Player Matchup

Fernando
Fernando
ArashBarghi
Fernando
Level 438
Champion Stats
70W - 61L
1,612 SR
Queue Stats
555W - 495L
1,602 Elo+
Solo
Jenos
Jenos
LucianEllison
Jenos
Level 552
Champion Stats
93W - 108L
1,585 SR
Queue Stats
1,226W - 1,247L
1,593 Elo+
Solo
Pip
Pip
SCHRADER22
Pip
Level 396
Champion Stats
9W - 9L
1,544 SR
Queue Stats
330W - 338L
1,658 Elo+
Solo
Bomb King
Bomb King
Waithend
Bomb King
Level 797
Champion Stats
8W - 3L
1,731 SR
Queue Stats
140W - 102L
1,598 Elo+
Solo
Vatu
Vatu
µananananananana
Vatu
Level 999
Champion Stats
158W - 105L
1,715 SR
Queue Stats
400W - 364L
1,639 Elo+
Solo
Team Averages
Level 636
1,638 SR
1,618 Elo+

VS

Team Averages
Level 601
1,638 SR
1,613 Elo+
Khan
Khan
DiDiPaladino
Khan
Level 720
Champion Stats
0W - 1L
1,711 SR
Queue Stats
82W - 77L
1,663 Elo+
Solo
Ruckus
Ruckus
Porkies
Ruckus
Level 755
Champion Stats
6W - 6L
1,584 SR
Queue Stats
584W - 528L
1,596 Elo+
Solo
Makoa
Makoa
Rinysake
Makoa
Level 87
Champion Stats
83W - 94L
1,622 SR
Queue Stats
262W - 232L
1,640 Elo+
Solo
Vora
Vora
TamashiiGari52
Vora
Level 442
Champion Stats
81W - 56L
1,659 SR
Queue Stats
590W - 527L
1,542 Elo+
Solo
Grover
Grover
mograb
Grover
Level 999
Champion Stats
41W - 47L
1,614 SR
Queue Stats
2,120W - 2,139L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
ArashBarghi
Fernando
59
7 / 2 / 18
2,773
308
64,687
55,486
32,817
Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

56
3 / 1 / 22
3,061
340
22,315
9,412
6,885
Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
5 / 4 / 16
2,366
263
56,862
29,519
0
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.

Level 5

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.2s.

Level 2

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.8s.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 12% while at or below 50% Health.

Level 2

Acumen

Acumen

Explosive Flask

Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Bomb King
Waithend
Bomb King
58
15 / 3 / 6
2,741
305
63,040
28,287
0
Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

59
9 / 3 / 16
2,653
295
64,105
31,419
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 18% for 2s after activating Shadow Bombs.

Level 3

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 4

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 20% Health.

Level 2

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 8 / 4
1,902
211
19,548
63,809
85,191
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Ruckus
Porkies
Ruckus
59
2 / 9 / 6
1,847
205
36,961
72,397
23,346
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 0.7s.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Makoa
Rinysake
Makoa
20
2 / 4 / 3
1,538
171
36,212
53,935
18,930
Rampage

Rampage

Armor

Increase your Movement Speed by 8% for 4s after getting an Elimination.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 50%.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

57
7 / 11 / 0
1,834
204
36,708
35,172
675
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Grover
mograb
Grover
60
1 / 7 / 7
2,113
235
24,694
45,696
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 59s
Objective Time
2m 18s
117
Kill Participation
33
39
Kills
13
13
Deaths
39
78
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fernando
ArashBarghi
Fernando
7
2
18
8
L
1
8
4
0.38
W
3
1
22
14
L
Ruckus
Porkies
Ruckus
2
9
6
0.56
L
Makoa
Rinysake
Makoa
2
4
3
0.88
W
5
4
16
3.25
L
7
11
0
0.64
W
Bomb King
Waithend
Bomb King
15
3
6
6
L
Grover
mograb
Grover
1
7
7
0.64
W
9
3
16
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

271,009
Damage
154,123
154,123
Taken
271,009
39,702
Shielding
128,142
117,845
Healing
119,933
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
ArashBarghi
Fernando
64,687
34,841
0
5,248
55,486
32,817
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
19,548
17,588
3,063
7,563
63,809
85,191
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
22,315
12,062
78,519
7,151
9,412
6,885
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Ruckus
Porkies
Ruckus
36,961
28,049
747
9,797
72,397
23,346

Level 1

L
Makoa
Rinysake
Makoa
36,212
33,720
0
57
53,935
18,930
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
56,862
52,932
7,985
9,072
29,519
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
36,708
29,203
0
2,932
35,172
675
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Bomb King
Waithend
Bomb King
63,040
59,015
0
3,322
28,287
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Grover
mograb
Grover
24,694
23,184
74,018
21,756
45,696
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
64,105
51,318
0
6,548
31,419
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role