
0.79
W
9
3
17
5.83
L
Grover
JsoWiki
Grover
2
9
5
0.5
W
Fernando
OldHunter101
Fernando
2
2
9
3.25
W
Tiberius
PayedByShadow
Tiberius
8
1
16
16
L
5
6
5
1.25
W
Androxus
Steez3
Androxus
7
7
6
1.43
W
9
4
16
4.25
L
VII
Weespa
VII
5
9
2
0.67
L
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

189,213
Damage
145,051
145,051
Taken
189,213
117,723
Shielding
0
98,347
Healing
104,950
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
22,711
11,711
19,850
14,132
39,384
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
19,503
8,534
65,082
12,257
20,517
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Grover
JsoWiki
Grover
22,618
21,322
31,396
15,998
42,972
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Fernando
OldHunter101
Fernando
15,331
4,484
0
5,767
39,924
117,723
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Tiberius
PayedByShadow
Tiberius
74,859
57,795
0
3,401
29,149
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
35,766
20,473
0
5,443
34,010
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Androxus
Steez3
Androxus
28,979
23,960
0
6,160
29,501
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
50,541
35,407
1,528
4,152
25,960
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
VII
Weespa
VII
30,634
30,234
0
594
28,516
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
33,322
22,745
0
17,537
44,331
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role