Player Matchup

Ying
Ying
Afrokism
Ying
Level 251
Champion Stats
161W - 118L
1,584 SR
Queue Stats
399W - 360L
1,530 Elo+
Solo
Buck
Buck
Axkiller19
Buck
Level 999
Champion Stats
4W - 0L
1,608 SR
Queue Stats
120W - 102L
1,579 Elo+
Solo
Vora
Vora
PELLINK
Vora
Level 62
Champion Stats
2W - 2L
1,496 SR
Queue Stats
49W - 36L
1,495 Elo+
Solo
Fernando
Fernando
agrossir
Fernando
Level 351
Champion Stats
42W - 24L
1,662 SR
Queue Stats
789W - 768L
1,539 Elo+
Solo
Willo
Willo
rioni13
Willo
Level 307
Champion Stats
65W - 59L
1,596 SR
Queue Stats
136W - 141L
1,500 Elo+
Solo
Team Averages
Level 394
1,589 SR
1,529 Elo+

VS

Team Averages
Level 185
1,590 SR
1,552 Elo+
Khan
Khan
Ahoijojo
Khan
Level 49
Champion Stats
13W - 12L
1,604 SR
Queue Stats
55W - 55L
1,518 Elo+
Solo
Octavia
Octavia
LordFr3zee
Octavia
Level 63
Champion Stats
63W - 50L
1,615 SR
Queue Stats
82W - 75L
1,564 Elo+
Party 1
Jenos
Jenos
TidyMarrow15566
Jenos
Level 740
Champion Stats
93W - 94L
1,563 SR
Queue Stats
991W - 974L
1,563 Elo+
Solo
Lex
Lex
ibistar3
Lex
Level 45
Champion Stats
43W - 38L
1,536 SR
Queue Stats
51W - 44L
1,514 Elo+
Party 1
Viktor
Viktor
zKonterschlag
Viktor
Level 30
Champion Stats
30W - 23L
1,635 SR
Queue Stats
30W - 24L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
42
2 / 5 / 7
3,099
282
21,030
23,775
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 0.5s.

Level 1

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

60
8 / 6 / 3
2,985
271
39,593
28,299
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Vora
PELLINK
Vora
43
7 / 7 / 4
2,800
255
53,785
33,967
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
agrossir
Fernando
55
2 / 5 / 7
3,050
277
27,456
56,666
78,749
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Willo
rioni13
Willo
59
0 / 5 / 11
2,405
219
30,614
20,479
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
21
1 / 5 / 6
1,539
140
19,107
45,687
18,640
Octavia
LordFr3zee
Octavia
21
12 / 4 / 9
2,184
199
64,329
34,923
0
Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 16%.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Entrenched

Entrenched

Reduce your damage taken by 20% while standing inside of your Distortion Field.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

58
3 / 3 / 14
2,021
184
15,327
17,343
6,225
Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

20
4 / 4 / 12
1,950
177
33,083
32,206
0
Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 40%.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

7
8 / 3 / 10
1,873
170
31,340
42,319
0
Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Run and Gun

Run and Gun

Hustle

Regenerate 6 Ammo every 1s while using Hustle.

Level 3

Scramble

Scramble

Hustle

Reduce damage taken by 9% while using Hustle.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 9s
Objective Time
1m 40s
51
Kill Participation
79
19
Kills
28
28
Deaths
19
32
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ying
2
5
7
1.1
L
Khan
1
5
6
0.8
W
8
6
3
1.58
L
Octavia
LordFr3zee
Octavia
12
4
9
4.13
W
Vora
PELLINK
Vora
7
7
4
1.29
L
3
3
14
3.33
W
Fernando
agrossir
Fernando
2
5
7
1.1
L
4
4
12
2.5
W
Willo
rioni13
Willo
0
5
11
1.1
L
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

172,478
Damage
163,186
163,186
Taken
172,478
78,749
Shielding
24,865
83,136
Healing
112,937
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
21,030
14,815
48,338
12,561
23,775
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Khan
19,107
14,520
841
7,599
45,687
18,640
W
39,593
31,305
0
6,788
28,299
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
Octavia
LordFr3zee
Octavia
64,329
53,526
471
5,775
34,923
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Vora
PELLINK
Vora
53,785
38,965
0
8,680
33,967
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
15,327
10,321
69,239
9,842
17,343
6,225
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
agrossir
Fernando
27,456
18,797
0
4,730
56,666
78,749
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
33,083
32,483
0
2,364
32,206
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Willo
rioni13
Willo
30,614
25,016
220
1,819
20,479
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
31,340
25,065
0
16,806
42,319
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role