Player Matchup

Ash
Ash
Gold V
Akatsukiiiiiiii
Ash
Gold V
Level 387
Champion Stats
3W - 5L
1,535 SR
Queue Stats
110W - 97L
1,459 Elo+
Solo
Viktor
Viktor
Gold I
Panderro
Viktor
Gold I
Level 869
Champion Stats
10W - 12L
1,541 SR
Queue Stats
745W - 716L
1,597 Elo+
Party 1
Androxus
Androxus
Platinum II
RaggedRabbit
Androxus
Platinum II
Level 339
Champion Stats
33W - 31L
1,619 SR
Queue Stats
173W - 161L
1,514 Elo+
Party 1
Corvus
Corvus
Gold III
fraisjefond
Corvus
Gold III
Level 599
Champion Stats
126W - 123L
1,560 SR
Queue Stats
303W - 292L
1,487 Elo+
Solo
Torvald
Torvald
Gold V
tiramizucheese
Torvald
Gold V
Level 308
Champion Stats
38W - 28L
1,643 SR
Queue Stats
455W - 447L
1,477 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 500
1,579 SR
1,507 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 618
1,630 SR
1,504 Elo+
Fernando
Fernando
Gold II
PauVsi
Fernando
Gold II
Level 360
Champion Stats
47W - 26L
1,717 SR
Queue Stats
527W - 505L
1,503 Elo+
Solo
Barik
Barik
Gold IV
Reezkie
Barik
Gold IV
Level 476
Champion Stats
2W - 1L
1,477 SR
Queue Stats
192W - 170L
1,484 Elo+
Solo
Tyra
Tyra
Gold II
XstefanosX
Tyra
Gold II
Level 410
Champion Stats
734W - 640L
1,700 SR
Queue Stats
994W - 979L
1,558 Elo+
Solo
Jenos
Jenos
Gold V
brinaroodi
Jenos
Gold V
Level 844
Champion Stats
150W - 129L
1,634 SR
Queue Stats
2,208W - 2,247L
1,461 Elo+
Solo
VII
VII
Gold I
lI-ViKiNG-II
VII
Gold I
Level 999
Champion Stats
240W - 193L
1,620 SR
Queue Stats
1,913W - 1,862L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
1 / 8 / 2
1,716
245
31,200
68,772
50,061
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Thrive

Thrive

Shoulder Bash

Heal for 600 after hitting an enemy with Shoulder Bash.

Level 3

Brawl

Brawl

Kinetic Burst

Heal for 450 over 2s for each enemy hit by Kinetic Burst.

Level 3

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 1.7999999999999998s.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Viktor
Panderro
Viktor
59
0 / 9 / 1
1,019
146
22,676
27,380
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

On The Move

On The Move

Frag Grenade

Gain 24% Movement Speed for 2s after using Frag Grenade.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Androxus
RaggedRabbit
Androxus
46
5 / 7 / 1
1,709
244
39,275
40,233
0
Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Corvus
57
0 / 2 / 5
1,486
212
4,110
12,086
480
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

New Resolve

New Resolve

Mark of Fate

Grant a 40-Health Shield to an ally for 2s when you Mark them.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

45
1 / 4 / 3
1,464
209
28,242
25,691
59,365
Rune Torrent

Rune Torrent

Nullify

Regenerate 2 Ammo every 1s while using Nullify.

Level 1

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 200-Health Shield after getting an Elimination.

Level 2

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 4s.

Level 4

Arcane Etching

Arcane Etching

Nullify

Gain a 400-Health Shield after activating Nullify.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Bans
ImaniCassie
Team 1 Score

0

VS

Team 2 Score

4

Bans
MakoaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
PauVsi
Fernando
56
10 / 0 / 9
2,460
351
46,844
48,992
23,042
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Barik
Reezkie
Barik
58
2 / 1 / 15
2,559
366
35,529
29,895
13,745
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

26
6 / 1 / 11
2,102
300
32,705
10,343
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1.5s.

Level 3

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 2s.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Jenos
30
2 / 3 / 21
2,551
364
7,771
13,072
0
Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

58
10 / 2 / 10
2,353
336
51,313
23,201
0
Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 15% Health.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 0.5s after activating Grappling Hook.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 0.5s after activating Explosive Dodge.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 41s
Objective Time
6m 32s
19
Kill Participation
96
7
Kills
30
30
Deaths
7
12
Assists
66
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
L
Viktor
Panderro
Viktor
0
9
1
0.06
W
Fernando
PauVsi
Fernando
10
0
9
14.5
L
Androxus
RaggedRabbit
Androxus
5
7
1
0.79
W
Barik
Reezkie
Barik
2
1
15
9.5
W
6
1
11
11.5
W
Jenos
2
3
21
4.17
L
Corvus
0
2
5
1.25
W
10
2
10
7.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,503
Damage
174,162
174,162
Taken
125,503
109,906
Shielding
36,787
75,401
Healing
102,521
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
31,200
24,640
0
5,294
68,772
50,061
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Viktor
Panderro
Viktor
22,676
13,435
0
0
27,380
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
PauVsi
Fernando
46,844
27,269
0
1,617
48,992
23,042
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Androxus
RaggedRabbit
Androxus
39,275
34,753
0
5,907
40,233
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Barik
Reezkie
Barik
35,529
35,529
0
8,988
29,895
13,745
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
32,705
19,763
0
2,193
10,343
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Jenos
7,771
4,171
83,473
6,141
13,072
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Corvus
4,110
1,427
58,203
4,421
12,086
480
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
51,313
48,225
0
109
23,201
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
28,242
19,303
0
1,576
25,691
59,365
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role