Player Matchup

Jenos
Jenos
Diamond V
ChiquitoBebé
Jenos
Diamond V
Level 999
Champion Stats
25W - 30L
1,634 SR
Queue Stats
977W - 922L
1,572 Elo+
Solo
Khan
Khan
Diamond II
CringeOfTheRealm
Khan
Diamond II
Level 999
Champion Stats
21W - 32L
1,572 SR
Queue Stats
703W - 687L
1,670 Elo+
Party 1
Vatu
Vatu
Diamond II
LakatosHádész
Vatu
Diamond II
Level 775
Champion Stats
27W - 29L
1,689 SR
Queue Stats
701W - 669L
1,649 Elo+
Party 3
Inara
Inara
Diamond V
Zeto95
Inara
Diamond V
Level 839
Champion Stats
21W - 10L
1,828 SR
Queue Stats
719W - 685L
1,546 Elo+
Party 1
Tyra
Tyra
Diamond III
praayy
Tyra
Diamond III
Level 135
Champion Stats
0W - 4L
1,256 SR
Queue Stats
240W - 253L
1,569 Elo+
Party 3
Team Averages
Diamond III
Diamond III
Average Tier
Level 749
1,596 SR
1,601 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 793
1,706 SR
1,623 Elo+
Diamond II
Blûe
Unknown
Diamond II
Level 999
Champion Stats
23W - 12L
1,720 SR
Queue Stats
2,156W - 2,084L
1,661 Elo+
Party 2
Lillith
Lillith
Diamond I
FakuZen
Lillith
Diamond I
Level 999
Champion Stats
689W - 549L
1,739 SR
Queue Stats
1,051W - 1,000L
1,666 Elo+
Party 2
Barik
Barik
Diamond V
GvtZz
Barik
Diamond V
Level 999
Champion Stats
52W - 48L
1,671 SR
Queue Stats
1,588W - 1,593L
1,604 Elo+
Solo
Ruckus
Ruckus
Diamond IV
JokerFire
Ruckus
Diamond IV
Level 578
Champion Stats
19W - 32L
1,633 SR
Queue Stats
1,480W - 1,453L
1,590 Elo+
Solo
Buck
Buck
Diamond III
Pourin
Buck
Diamond III
Level 390
Champion Stats
14W - 8L
1,766 SR
Queue Stats
106W - 103L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
1 / 11 / 23
3,698
284
21,286
41,068
16,506
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
5 / 11 / 19
3,492
269
53,832
115,711
46,323
Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 1.7999999999999998s.

Level 3

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 16% for 2s after hitting an enemy with Commander's Grab.

Level 2

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

59
18 / 7 / 12
3,964
305
90,675
64,504
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Shadow's Gaze

Shadow's Gaze

Shadow Bombs

Heal for 40 after activating Shadow Bombs.

Level 1

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 160.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Inara
Zeto95
Inara
59
6 / 10 / 5
3,405
262
54,101
134,433
13,775
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 250.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Tyra
praayy
Tyra
40
6 / 11 / 22
3,425
263
81,070
56,323
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Bans
TerminusCassie
Team 1 Score

2

VS

Team 2 Score

4

Bans
ImaniMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Blûe
Unknown
59
10 / 4 / 17
3,567
274
122,730
48,645
7,771

Level 5

Level 2

Level 5

Level 1

Level 2

Level 1

Lillith
FakuZen
Lillith
59
8 / 2 / 20
3,650
281
68,959
23,836
0
Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.

Level 3

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 25% for 1.5s after activating Death Wings.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Level 1

Barik
GvtZz
Barik
51
6 / 7 / 15
3,351
258
73,361
89,220
118,821
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Ruckus
JokerFire
Ruckus
59
9 / 6 / 19
3,118
240
68,273
73,815
49,175
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Extended Magazines

Extended Magazines

Advance

Generate 15 Ammo after using Advance.

Level 1

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Proximity

Proximity

Advance

Reduce your damage taken by 15% for 3s after activating Advance.

Level 5

Level 1

Buck
Pourin
Buck
57
17 / 17 / 7
3,306
254
78,716
65,448
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Giga Siphon

Giga Siphon

Recovery

Increase your Movement Speed by 12% while Recovery is active.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 6% for 2s after using Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 32s
Objective Time
4m 53s
117
Kill Participation
128
36
Kills
50
50
Deaths
36
81
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Blûe
Unknown
10
4
17
4.63
L
1
11
23
1.14
L
5
11
19
1.32
W
Lillith
FakuZen
Lillith
8
2
20
9
W
Barik
GvtZz
Barik
6
7
15
1.93
W
Ruckus
JokerFire
Ruckus
9
6
19
3.08
L
18
7
12
3.43
W
Buck
Pourin
Buck
17
17
7
1.21
L
Inara
Zeto95
Inara
6
10
5
0.85
L
Tyra
praayy
Tyra
6
11
22
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

300,964
Damage
412,039
412,039
Taken
300,964
76,604
Shielding
175,767
228,684
Healing
174,393
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Blûe
Unknown
122,730
96,693
0
392
48,645
7,771
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
21,286
15,596
143,698
15,149
41,068
16,506
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
53,832
50,332
11,021
30,454
115,711
46,323
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Lillith
FakuZen
Lillith
68,959
19,632
137,168
648
23,836
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Barik
GvtZz
Barik
73,361
73,361
0
16,689
89,220
118,821
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Ruckus
JokerFire
Ruckus
68,273
49,210
0
2,080
73,815
49,175
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
90,675
70,307
0
11,722
64,504
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Buck
Pourin
Buck
78,716
61,541
2,037
15,379
65,448
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Inara
Zeto95
Inara
54,101
48,616
0
16,180
134,433
13,775
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Tyra
praayy
Tyra
81,070
52,381
0
460
56,323
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role