Player Matchup
VS
Match Stats
Reflexes
Iron Sights
Reduce the time it takes to bring up Iron Sights by 45%.
Level 3
Guerrilla Warfare
Hustle
Reduce the Cooldown of Frag Grenade by 0.4s every 1s while Hustle is active.
Level 2
Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Level 5
Compensator
Iron Sights
Reduce your weapon recoil by 40% while using Iron Sights.
Level 2
Predator
Iron Sights
Gain 15% Lifesteal while using Iron Sights.
Level 3
Cardio
Hustle
Heal for 300 per second while using Hustle.
Level 1
Unyielding
Dragon Stance
Reduce the rate of Energy consumption while in Dragon Stance by 30%.
Level 5
Gale Storm
Skewer
Generate 12.5% Energy after earning a Killing Blow with Skewer.
Level 1
Tenacious
Shadow Step
Heal for 40 after activating Shadow Step.
Level 1
Swift Hands
Dragon Stance
Reduce the time it takes to enter and exit Dragon Stance by 30%.
Level 3
Criminal Record
Dragon Stance
Gain 17.5% Lifesteal while in Dragon Stance.
Level 5
Blood Reaper
Cyclone Strike
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
Level 1
Towering Barrier
Shield
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Level 5
Heat Transfer
Shield
Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.
Level 4
Safe Travel
Charge
Gain a 600-Health Shield for 3s after you use Charge.
Level 4
Unstoppable Force
Charge
Apply a Knockback of 200 to enemies hit by Charge.
Level 1
Running Start
Charge
Increase your Movement Speed by 10% for 3s after using Charge.
Level 1
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Blood Pact
Restore Soul
Heal for 350 every 1s while channeling Restore Soul.
Level 5
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 6%.
Level 1
Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.
Level 3
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 8%.
Level 1
Nether Siphon
Shadow Travel
Heal for 250 every 1s while using Shadow Travel.
Level 5
Level 1
Side Tanks
Explosive Flask
Reduce the Cooldown of Explosive Flask by 3s.
Level 5
Shrewd Move
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Acumen
Explosive Flask
Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.
Level 3
Graviton
Explosive Flask
Increase the duration of Explosive Flask's Slow by 0.75s.
Level 3
Smithereens
Explosive Flask
Generate 1 Ammo for each enemy hit by Explosive Flask.
Level 1
Catalyst
Explosive Flask
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
Level 1
Team 1 Score
4
VS
Team 2 Score
0
Numbed Heart
Armor
Increase your maximum Health by 150.
Level 3
Informants
Sensor Drone
Heal for 255 after an enemy that is Revealed by your Sensor Drone dies.
Level 3
Unfair Advantage
Deflector Shield
Increase the duration of Deflector Shield by 2.4000000000000004s.
Level 3
Plans Within Plans
Deflector Shield
Heal for 60 every 1s while Deflector Shield is active.
Level 3
Contingency
Deflector Shield
Increase Deflector Shield's Health by 375.
Level 3
Suspect Everyone
Armor
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
Level 1
Refreshing Break
Chain Heal
Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.
Level 4
Arcane Focus
Spirit Link
Heal for 20 every 1s while Spirit Linked to an ally.
Level 1
Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.
Level 3
Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.
Level 4
Desperate Defense
Envelop
Heal for 150 when you use Envelop.
Level 3
Extension
Increase the range of Chain Heal bounces by 40%.
Level 1
Combat Repair
Turret
Heal all of your Turrets for 180 every 1s while you are standing near them.
Level 2
Brave and Bold
Armor
Increase your maximum Health by 300.
Level 2
One Man's Scrap
Armor
When a Turret is destroyed, reduce your active Cooldowns by 25%.
Level 5
Field Deploy
Turret
Heal for 60 each time one of your base Turrets hits an enemy.
Level 3
Healing Station
Turret
Heal for 75 every 1s while standing near any of your Turrets.
Level 3
Forgefire
Dome Shield
Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.
Level 1
Equivocate
Grappling Hook
Heal for 200 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.
Level 2
Unknown Caller
Weapon
Increase your Reload Speed by 10%.
Level 2
Fragments
Armor
Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Level 2
Never Look
Armor
Increase your maximum Health by 200.
Level 4
Pop Off
Explosive Dodge
Increase the Area of Effect of Explosive Dodge bombs by 50%.
Level 5
Spring Loaded
Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%
Level 1
Sprouts
Seedling
Reduce the Cooldown of Seedling by 2s for each enemy hit by it.
Level 4
Just Believe!
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2
Hummingbird
Flutter
Generate 1 Ammo after activating Flutter.
Level 1
Twilight
Dead Zone
Reduce the Cooldown of Dead Zone by 4s.
Level 5
Sparkle
Dead Zone
Increase the duration of Dead Zone by 1.7999999999999998s.
Level 3
Nightshade
Dead Zone
Dead Zone damage is increased to 650.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.