Player Matchup

Tiberius
Tiberius
Jurosek
Tiberius
Level 999
Champion Stats
45W - 32L
1,615 SR
Queue Stats
1,378W - 1,384L
1,578 Elo+
Solo
Moji
Moji
YESabi
Moji
Level 68
Champion Stats
90W - 71L
1,658 SR
Queue Stats
94W - 75L
1,643 Elo+
Solo
Imani
Imani
ZeroAssault1
Imani
Level 797
Champion Stats
201W - 240L
1,730 SR
Queue Stats
2,057W - 2,114L
1,646 Elo+
Solo
Octavia
Octavia
dpmn0413
Octavia
Level 221
Champion Stats
10W - 11L
1,296 SR
Queue Stats
240W - 214L
1,675 Elo+
Solo
Jenos
Jenos
mihalczesky
Jenos
Level 365
Champion Stats
1W - 2L
1,643 SR
Queue Stats
117W - 106L
1,640 Elo+
Solo
Team Averages
Level 490
1,589 SR
1,636 Elo+

VS

Team Averages
Level 585
1,661 SR
1,584 Elo+
Ruckus
Ruckus
Bayue
Ruckus
Level 470
Champion Stats
34W - 23L
1,742 SR
Queue Stats
753W - 698L
1,637 Elo+
Solo
Ash
Ash
DangyDJ
Ash
Level 999
Champion Stats
557W - 487L
1,679 SR
Queue Stats
4,292W - 4,440L
1,607 Elo+
Solo
Viktor
Viktor
Galster
Viktor
Level 183
Champion Stats
25W - 21L
1,643 SR
Queue Stats
582W - 575L
1,519 Elo+
Solo
Vatu
Vatu
Kemtu
Vatu
Level 568
Champion Stats
23W - 20L
1,631 SR
Queue Stats
1,229W - 1,156L
1,604 Elo+
Solo
Corvus
Corvus
Malibustacey
Corvus
Level 704
Champion Stats
7W - 12L
1,608 SR
Queue Stats
970W - 909L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
Jurosek
Tiberius
49
3 / 15 / 7
1,609
115
60,210
55,561
5,040
Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Primal Haste

Primal Haste

Combat Trance

Gain a 240-Health Shield for 4s after activating Combat Trance.

Level 4

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 60.

Level 4

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Moji
YESabi
Moji
23
6 / 13 / 10
3,062
219
39,463
65,694
55,972

Level 4

Level 2

Level 2

Level 5

Level 2

Level 1

60
21 / 5 / 9
4,006
286
115,599
51,067
3,600
Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Elemental Grace

Elemental Grace

Armor

Gain a 500-health Shield for 3s after dropping to or below 50% Health.

Level 5

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Octavia
dpmn0413
Octavia
31
10 / 12 / 12
3,829
274
82,506
49,119
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 15% for 2.5s after activating Commanding Leap.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Level 1

58
3 / 11 / 21
3,589
256
36,307
46,991
8,277
Penumbra

Penumbra

Weapon

Gain 20% Lifesteal.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
Bayue
Ruckus
59
20 / 6 / 18
4,043
289
85,400
97,643
82,914
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 0.7s.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Level 1

Ash
60
8 / 7 / 16
3,644
260
62,885
95,301
71,672
Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 24%.

Level 3

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 3s.

Level 5

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Level 1

Viktor
Galster
Viktor
59
8 / 13 / 11
3,803
272
42,082
43,257
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Vatu
Kemtu
Vatu
56
17 / 10 / 14
3,770
269
63,737
61,264
0
Tranquility

Tranquility

Armor

Increase your base jump height by 90%.

Level 3

Infiltration

Infiltration

Ambush

Heal for 210 after activating Ambush. This applies to each Ambush in the chain.

Level 3

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 30%.

Level 2

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 30% Health.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Corvus
55
3 / 7 / 34
3,877
277
14,328
36,620
0
Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 100.

Level 2

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 27s
Objective Time
4m 35s
102
Kill Participation
149
43
Kills
56
56
Deaths
43
59
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Ruckus
Bayue
Ruckus
20
6
18
4.83
W
Ash
8
7
16
2.29
W
Viktor
Galster
Viktor
8
13
11
1.04
L
Tiberius
Jurosek
Tiberius
3
15
7
0.43
W
Vatu
Kemtu
Vatu
17
10
14
2.4
W
Corvus
3
7
34
2.86
L
Moji
YESabi
Moji
6
13
10
0.85
L
21
5
9
5.1
L
Octavia
dpmn0413
Octavia
10
12
12
1.33
L
3
11
21
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

334,085
Damage
268,432
268,432
Taken
334,085
72,889
Shielding
154,586
126,247
Healing
186,179
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ruckus
Bayue
Ruckus
85,400
58,685
0
7,865
97,643
82,914
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ash
62,885
57,733
0
4,927
95,301
71,672
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Viktor
Galster
Viktor
42,082
34,532
0
3,036
43,257
0

Level 1

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Tiberius
Jurosek
Tiberius
60,210
43,068
0
7,991
55,561
5,040
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

W
Vatu
Kemtu
Vatu
63,737
42,047
0
13,558
61,264
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Corvus
14,328
13,584
141,230
15,563
36,620
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Moji
YESabi
Moji
39,463
36,826
3,853
12,775
65,694
55,972
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
115,599
83,113
0
4,250
51,067
3,600
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Octavia
dpmn0413
Octavia
82,506
75,820
1,361
6,948
49,119
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
36,307
33,733
68,963
20,106
46,991
8,277
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role