Player Matchup

Mal'Damba
Mal'Damba
AmonChaos
Mal'Damba
Level 999
Champion Stats
122W - 114L
1,610 SR
Queue Stats
997W - 1,019L
1,553 Elo+
Party 1
Jenos
Jenos
TJ2Playy
Jenos
Level 87
Champion Stats
3W - 2L
1,677 SR
Queue Stats
100W - 101L
1,469 Elo+
Solo
Maeve
Maeve
TheOfficialKv
Maeve
Level 151
Champion Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,616 Elo+
Solo
Imani
Imani
Vorxtexxxs
Imani
Level 126
Champion Stats
16W - 12L
1,602 SR
Queue Stats
144W - 134L
1,588 Elo+
Solo
Inara
Inara
streetdreamindo
Inara
Level 560
Champion Stats
158W - 111L
1,591 SR
Queue Stats
854W - 809L
1,599 Elo+
Party 1
Team Averages
Level 385
1,596 SR
1,565 Elo+

VS

Team Averages
Level 316
1,580 SR
1,545 Elo+
Seris
Seris
Casd8
Seris
Level 46
Champion Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,580 Elo+
Solo
Zhin
Zhin
Megaigna
Zhin
Level 242
Champion Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,490 Elo+
Solo
Jenos
Jenos
NintendoMarvin
Jenos
Level 172
Champion Stats
10W - 10L
1,553 SR
Queue Stats
399W - 350L
1,529 Elo+
Solo
Ruckus
Ruckus
Unrealmanel
Ruckus
Level 999
Champion Stats
9W - 11L
1,542 SR
Queue Stats
1,684W - 1,597L
1,591 Elo+
Solo
Bomb King
Bomb King
maximekil24
Bomb King
Level 122
Champion Stats
2W - 2L
1,807 SR
Queue Stats
156W - 161L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
AmonChaos
Mal'Damba
59
39 / 9 / 10
4,674
334
136,384
62,763
1,401
Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Otherworldly

Otherworldly

Slither

Gain a 75-health Shield for 3s after Slither ends.

Level 1

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 24% for 3s after using Slither.

Level 3

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 250.

Level 5

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Jenos
TJ2Playy
Jenos
39
5 / 8 / 31
4,482
320
18,520
39,796
6,426
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

56
4 / 12 / 12
2,221
159
27,926
37,103
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 0.5s.

Level 1

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 200 every 1s while Prowl is active.

Level 5

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Imani
45
16 / 9 / 24
4,013
287
115,852
42,986
0
Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 10% Mana every 1s while using FrostFire Glide.

Level 2

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1.5s.

Level 3

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

57
5 / 6 / 18
3,414
244
33,521
95,099
39,207
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Shear

Shear

Earthen Guard

Generate 2 Ammo after activating Earthen Guard.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
Casd8
Seris
43
3 / 13 / 10
2,431
174
25,637
47,661
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

Zhin
54
13 / 16 / 6
2,990
214
73,159
58,226
0
Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 2s after activating Billow.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

41
5 / 17 / 20
3,233
231
36,352
58,464
7,855
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ruckus
59
17 / 13 / 12
4,092
292
89,644
99,684
44,101
Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Air-Cooled

Air-Cooled

Advance

Heal for 160 after activating Advance.

Level 2

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Bomb King
maximekil24
Bomb King
46
6 / 10 / 7
2,958
211
52,955
68,168
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 30% and cause Poppy Bomb to explode on contact with any surface.

Level 2

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 42s
Objective Time
6m 8s
164
Kill Participation
99
69
Kills
44
44
Deaths
69
95
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Mal'Damba
AmonChaos
Mal'Damba
39
9
10
4.89
L
Seris
Casd8
Seris
3
13
10
0.62
L
Zhin
13
16
6
1
L
5
17
20
0.88
W
Jenos
TJ2Playy
Jenos
5
8
31
2.56
W
4
12
12
0.83
L
Ruckus
17
13
12
1.77
W
Imani
16
9
24
3.11
L
Bomb King
maximekil24
Bomb King
6
10
7
0.95
W
5
6
18
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

332,203
Damage
277,747
277,747
Taken
332,203
47,034
Shielding
51,956
154,925
Healing
143,659
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Mal'Damba
AmonChaos
Mal'Damba
136,384
57,250
17,854
9,419
62,763
1,401
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Seris
Casd8
Seris
25,637
23,827
30,821
9,966
47,661
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Zhin
73,159
63,462
275
2,302
58,226
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
36,352
27,205
60,785
15,406
58,464
7,855
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Jenos
TJ2Playy
Jenos
18,520
13,361
74,646
18,964
39,796
6,426
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
27,926
19,498
0
8,509
37,103
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ruckus
89,644
66,391
0
12,781
99,684
44,101
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Imani
115,852
83,209
4,566
6,900
42,986
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Bomb King
maximekil24
Bomb King
52,955
43,650
0
11,323
68,168
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
33,521
28,312
0
14,067
95,099
39,207
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role