Player Matchup

Dredge
Dredge
Craackah
Dredge
Level 410
Champion Stats
71W - 56L
1,662 SR
Queue Stats
589W - 556L
1,538 Elo+
Solo
Grover
Grover
DeleteUrGam3
Grover
Level 211
Champion Stats
22W - 18L
1,527 SR
Queue Stats
207W - 176L
1,580 Elo+
Solo
Barik
Barik
Dèviant
Barik
Level 86
Champion Stats
6W - 1L
1,872 SR
Queue Stats
45W - 17L
1,764 Elo+
Party 2
Ying
Ying
Jreyna
Ying
Level 999
Champion Stats
10W - 16L
1,645 SR
Queue Stats
231W - 197L
1,713 Elo+
Party 2
Lian
Lian
Сrysтallized
Lian
Level 195
Champion Stats
32W - 13L
1,736 SR
Queue Stats
292W - 132L
1,675 Elo+
Party 2
Team Averages
Level 380
1,688 SR
1,654 Elo+

VS

Team Averages
Level 426
1,546 SR
1,561 Elo+
Kasumi
Kasumi
CALLMYGRANNY901
Kasumi
Level 27
Champion Stats
1W - 3L
1,214 SR
Queue Stats
15W - 20L
1,506 Elo+
Party 1
Tyra
Tyra
OZAZAO_____
Tyra
Level 46
Champion Stats
7W - 8L
1,567 SR
Queue Stats
59W - 59L
1,517 Elo+
Party 1
Jenos
Jenos
Pronts
Jenos
Level 999
Champion Stats
5W - 0L
1,840 SR
Queue Stats
137W - 70L
1,699 Elo+
Solo
Strix
Strix
XxBGxOrbitxX
Strix
Level 188
Champion Stats
2W - 7L
1,428 SR
Queue Stats
98W - 71L
1,592 Elo+
Solo
Barik
Barik
theultim8noob
Barik
Level 872
Champion Stats
2W - 1L
1,682 SR
Queue Stats
9W - 18L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Craackah
Dredge
59
7 / 11 / 12
4,680
468
54,097
54,241
6,597
Reckless Barrage

Reckless Barrage

Broadside

Heal for 200 for each enemy hit by Broadside.

Level 4

Plank Walker

Plank Walker

Shortcut

Heal for 100 after exiting a Shortcut.

Level 1

Abyss Cannon

Abyss Cannon

Broadside

Generate 1 Ammo for each enemy hit by Broadside.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Grover
45
2 / 5 / 25
4,876
488
13,682
52,784
0
Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 2.4s.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Barik
Dèviant
Barik
13
8 / 7 / 14
5,754
575
64,567
92,647
78,226
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Ying
Jreyna
Ying
47
6 / 8 / 17
4,935
494
31,761
47,037
0
Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

51
15 / 10 / 12
5,535
554
90,095
52,596
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
10
12 / 14 / 7
5,099
510
51,815
57,665
3,720
Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 40%.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 0.5s.

Level 1

Soulfire

Soulfire

Heal for 150 each time one of your Spirit Lures triggers.

Level 3

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

38
5 / 12 / 12
4,705
471
56,742
52,549
1,200
Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Hunting Season

Hunting Season

Hunter's Mark

Heal for 800 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Jenos
Pronts
Jenos
60
10 / 2 / 23
5,706
571
42,140
24,633
12,174
Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

50
7 / 5 / 12
4,623
462
71,415
28,032
0
Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Resourceful

Resourceful

Quick Switch

While you have your Talon Rifle equipped, the Cooldown of Flare is reduced by 0.4s every 1s.

Level 2

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 30 Energy after getting an Elimination.

Level 2

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Roost

Roost

Scope

Hits with Talon Rifle generate 5% Ultimate charge.

Level 5

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

58
7 / 5 / 13
6,295
630
77,193
91,323
132,191
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 35s
Objective Time
9m 14s
118
Kill Participation
108
38
Kills
41
41
Deaths
38
80
Assists
67
Player
Kills
Deaths
Assists
KDA
W
12
14
7
1.11
L
Dredge
Craackah
Dredge
7
11
12
1.18
L
Grover
2
5
25
2.9
L
Barik
Dèviant
Barik
8
7
14
2.14
L
Ying
Jreyna
Ying
6
8
17
1.81
W
5
12
12
0.92
W
Jenos
Pronts
Jenos
10
2
23
10.75
W
7
5
12
2.6
W
7
5
13
2.7
L
15
10
12
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

254,202
Damage
299,305
299,305
Taken
254,202
84,823
Shielding
149,285
194,895
Healing
148,726
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
51,815
40,654
1,902
15,070
57,665
3,720

Level 1

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Dredge
Craackah
Dredge
54,097
39,596
0
6,666
54,241
6,597
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Grover
13,682
13,232
38,039
26,228
52,784
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Barik
Dèviant
Barik
64,567
64,567
0
22,472
92,647
78,226
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Ying
Jreyna
Ying
31,761
31,761
76,266
20,478
47,037
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
56,742
35,034
1,508
3,070
52,549
1,200

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

W
Jenos
Pronts
Jenos
42,140
30,338
87,780
15,811
24,633
12,174
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
71,415
71,166
0
2,421
28,032
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

W
77,193
77,193
0
21,164
91,323
132,191
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
90,095
85,365
0
4,746
52,596
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role