Player Matchup

Khan
Khan
Diamond V
BuebitoChopecha
Khan
Diamond V
Level 128
Champion Stats
11W - 6L
1,724 SR
Queue Stats
262W - 221L
1,630 Elo+
Party 2
Jenos
Jenos
Platinum IV
ESPISertris
Jenos
Platinum IV
Level 662
Champion Stats
26W - 28L
1,626 SR
Queue Stats
527W - 473L
1,552 Elo+
Party 2
Barik
Barik
Gold V
Kristen23415
Barik
Gold V
Level 99
Champion Stats
2W - 1L
1,751 SR
Queue Stats
5W - 7L
1,487 Elo+
Party 1
Saati
Saati
Gold V
RollingSpider
Saati
Gold V
Level 109
Champion Stats
1W - 1L
1,762 SR
Queue Stats
5W - 7L
1,487 Elo+
Party 1
Koga
Koga
Platinum V
WRAPP8841
Koga
Platinum V
Level 439
Champion Stats
153W - 91L
1,636 SR
Queue Stats
904W - 829L
1,601 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 287
1,700 SR
1,552 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 664
1,617 SR
1,555 Elo+
Vora
Vora
Platinum IV
Deliq
Vora
Platinum IV
Level 810
Champion Stats
79W - 107L
1,530 SR
Queue Stats
1,147W - 1,087L
1,518 Elo+
Solo
Fernando
Fernando
Gold IV
HellSpawn974
Fernando
Gold IV
Level 999
Champion Stats
604W - 458L
1,650 SR
Queue Stats
2,413W - 2,356L
1,443 Elo+
Solo
Lian
Lian
Platinum I
TankGrind
Lian
Platinum I
Level 244
Champion Stats
3W - 2L
1,617 SR
Queue Stats
10W - 6L
1,643 Elo+
Party 3
Ying
Ying
Gold III
Tnobre
Ying
Gold III
Level 999
Champion Stats
66W - 77L
1,530 SR
Queue Stats
2,575W - 2,573L
1,536 Elo+
Solo
Azaan
Azaan
Platinum III
xseesmur
Azaan
Platinum III
Level 270
Champion Stats
8W - 4L
1,756 SR
Queue Stats
78W - 61L
1,633 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
4 / 8 / 6
1,932
176
39,516
87,177
28,467
Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 160 after activating Battle Shout.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

60
2 / 9 / 15
2,378
216
21,357
31,821
9,782
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

45
0 / 7 / 9
2,177
198
50,639
70,860
62,491
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

46
7 / 6 / 4
2,023
184
64,784
41,984
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 30% for 2.5s after activating Blast Back.

Level 5

Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Koga
46
14 / 11 / 5
3,051
277
98,652
51,115
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Level 1

Bans
CassieImani
Team 1 Score

1

VS

Team 2 Score

4

Bans
InaraMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Deliq
Vora
55
13 / 8 / 8
3,304
300
58,932
43,968
900
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Deadly Dance

Deadly Dance

Obliteration

Generate 1% Ultimate charge for each enemy hit by Obliteration.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
HellSpawn974
Fernando
55
5 / 4 / 9
4,700
427
43,138
79,638
116,751
Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Lian
46
10 / 5 / 12
3,385
308
87,940
27,490
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Ying
Tnobre
Ying
59
0 / 6 / 20
3,579
325
8,107
27,953
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Azaan
xseesmur
Azaan
44
13 / 4 / 12
3,597
327
84,840
95,899
29,086
Ad Eternum

Ad Eternum

Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Indignation

Indignation

Reduce the Cooldown of Conviction by 1.2000000000000002s.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 2s
Objective Time
9m 24s
66
Kill Participation
102
27
Kills
41
41
Deaths
27
39
Assists
61
Player
Kills
Deaths
Assists
KDA
L
4
8
6
0.88
W
Vora
Deliq
Vora
13
8
8
2.13
L
2
9
15
1.06
W
Fernando
HellSpawn974
Fernando
5
4
9
2.38
L
0
7
9
0.64
L
7
6
4
1.5
W
Lian
10
5
12
3.2
W
Ying
Tnobre
Ying
0
6
20
1.67
L
Koga
14
11
5
1.5
W
Azaan
xseesmur
Azaan
13
4
12
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

274,948
Damage
282,957
282,957
Taken
274,948
100,740
Shielding
146,737
133,494
Healing
185,546
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
39,516
36,192
2,991
9,739
87,177
28,467
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Vora
Deliq
Vora
58,932
44,229
0
5,325
43,968
900
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
21,357
14,533
93,820
8,991
31,821
9,782
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Fernando
HellSpawn974
Fernando
43,138
31,678
0
2,961
79,638
116,751
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
50,639
50,639
0
17,005
70,860
62,491
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
64,784
59,723
0
771
41,984
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Lian
87,940
86,340
0
3,460
27,490
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ying
Tnobre
Ying
8,107
8,107
138,465
14,458
27,953
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Koga
98,652
91,829
0
177
51,115
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Azaan
xseesmur
Azaan
84,840
63,632
0
20,877
95,899
29,086
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role