Player Matchup

Fernando
Fernando
Frrankthew0p
Fernando
Level 96
Champion Stats
30W - 26L
1,628 SR
Queue Stats
242W - 234L
1,567 Elo+
Solo
Lillith
Lillith
Immortal1Dragon
Lillith
Level 381
Champion Stats
0W - 6L
1,260 SR
Queue Stats
40W - 52L
1,489 Elo+
Solo
Lex
Lex
KillerN1temare
Lex
Level 268
Champion Stats
8W - 10L
1,683 SR
Queue Stats
68W - 76L
1,494 Elo+
Party 1
Rei
Rei
UnbilledPenny69
Rei
Level 62
Champion Stats
1W - 5L
1,436 SR
Queue Stats
49W - 53L
1,455 Elo+
Party 1
Drogoz
Drogoz
jesupro18
Drogoz
Level 113
Champion Stats
1W - 5L
1,344 SR
Queue Stats
38W - 34L
1,566 Elo+
Solo
Team Averages
Level 184
1,470 SR
1,514 Elo+

VS

Team Averages
Level 308
1,604 SR
1,536 Elo+
Lian
Lian
AmericaBlood
Lian
Level 107
Champion Stats
8W - 10L
1,503 SR
Queue Stats
125W - 103L
1,528 Elo+
Solo
Tiberius
Tiberius
DiddyMonkey
Tiberius
Level 72
Champion Stats
2W - 3L
1,477 SR
Queue Stats
22W - 22L
1,508 Elo+
Solo
Atlas
Atlas
KawaiCanibal
Atlas
Level 100
Champion Stats
20W - 5L
1,716 SR
Queue Stats
124W - 133L
1,538 Elo+
Solo
Koga
Koga
Sheepzer1
Koga
Level 260
Champion Stats
12W - 5L
1,692 SR
Queue Stats
737W - 708L
1,583 Elo+
Solo
Seris
Seris
megz-shanks16
Seris
Level 999
Champion Stats
1,229W - 1,116L
1,634 SR
Queue Stats
2,480W - 2,611L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Frrankthew0p
Fernando
36
8 / 6 / 9
2,499
250
52,957
95,252
68,848
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

57
2 / 6 / 7
1,746
175
25,277
38,622
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 10%.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 25% while an ally is marked by Blood Hex.

Level 5

Tainted Form

Tainted Form

Weapon

Gain 3% of Max Health when hitting a marked enemy.

Level 3

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

52
5 / 5 / 4
1,840
184
32,231
28,951
0
Inescapable

Inescapable

Retribution

Increase your Movement Speed by 15% while you are within 60 units of your Retribution target.

Level 3

Conditioned

Conditioned

Armor

Increase your Movement Speed by 6%.

Level 2

The Hunted

The Hunted

Retribution

You gain 15% Lifesteal against your Retribution target.

Level 3

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 40 units.

Level 4

Justice Served

Justice Served

Retribution

Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

38
2 / 7 / 14
1,870
187
15,305
42,349
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 100 every 1s while Spirit Linked to an ally.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Drogoz
jesupro18
Drogoz
43
9 / 9 / 9
2,175
218
55,494
30,535
0
Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 30%.

Level 2

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 20% for 3s after hitting an enemy with your weapon.

Level 2

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 30%.

Level 3

Propel

Propel

Thrust

Restore 40% of your maximum Booster fuel after using Thrust.

Level 4

Hyper Boost

Hyper Boost

Salvo

Restore 16% of your Booster fuel each time Salvo hits an enemy.

Level 4

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
39
10 / 5 / 5
2,946
295
39,061
30,753
0
Superiority

Superiority

Armor

Increase your maximum Ammo by 4.

Level 4

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Tiberius
DiddyMonkey
Tiberius
59
8 / 8 / 3
2,820
282
44,797
27,778
1,440
Honed Senses

Honed Senses

Combat Trance

Generate 1.7999999999999998% Ultimate charge every 1s while Combat Trance is active.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Primal Haste

Primal Haste

Combat Trance

Gain a 240-Health Shield for 4s after activating Combat Trance.

Level 4

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 2 Ammo after activating Combat Trance.

Level 2

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

56
4 / 5 / 9
3,118
312
37,827
64,738
0
Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Steady Arm

Steady Arm

Setback

Generate 2 Ammo after hitting an enemy with Setback.

Level 2

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Koga
57
10 / 6 / 9
3,073
307
57,812
28,722
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

59
1 / 2 / 21
3,270
327
56,212
29,273
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 51s
Objective Time
7m 19s
69
Kill Participation
80
26
Kills
33
33
Deaths
26
43
Assists
47
Player
Kills
Deaths
Assists
KDA
W
10
5
5
2.5
W
Tiberius
DiddyMonkey
Tiberius
8
8
3
1.19
L
Fernando
Frrankthew0p
Fernando
8
6
9
2.08
L
2
6
7
0.92
W
4
5
9
1.7
L
5
5
4
1.4
W
Koga
10
6
9
2.42
L
2
7
14
1.29
L
Drogoz
jesupro18
Drogoz
9
9
9
1.5
W
1
2
21
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

181,264
Damage
235,709
235,709
Taken
181,264
68,848
Shielding
1,440
115,434
Healing
99,067
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
39,061
36,077
0
4,023
30,753
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Tiberius
DiddyMonkey
Tiberius
44,797
31,153
0
3,420
27,778
1,440
L
Fernando
Frrankthew0p
Fernando
52,957
32,301
0
3,270
95,252
68,848
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
25,277
17,466
45,924
1,442
38,622
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
37,827
37,827
0
2,117
64,738
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
32,231
31,631
0
1,041
28,951
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Koga
57,812
46,426
0
6,575
28,722
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
15,305
15,255
43,429
20,328
42,349
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Drogoz
jesupro18
Drogoz
55,494
46,989
0
0
30,535
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

W
56,212
45,621
60,527
22,405
29,273
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role