Player Matchup

Ying
Ying
Platinum IV
Daaviid
Ying
Platinum IV
Level 999
Champion Stats
37W - 46L
1,542 SR
Queue Stats
427W - 430L
1,570 Elo+
Party 1
Atlas
Atlas
Platinum II
EdwiinZ
Atlas
Platinum II
Level 951
Champion Stats
11W - 10L
1,670 SR
Queue Stats
174W - 158L
1,573 Elo+
Party 1
Koga
Koga
Gold II
RomPoTeLiTAS
Koga
Gold II
Level 41
Champion Stats
5W - 1L
1,794 SR
Queue Stats
5W - 3L
1,552 Elo+
Party 1
Fernando
Fernando
Platinum I
Slêy
Fernando
Platinum I
Level 999
Champion Stats
4W - 3L
1,649 SR
Queue Stats
54W - 39L
1,632 Elo+
Party 1
Dredge
Dredge
Gold I
Yocosho4146
Dredge
Gold I
Level 999
Champion Stats
416W - 281L
1,664 SR
Queue Stats
1,373W - 1,403L
1,536 Elo+
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 798
1,664 SR
1,572 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 629
1,624 SR
1,554 Elo+
Inara
Inara
Platinum V
Exterminador547
Inara
Platinum V
Level 325
Champion Stats
57W - 53L
1,689 SR
Queue Stats
509W - 469L
1,576 Elo+
Solo
Willo
Willo
Gold II
KingSantixx
Willo
Gold II
Level 118
Champion Stats
0W - 1L
1,534 SR
Queue Stats
19W - 22L
1,602 Elo+
Solo
Pip
Pip
Silver I
TheGuyThatThere
Pip
Silver I
Level 704
Champion Stats
3W - 4L
1,534 SR
Queue Stats
46W - 56L
1,461 Elo+
Solo
Vora
Vora
Diamond V
rogue024
Vora
Diamond V
Level 999
Champion Stats
41W - 51L
1,618 SR
Queue Stats
1,211W - 1,162L
1,582 Elo+
Solo
Terminus
Terminus
Platinum II
r98k
Terminus
Platinum II
Level 999
Champion Stats
121W - 93L
1,746 SR
Queue Stats
1,765W - 1,713L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Daaviid
Ying
59
7 / 8 / 23
3,518
271
16,248
38,477
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Atlas
EdwiinZ
Atlas
57
9 / 8 / 12
3,061
235
62,950
110,547
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

38
29 / 8 / 11
4,450
342
122,596
46,198
9,597
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

Fernando
Slêy
Fernando
60
6 / 7 / 14
3,293
253
53,050
69,946
50,815
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Dredge
59
7 / 6 / 15
3,156
243
76,473
45,270
8,020
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 10% while at or below 50% Health.

Level 2

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Bans
ImaniMakoa
Team 1 Score

4

VS

Team 2 Score

1

Bans
CassieKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
5 / 9 / 15
3,367
259
74,908
110,759
16,333
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

53
12 / 13 / 7
3,061
235
71,815
42,765
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.

Level 1

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 3s.

Level 5

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

58
3 / 10 / 11
2,919
225
25,910
32,471
0
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.4s.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 80% of Healing Potion's effect if you hit an ally but not yourself.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Vora
57
12 / 10 / 10
3,107
239
89,986
50,530
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Terminus
r98k
Terminus
59
5 / 13 / 8
2,587
199
47,819
94,792
0
Forsaken

Forsaken

Armor

Generate 50% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 5

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 6% for each Calamity Charge you have.

Level 3

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 57s
Objective Time
5m 36s
133
Kill Participation
88
58
Kills
37
37
Deaths
55
75
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ying
Daaviid
Ying
7
8
23
2.31
W
Atlas
EdwiinZ
Atlas
9
8
12
1.88
L
5
9
15
1.39
L
12
13
7
1.19
W
29
8
11
4.31
W
Fernando
Slêy
Fernando
6
7
14
1.86
L
3
10
11
0.85
W
Dredge
7
6
15
2.42
L
Vora
12
10
10
1.7
L
Terminus
r98k
Terminus
5
13
8
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

331,317
Damage
310,438
310,438
Taken
331,317
68,432
Shielding
16,333
171,101
Healing
155,488
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
Daaviid
Ying
16,248
16,248
107,380
20,193
38,477
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Atlas
EdwiinZ
Atlas
62,950
62,950
0
14,814
110,547
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
74,908
67,506
0
7,915
110,759
16,333
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
71,815
50,096
0
2,522
42,765
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

W
122,596
115,972
0
4,985
46,198
9,597
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Fernando
Slêy
Fernando
53,050
36,234
938
6,936
69,946
50,815
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
25,910
24,060
109,633
10,233
32,471
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Dredge
76,473
51,524
0
15,855
45,270
8,020
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Vora
89,986
63,484
0
12,460
50,530
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Terminus
r98k
Terminus
47,819
37,033
0
12,725
94,792
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role