Player Matchup

Jenos
Jenos
AnnoyingDanz
Jenos
Level 999
Champion Stats
192W - 216L
1,634 SR
Queue Stats
4,337W - 4,355L
1,669 Elo+
Party 2
Kinessa
Kinessa
Embercelicafall
Kinessa
Level 999
Champion Stats
23W - 32L
1,608 SR
Queue Stats
561W - 438L
1,620 Elo+
Party 2
Talus
Talus
KinktheTwinkubus
Talus
Level 999
Champion Stats
151W - 94L
1,695 SR
Queue Stats
2,271W - 1,846L
1,693 Elo+
Party 2
Vora
Vora
MedicBeLoco
Vora
Level 315
Champion Stats
12W - 10L
1,592 SR
Queue Stats
513W - 535L
1,509 Elo+
Solo
Fernando
Fernando
德国黑鬼lol
Fernando
Level 631
Champion Stats
175W - 72L
1,727 SR
Queue Stats
441W - 421L
1,596 Elo+
Party 2
Team Averages
Level 789
1,651 SR
1,617 Elo+

VS

Team Averages
Level 625
1,542 SR
1,603 Elo+
Atlas
Atlas
LammeCrankDat
Atlas
Level 137
Champion Stats
19W - 24L
1,621 SR
Queue Stats
139W - 128L
1,640 Elo+
Solo
Ying
Ying
PRIMALMONKE
Ying
Level 295
Champion Stats
80W - 77L
1,609 SR
Queue Stats
823W - 758L
1,715 Elo+
Solo
Buck
Buck
RaulSunny
Buck
Level 999
Champion Stats
87W - 57L
1,703 SR
Queue Stats
361W - 295L
1,625 Elo+
Solo
Dredge
Dredge
SANNII93
Dredge
Level 758
Champion Stats
0W - 4L
1,309 SR
Queue Stats
108W - 109L
1,524 Elo+
Party 1
Kinessa
Kinessa
maevejr_
Kinessa
Level 936
Champion Stats
4W - 11L
1,469 SR
Queue Stats
120W - 126L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 3 / 22
3,285
299
21,719
22,532
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 4.8s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

58
6 / 4 / 15
2,745
250
55,301
28,804
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 60%.

Level 3

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 2.

Level 2

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 80%.

Level 4

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

60
14 / 4 / 7
2,974
270
74,913
41,403
0
Perseverance

Perseverance

Weapon

Gain 10% Lifesteal while at or below 40% Health.

Level 1

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 25% Lifesteal while Overcharge is active.

Level 5

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Spirited

Spirited

Armor

Increase your maximum Health by 50

Level 1

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

59
4 / 10 / 11
2,491
226
46,785
52,584
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
30
10 / 3 / 16
4,619
420
87,750
64,156
147,964
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
37
10 / 9 / 5
2,814
256
51,632
126,498
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Safe Haven

Safe Haven

Armor

Increase your Healing received by 12% while Stasis Field is active.

Level 2

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

39
0 / 4 / 16
2,631
239
15,937
33,344
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.8s.

Level 4

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Buck
58
8 / 12 / 4
2,358
214
51,534
51,573
0
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 18% for 2s after using Recovery.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Dredge
SANNII93
Dredge
58
4 / 6 / 5
2,386
217
49,915
38,038
0
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Kinessa
maevejr_
Kinessa
58
2 / 7 / 7
2,118
193
40,461
37,015
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.

Level 3

Headstrong

Headstrong

Armor

Increase your maximum Health by 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Restore

Restore

Transporter

Heal for 6% of your maximum Health after Teleporting with Transporter.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 10s
Objective Time
3m 19s
109
Kill Participation
61
38
Kills
24
24
Deaths
38
71
Assists
37
Player
Kills
Deaths
Assists
KDA
W
4
3
22
5
W
6
4
15
3.38
W
14
4
7
4.38
L
10
9
5
1.39
W
4
10
11
0.95
L
0
4
16
2
L
Buck
8
12
4
0.83
L
Dredge
SANNII93
Dredge
4
6
5
1.08
L
Kinessa
maevejr_
Kinessa
2
7
7
0.79
W
Fernando
10
3
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

286,468
Damage
209,479
209,479
Taken
286,468
147,964
Shielding
0
138,655
Healing
139,544
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
21,719
17,168
103,212
14,383
22,532
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
55,301
35,386
0
2,292
28,804
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
74,913
68,897
0
10,797
41,403
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
51,632
51,632
0
8,771
126,498
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
46,785
33,413
0
7,911
52,584
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
15,937
15,937
92,680
24,328
33,344
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Buck
51,534
41,442
0
7,079
51,573
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Dredge
SANNII93
Dredge
49,915
37,690
0
5,686
38,038
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Kinessa
maevejr_
Kinessa
40,461
32,370
0
1,000
37,015
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Fernando
87,750
54,275
0
60
64,156
147,964

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Damage Done by Role

Damage Taken by Role