Player Matchup

Ying
Ying
Platinum I
Chloevermore
Ying
Platinum I
Level 847
Champion Stats
112W - 94L
1,681 SR
Queue Stats
586W - 522L
1,585 Elo+
Party 2
Barik
Barik
Diamond II
PikachuPikachu
Barik
Diamond II
Level 196
Champion Stats
17W - 6L
1,825 SR
Queue Stats
540W - 474L
1,675 Elo+
Party 2
Fernando
Fernando
Diamond III
TankEnthusiast
Fernando
Diamond III
Level 99
Champion Stats
32W - 21L
1,787 SR
Queue Stats
164W - 154L
1,647 Elo+
Party 1
Vivian
Vivian
Diamond I
champapas
Vivian
Diamond I
Level 507
Champion Stats
81W - 67L
1,685 SR
Queue Stats
308W - 306L
1,614 Elo+
Party 1
Koga
Koga
Diamond V
〤A1〤
Koga
Diamond V
Level 205
Champion Stats
24W - 21L
1,673 SR
Queue Stats
493W - 465L
1,643 Elo+
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 371
1,730 SR
1,633 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 729
1,706 SR
1,588 Elo+
Jenos
Jenos
Diamond V
ElJegry
Jenos
Diamond V
Level 287
Champion Stats
0W - 1L
1,823 SR
Queue Stats
159W - 142L
1,605 Elo+
Solo
Ruckus
Ruckus
Masters
Roseη
Ruckus
Masters
Level 561
Champion Stats
124W - 108L
1,713 SR
Queue Stats
837W - 814L
1,639 Elo+
Party 3
Androxus
Androxus
Diamond III
Tamashĩ
Androxus
Diamond III
Level 999
Champion Stats
187W - 191L
1,662 SR
Queue Stats
1,154W - 1,104L
1,628 Elo+
Party 3
Saati
Saati
Diamond V
nodrog011
Saati
Diamond V
Level 798
Champion Stats
9W - 4L
1,631 SR
Queue Stats
132W - 120L
1,522 Elo+
Solo
Atlas
Atlas
Platinum II
r98k
Atlas
Platinum II
Level 999
Champion Stats
92W - 80L
1,703 SR
Queue Stats
1,765W - 1,713L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
0 / 4 / 17
2,735
304
7,487
26,372
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

51
2 / 4 / 11
3,008
334
47,315
46,774
49,721
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Fernando
34
7 / 5 / 8
2,616
291
44,659
55,251
69,198
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Vivian
champapas
Vivian
55
12 / 2 / 6
3,010
334
77,510
25,842
12,471
Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 60% while using Precision Sights.

Level 3

Controlling Nature

Controlling Nature

Precision Sights

Reduce the Cooldown of Sensor Drone by 0.08s for every enemy hit while Precision Sights is active.

Level 1

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 0.7s after an enemy leaves its Reveal range.

Level 1

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 625.

Level 5

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Koga
53
6 / 5 / 14
2,443
271
42,739
34,176
0
Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Gale Storm

Gale Storm

Skewer

Generate 25% Energy after earning a Killing Blow with Skewer.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Level 1

Bans
ImaniCassie
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
ElJegry
Jenos
59
3 / 4 / 11
2,365
263
23,660
22,674
6,790
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ruckus
Roseη
Ruckus
59
2 / 7 / 6
1,989
221
26,165
65,597
27,706
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 3% for 2s after using Missile Launcher.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Androxus
Tamashĩ
Androxus
60
3 / 3 / 7
1,915
213
33,500
35,289
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 50% for 3s after activating Nether Step.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Saati
nodrog011
Saati
54
11 / 6 / 5
2,602
289
79,686
25,223
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 1s.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

59
1 / 7 / 5
1,832
204
25,404
70,927
0
Safe Haven

Safe Haven

Armor

Increase your Healing received by 24% while Stasis Field is active.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 27s
Objective Time
2m 59s
83
Kill Participation
54
27
Kills
20
20
Deaths
27
56
Assists
34
Player
Kills
Deaths
Assists
KDA
W
0
4
17
2.13
L
Jenos
ElJegry
Jenos
3
4
11
2.13
W
2
4
11
1.88
L
Ruckus
Roseη
Ruckus
2
7
6
0.71
L
Androxus
Tamashĩ
Androxus
3
3
7
2.17
W
Fernando
7
5
8
2.2
W
Vivian
champapas
Vivian
12
2
6
7.5
L
Saati
nodrog011
Saati
11
6
5
2.25
W
Koga
6
5
14
2.6
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

219,710
Damage
188,415
188,415
Taken
219,710
131,390
Shielding
34,496
114,217
Healing
111,110
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
7,487
7,487
85,174
16,343
26,372
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Jenos
ElJegry
Jenos
23,660
18,545
80,266
12,811
22,674
6,790
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
47,315
47,315
0
4,591
46,774
49,721
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Ruckus
Roseη
Ruckus
26,165
16,695
0
5,473
65,597
27,706
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Androxus
Tamashĩ
Androxus
33,500
30,725
0
9,826
35,289
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
44,659
22,467
0
1,613
55,251
69,198
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
Vivian
champapas
Vivian
77,510
55,696
0
3,458
25,842
12,471
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Saati
nodrog011
Saati
79,686
68,703
0
1,887
25,223
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Koga
42,739
41,334
0
3,038
34,176
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
25,404
25,404
0
847
70,927
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role