Player Matchup
VS
Match Stats
Towering Barrier
Shield
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Level 5
Safe Travel
Charge
Gain a 150-Health Shield for 3s after you use Charge.
Level 1
Unstoppable Force
Charge
Apply a Knockback of 600 to enemies hit by Charge.
Level 3
Cavalier
Armor
Increase your maximum Health by 450.
Level 3
Heat Transfer
Shield
Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.
Level 3
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Reinforced Casing
Armor
Increase your maximum Ammo by 3.
Level 3
King's Court
Detonate
Heal for 45 for each Sticky Bomb you Detonate.
Level 3
Uncontrolled
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4
Jolt
Poppy Bomb
Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.
Level 1
Shock and Awe
Detonate
Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.
Level 4
Accelerant
Grumpy Bomb
Reduces the time it takes for Grumpy Bomb to explode by 40%.
Level 1
Wind's Embrace
Agility
Heal for 60 every 1s while Agility is active.
Level 3
Raw Talent
Agility
Increase the Movement Speed boost of Agility by 12%.
Level 3
Criminal Record
Dragon Stance
Gain 10.5% Lifesteal while in Dragon Stance.
Level 3
Swift Hands
Dragon Stance
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Level 2
Harsh Training
Armor
Increase your maximum Health by 200.
Level 4
Dragon Fangs
Dragon Stance
Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.
Level 1
Lightyears
Astral Mark
Increase the range of Astral Mark by 4%.
Level 1
Falling Star
Void Grip
Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 5
Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3
Inner Peace
Void Grip
Reduce the Cooldown of Void Grip by 2.4s.
Level 2
Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 40%.
Level 4
The Power Cosmeum
Void Grip
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
Level 1
Bullet Hopper
Increase your maximum Ammo by 2.
Level 2
Plated Leggings
Reduce Damage taken by 12% for 1.5s after using Blast Back.
Level 4
Closing Time
Increase your Movement Speed by 24% for 2.5s after activating Blast Back.
Level 4
Hide
Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.
Level 2
Designer Armor
Increase your maximum Health by 120.
Level 3
Improvised
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.
Level 1
Team 1 Score
4
VS
Team 2 Score
0
Shred
Pounce
Reduce the Cooldown of Pounce by 2s.
Level 4
Predation
Armor
Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.
Level 1
Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 30%.
Level 3
Scamper
Pounce
Increase your Movement Speed by 20% for 3s after using Pounce.
Level 2
Savagery
Pounce
Heal for 350 after using Pounce.
Level 5
Rogue's Gambit
Armor
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
Level 1
Lifegiver
Protection
Heal the target of your Protection for 375.
Level 5
Eldritch Speed
Recharge
Increase your Movement Speed by 10% during Recharge and for 3s after it ends.
Level 1
Winddancer
Protection
Increase the Movement Speed of your Protection target by 40% for 2s.
Level 4
Hearthwarder
Protection
Generate 300 Shield after using Protection.
Level 4
Scribe's Wit
Nullify
Reduce the Cooldown of Nullify by 1s.
Level 1
Thanks, Grandpa
Protection
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
Level 1
Plank Walker
Shortcut
Heal for 300 after exiting a Shortcut.
Level 3
Dreadnought
Armor
Increase your maximum Health by 150.
Level 3
Reckless Barrage
Broadside
Heal for 50 for each enemy hit by Broadside.
Level 1
Hangman's Ire
Armor
Gain a 450-Health Shield after dropping to or below 50% Health.
Level 3
Dark Bargain
Shortcut
Heal for 250 every 1s while standing near a Shortcut.
Level 5
Scuttle
Weapon
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
Level 1
Hot Potato
Frag Grenade
Reduce the cook time of Frag Grenade by 40%.
Level 4
Run and Gun
Hustle
Regenerate 4 Ammo every 1s while using Hustle.
Level 2
Flak Jacket
Armor
Increase your maximum Health by 100.
Level 2
Fire in the Hole
Frag Grenade
Generate 12 Ammo for each enemy hit with Frag Grenade.
Level 2
Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Level 5
Shrapnel
Frag Grenade
Increase the radius of Frag Grenade's explosion by 40%.
Level 1
Relativity
Astral Mark
Heal for 200 every 1s for 10s after applying Astral Mark.
Level 5
Penumbra
Weapon
Gain 5% Lifesteal.
Level 1
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 0.8s.
Level 2
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
Lightyears
Astral Mark
Increase the range of Astral Mark by 8%.
Level 2
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.