Player Matchup

Maeve
Maeve
BRINKHOLD
Maeve
Level 139
Champion Stats
113W - 63L
1,666 SR
Queue Stats
127W - 86L
1,669 Elo+
Party 2
Khan
Khan
GOKU71137
Khan
Level 41
Champion Stats
6W - 1L
1,770 SR
Queue Stats
42W - 25L
1,641 Elo+
Party 2
Vora
Vora
Softcoredasilva
Vora
Level 19
Champion Stats
19W - 5L
1,804 SR
Queue Stats
24W - 12L
1,607 Elo+
Party 3
Ying
Ying
kitrusgud
Ying
Level 20
Champion Stats
3W - 1L
1,826 SR
Queue Stats
20W - 10L
1,661 Elo+
Party 3
Dredge
Dredge
sitengounotedig
Dredge
Level 999
Champion Stats
73W - 60L
1,656 SR
Queue Stats
971W - 948L
1,616 Elo+
Party 2
Team Averages
Level 244
1,744 SR
1,639 Elo+

VS

Team Averages
Level 211
1,529 SR
1,561 Elo+
Raum
Raum
Gaevau
Raum
Level 18
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,484 Elo+
Solo
Drogoz
Drogoz
GlydeBr
Drogoz
Level 567
Champion Stats
10W - 5L
1,640 SR
Queue Stats
158W - 119L
1,657 Elo+
Party 1
Maeve
Maeve
Imscared_C7
Maeve
Level 244
Champion Stats
26W - 36L
1,413 SR
Queue Stats
527W - 487L
1,532 Elo+
Solo
Inara
Inara
MytsukiChan
Inara
Level 132
Champion Stats
8W - 14L
1,590 SR
Queue Stats
284W - 252L
1,587 Elo+
Party 1
Lillith
Lillith
Trunb95810
Lillith
Level 96
Champion Stats
0W - 3L
1,500 SR
Queue Stats
180W - 174L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
BRINKHOLD
Maeve
33
11 / 2 / 13
2,638
377
52,139
19,426
0
Walk it Off

Walk it Off

Prowl

Heal for 200 every 1s while Prowl is active.

Level 5

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Scamper

Scamper

Pounce

Increase your Movement Speed by 30% for 3s after using Pounce.

Level 3

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Khan
10
1 / 2 / 18
2,507
358
30,573
43,261
16,958
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 100 every 1s while Bulwark is active.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

5
3 / 6 / 7
1,942
277
29,313
23,549
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Ying
15
6 / 1 / 20
2,816
402
45,484
13,087
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

58
11 / 1 / 12
2,838
405
80,820
17,102
2,510
Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.

Level 1

Abyss Cannon

Abyss Cannon

Broadside

Generate 2 Ammo for each enemy hit by Broadside.

Level 2

Plank Walker

Plank Walker

Shortcut

Heal for 200 after exiting a Shortcut.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
Gaevau
Raum
15
1 / 8 / 3
1,448
207
19,658
75,050
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Drogoz
GlydeBr
Drogoz
60
7 / 6 / 2
1,906
272
43,169
34,574
0
Lung Capacity

Lung Capacity

Fire Spit

Heal for 100 for each enemy hit with Fire Spit.

Level 2

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 100.

Level 2

Propel

Propel

Thrust

Restore 40% of your maximum Booster fuel after using Thrust.

Level 4

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.

Level 4

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

49
1 / 6 / 1
1,235
176
11,801
22,221
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 2s.

Level 2

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 2s.

Level 4

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

42
2 / 6 / 3
1,485
212
24,130
63,776
15,806
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Crag

Crag

Impasse

Heal for 150 after activating Impasse.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Lillith
Trunb95810
Lillith
39
1 / 6 / 7
1,768
253
17,667
42,708
1,800
Gloomy Nook

Gloomy Nook

Armor

Gain a 300 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 5%.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 20% while they are marked by Blood Hex.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 28s
Objective Time
1m 14s
102
Kill Participation
28
32
Kills
12
12
Deaths
32
70
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Maeve
BRINKHOLD
Maeve
11
2
13
8.75
W
Khan
1
2
18
5
L
Raum
Gaevau
Raum
1
8
3
0.31
L
Drogoz
GlydeBr
Drogoz
7
6
2
1.33
L
1
6
1
0.25
L
2
6
3
0.58
W
3
6
7
1.08
L
Lillith
Trunb95810
Lillith
1
6
7
0.75
W
Ying
6
1
20
16
W
11
1
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

238,329
Damage
116,425
116,425
Taken
238,329
19,468
Shielding
17,606
79,925
Healing
67,668
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Maeve
BRINKHOLD
Maeve
52,139
50,347
0
4,847
19,426
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Khan
30,573
25,987
7,076
10,953
43,261
16,958
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Raum
Gaevau
Raum
19,658
15,860
0
2,320
75,050
0
L
Drogoz
GlydeBr
Drogoz
43,169
14,817
0
4,113
34,574
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
11,801
9,602
0
6,948
22,221
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
24,130
21,732
0
3,439
63,776
15,806
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
29,313
23,443
0
2,184
23,549
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Lillith
Trunb95810
Lillith
17,667
12,314
50,281
567
42,708
1,800
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
Ying
45,484
43,310
43,595
8,630
13,087
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
80,820
59,077
0
2,640
17,102
2,510

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role