Player Matchup

Dredge
Dredge
CoronaVirusESP
Dredge
Level 53
Champion Stats
41W - 74L
1,431 SR
Queue Stats
44W - 86L
1,432 Elo+
Solo
Jenos
Jenos
GankBlank007
Jenos
Level 33
Champion Stats
1W - 0L
1,457 SR
Queue Stats
10W - 10L
1,503 Elo+
Solo
Pip
Pip
MadTikey
Pip
Level 999
Champion Stats
357W - 145L
1,706 SR
Queue Stats
5,934W - 3,299L
1,672 Elo+
Party 2
Vora
Vora
hookahl0ve
Vora
Level 999
Champion Stats
661W - 304L
1,647 SR
Queue Stats
6,581W - 2,556L
1,666 Elo+
Party 2
Fernando
Fernando
ßitçh
Fernando
Level 47
Champion Stats
3W - 5L
1,435 SR
Queue Stats
55W - 58L
1,504 Elo+
Solo
Team Averages
Level 426
1,535 SR
1,555 Elo+

VS

Team Averages
Level 421
1,581 SR
1,554 Elo+
Mal'Damba
Mal'Damba
KRAL03
Mal'Damba
Level 999
Champion Stats
6W - 7L
1,570 SR
Queue Stats
166W - 139L
1,564 Elo+
Party 3
Jenos
Jenos
P0WER19
Jenos
Level 24
Champion Stats
0W - 4L
1,255 SR
Queue Stats
15W - 18L
1,476 Elo+
Solo
Inara
Inara
R3V4nCħiSt
Inara
Level 999
Champion Stats
18W - 7L
1,755 SR
Queue Stats
1,530W - 754L
1,696 Elo+
Party 3
Maeve
Maeve
TraktorKlinikkn
Maeve
Level 22
Champion Stats
0W - 3L
1,653 SR
Queue Stats
10W - 8L
1,510 Elo+
Party 1
Koga
Koga
badehette
Koga
Level 59
Champion Stats
8W - 3L
1,670 SR
Queue Stats
46W - 43L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
17
4 / 1 / 1
3,093
516
13,488
3,000
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.2s for each enemy hit by Broadside.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Abyss Cannon

Abyss Cannon

Broadside

Generate 1 Ammo for each enemy hit by Broadside.

Level 1

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

22
1 / 1 / 19
2,714
452
11,782
4,771
3,080
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 28%.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
15 / 0 / 10
2,800
467
30,286
7,235
0
Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.8s.

Level 2

Refreshing Jog

Refreshing Jog

Weightless

Heal for 300 every 1s while Weightless is active.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

60
8 / 0 / 15
2,767
461
44,629
22,178
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
ßitçh
Fernando
24
5 / 0 / 8
2,532
422
18,160
27,207
8,495
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
KRAL03
Mal'Damba
59
0 / 11 / 0
1,912
319
13,629
31,070
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 16%.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Jenos
P0WER19
Jenos
10
1 / 1 / 0
2,260
377
4,831
5,871
3,686
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

60
1 / 2 / 0
2,216
369
11,717
23,115
7,780
Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

4
0 / 11 / 0
2,262
377
14,680
27,896
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Koga
33
0 / 8 / 0
2,248
375
19,534
30,393
0
Gale Storm

Gale Storm

Skewer

Generate 12.5% Energy after earning a Killing Blow with Skewer.

Level 1

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 6s
Objective Time
27s
86
Kill Participation
2
33
Kills
2
2
Deaths
33
53
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
W
1
1
19
10.5
L
Mal'Damba
KRAL03
Mal'Damba
0
11
0
0
W
15
0
10
20
L
Jenos
P0WER19
Jenos
1
1
0
1
L
1
2
0
0.5
L
0
11
0
0
L
Koga
0
8
0
0
W
8
0
15
15.5
W
Fernando
ßitçh
Fernando
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,345
Damage
64,391
64,391
Taken
118,345
11,575
Shielding
11,466
60,339
Healing
49,160
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
13,488
11,488
0
668
3,000
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
11,782
10,425
37,436
1,500
4,771
3,080
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Mal'Damba
KRAL03
Mal'Damba
13,629
5,750
8,025
1,395
31,070
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
30,286
27,936
9,648
3,288
7,235
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Jenos
P0WER19
Jenos
4,831
2,173
30,883
2,811
5,871
3,686
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
11,717
10,031
0
1,712
23,115
7,780
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
14,680
12,000
0
1,437
27,896
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Koga
19,534
13,039
0
2,897
30,393
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
44,629
31,703
0
7,155
22,178
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Fernando
ßitçh
Fernando
18,160
13,487
0
644
27,207
8,495
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role