Player Matchup

Saati
Saati
Masters
ESPIngon
Saati
Masters
Level 251
Champion Stats
6W - 4L
1,760 SR
Queue Stats
316W - 245L
1,743 Elo+
Party 2
Pip
Pip
Diamond II
HYAGX
Pip
Diamond II
Level 164
Champion Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,748 Elo+
Party 2
Androxus
Androxus
Platinum V
SWEETDREAMS_RM
Androxus
Platinum V
Level 999
Champion Stats
75W - 95L
1,509 SR
Queue Stats
2,046W - 1,985L
1,598 Elo+
Party 3
Inara
Inara
Platinum I
TäkÏsFüegö
Inara
Platinum I
Level 383
Champion Stats
96W - 81L
1,682 SR
Queue Stats
974W - 917L
1,593 Elo+
Party 3
Fernando
Fernando
Platinum I
pDizzy
Fernando
Platinum I
Level 999
Champion Stats
69W - 53L
1,666 SR
Queue Stats
341W - 320L
1,635 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 559
1,623 SR
1,664 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 924
1,599 SR
1,598 Elo+
Barik
Barik
Platinum IV
DaringCurse
Barik
Platinum IV
Level 622
Champion Stats
3W - 6L
1,436 SR
Queue Stats
109W - 109L
1,543 Elo+
Solo
Mal'Damba
Mal'Damba
Diamond IV
TheBlackGuyPees
Mal'Damba
Diamond IV
Level 999
Champion Stats
5W - 7L
1,540 SR
Queue Stats
609W - 572L
1,651 Elo+
Solo
Tyra
Tyra
Diamond III
XxRexDantexX
Tyra
Diamond III
Level 999
Champion Stats
18W - 13L
1,678 SR
Queue Stats
693W - 629L
1,614 Elo+
Solo
Zhin
Zhin
Diamond III
peNsold
Zhin
Diamond III
Level 999
Champion Stats
140W - 121L
1,708 SR
Queue Stats
1,737W - 1,695L
1,585 Elo+
Party 1
Azaan
Azaan
Diamond I
rektdat
Azaan
Diamond I
Level 999
Champion Stats
13W - 17L
1,631 SR
Queue Stats
376W - 344L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
ESPIngon
Saati
56
7 / 7 / 8
2,380
238
89,839
50,077
0
Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Pip
HYAGX
Pip
47
2 / 4 / 7
2,246
225
21,545
18,351
0
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Androxus
59
4 / 8 / 5
1,642
164
26,813
28,995
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

56
9 / 7 / 7
1,999
200
48,248
76,713
3,703
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Fernando
pDizzy
Fernando
60
2 / 4 / 7
2,038
204
47,684
87,176
81,652
Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
CassieMakoa
Team 1 Score

1

VS

Team 2 Score

4

Bans
AtlasKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 6 / 11
3,157
316
35,312
54,692
34,735
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Mal'Damba
TheBlackGuyPees
Mal'Damba
57
1 / 4 / 14
2,988
299
22,693
26,353
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 16%.

Level 4

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 5%.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 60 every 1s while Healing an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

60
10 / 6 / 11
3,197
320
73,293
31,777
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Zhin
peNsold
Zhin
59
7 / 4 / 11
2,893
289
64,522
40,022
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Malice

Malice

Armor

Increase your Reload Speed by 10%.

Level 1

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Azaan
rektdat
Azaan
58
8 / 4 / 6
2,890
289
65,492
81,285
22,084
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 17s
Objective Time
6m 53s
58
Kill Participation
83
24
Kills
30
30
Deaths
24
34
Assists
53
Player
Kills
Deaths
Assists
KDA
W
4
6
11
1.58
L
Saati
ESPIngon
Saati
7
7
8
1.57
L
Pip
HYAGX
Pip
2
4
7
1.38
L
Androxus
4
8
5
0.81
W
Mal'Damba
TheBlackGuyPees
Mal'Damba
1
4
14
2
L
9
7
7
1.79
W
10
6
11
2.58
L
Fernando
pDizzy
Fernando
2
4
7
1.38
W
Zhin
peNsold
Zhin
7
4
11
3.13
W
Azaan
rektdat
Azaan
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

234,129
Damage
261,312
261,312
Taken
234,129
85,355
Shielding
56,819
151,269
Healing
142,994
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
35,312
35,312
0
19,307
54,692
34,735
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Saati
ESPIngon
Saati
89,839
69,743
0
449
50,077
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Pip
HYAGX
Pip
21,545
17,923
134,622
9,553
18,351
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
Androxus
26,813
20,481
0
3,638
28,995
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Mal'Damba
TheBlackGuyPees
Mal'Damba
22,693
14,435
83,880
15,706
26,353
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
48,248
38,896
0
872
76,713
3,703
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
73,293
54,221
0
2,674
31,777
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
pDizzy
Fernando
47,684
26,521
0
2,135
87,176
81,652
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Zhin
peNsold
Zhin
64,522
53,933
0
1,600
40,022
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Azaan
rektdat
Azaan
65,492
55,581
0
19,827
81,285
22,084
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role