Player Matchup

Lex
Lex
Dudus216
Lex
Level 15
Champion Stats
6W - 4L
1,593 SR
Queue Stats
14W - 19L
1,530 Elo+
Party 1
Mal'Damba
Mal'Damba
Moneczka
Mal'Damba
Level 123
Champion Stats
8W - 11L
1,534 SR
Queue Stats
110W - 105L
1,571 Elo+
Party 1
Fernando
Fernando
Thelethia
Fernando
Level 102
Champion Stats
4W - 7L
1,385 SR
Queue Stats
291W - 235L
1,583 Elo+
Party 1
Kinessa
Kinessa
rongeur-intensif
Kinessa
Level 380
Champion Stats
141W - 149L
1,562 SR
Queue Stats
1,214W - 1,136L
1,668 Elo+
Solo
xMrTheBoSSx
Unknown
Level 498
Champion Stats
70W - 67L
1,574 SR
Queue Stats
950W - 934L
1,541 Elo+
Party 1
Team Averages
Level 224
1,529 SR
1,578 Elo+

VS

Team Averages
Level 339
1,553 SR
1,639 Elo+
Androxus
Androxus
Benitoss
Androxus
Level 183
Champion Stats
16W - 14L
1,620 SR
Queue Stats
144W - 106L
1,677 Elo+
Solo
Jenos
Jenos
HyperionRoche
Jenos
Level 630
Champion Stats
496W - 449L
1,615 SR
Queue Stats
1,031W - 1,029L
1,602 Elo+
Party 2
Fernando
Fernando
OldHunter101
Fernando
Level 130
Champion Stats
335W - 333L
1,605 SR
Queue Stats
336W - 336L
1,600 Elo+
Party 2
Octavia
Octavia
dpmn0413
Octavia
Level 221
Champion Stats
6W - 7L
1,500 SR
Queue Stats
182W - 145L
1,689 Elo+
Solo
Atlas
Atlas
yuanananank
Atlas
Level 531
Champion Stats
2W - 7L
1,426 SR
Queue Stats
735W - 758L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
4
5 / 4 / 10
2,363
338
27,922
23,263
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Justice Served

Justice Served

Retribution

Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 4

Fortitude

Fortitude

In Pursuit

Heal for 100 for each shot hit while using In Pursuit.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Mal'Damba
Moneczka
Mal'Damba
49
3 / 1 / 10
2,282
326
7,005
12,647
300
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 10%.

Level 2

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 8%.

Level 2

Otherworldly

Otherworldly

Slither

Gain a 75-health Shield for 3s after Slither ends.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Fernando
Thelethia
Fernando
16
5 / 3 / 4
2,376
339
22,436
29,026
22,243
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
5 / 5 / 11
2,251
322
53,303
18,870
0
Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 40%.

Level 2

Headstrong

Headstrong

Armor

Increase your maximum Health by 200.

Level 4

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 16% Health. This can only happen once every 30 seconds.

Level 2

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 2 Ammo.

Level 2

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 125%.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

xMrTheBoSSx
Unknown
59
14 / 4 / 8
2,687
384
56,102
25,177
2,104

Level 4

Level 3

Level 2

Level 2

Level 4

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
Benitoss
Androxus
58
7 / 4 / 2
1,482
212
26,198
21,814
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

55
0 / 7 / 9
1,367
195
13,445
22,806
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Fernando
OldHunter101
Fernando
6
0 / 7 / 0
1,036
148
755
37,371
11,290
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Octavia
dpmn0413
Octavia
31
5 / 9 / 5
1,697
242
36,615
29,405
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 15% for 2.5s after activating Commanding Leap.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Level 1

59
5 / 5 / 4
1,744
249
31,970
55,372
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 51s
Objective Time
53s
75
Kill Participation
37
32
Kills
17
17
Deaths
32
43
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Androxus
Benitoss
Androxus
7
4
2
2
W
5
4
10
2.5
L
0
7
9
0.64
W
Mal'Damba
Moneczka
Mal'Damba
3
1
10
8
L
Fernando
OldHunter101
Fernando
0
7
0
0
W
Fernando
Thelethia
Fernando
5
3
4
2.33
L
Octavia
dpmn0413
Octavia
5
9
5
0.83
W
5
5
11
2.1
W
xMrTheBoSSx
Unknown
14
4
8
4.5
L
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

166,768
Damage
108,983
108,983
Taken
166,768
24,647
Shielding
11,290
59,856
Healing
45,336
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Androxus
Benitoss
Androxus
26,198
19,044
0
2,889
21,814
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
27,922
27,322
704
3,702
23,263
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
13,445
7,866
27,454
5,438
22,806
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Mal'Damba
Moneczka
Mal'Damba
7,005
4,275
40,835
8,997
12,647
300
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
OldHunter101
Fernando
755
305
0
2,500
37,371
11,290
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
Thelethia
Fernando
22,436
10,195
0
0
29,026
22,243
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Octavia
dpmn0413
Octavia
36,615
34,065
0
4,250
29,405
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
53,303
50,506
0
845
18,870
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
xMrTheBoSSx
Unknown
56,102
46,847
0
4,773
25,177
2,104
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
31,970
31,970
0
2,805
55,372
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role