Player Matchup

Fernando
Fernando
Platinum IV
Bazuvixx
Fernando
Platinum IV
Level 999
Champion Stats
28W - 24L
1,606 SR
Queue Stats
363W - 337L
1,519 Elo+
Solo
Barik
Barik
Platinum III
Tomminator18
Barik
Platinum III
Level 999
Champion Stats
86W - 85L
1,624 SR
Queue Stats
626W - 623L
1,550 Elo+
Party 1
Androxus
Androxus
Platinum III
WRAPP8841
Androxus
Platinum III
Level 441
Champion Stats
381W - 308L
1,745 SR
Queue Stats
904W - 829L
1,624 Elo+
Solo
Mal'Damba
Mal'Damba
Platinum I
stachligerstein
Mal'Damba
Platinum I
Level 597
Champion Stats
4W - 7L
1,556 SR
Queue Stats
262W - 228L
1,576 Elo+
Party 1
Diamond IV
z1unkmown
Unknown
Diamond IV
Level 74
Champion Stats
2W - 1L
1,576 SR
Queue Stats
114W - 100L
1,594 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 622
1,621 SR
1,573 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 474
1,622 SR
1,568 Elo+
Zhin
Zhin
Diamond IV
AyMecachiss
Zhin
Diamond IV
Level 999
Champion Stats
342W - 291L
1,667 SR
Queue Stats
2,717W - 2,680L
1,565 Elo+
Solo
Jenos
Jenos
Platinum III
HighOnWheels
Jenos
Platinum III
Level 326
Champion Stats
75W - 70L
1,558 SR
Queue Stats
420W - 418L
1,529 Elo+
Solo
Ash
Ash
Platinum IV
Roy-Poseidon
Ash
Platinum IV
Level 678
Champion Stats
44W - 53L
1,591 SR
Queue Stats
508W - 507L
1,523 Elo+
Party 2
Inara
Inara
Platinum IV
Wkey-MaRiiiiiiNe
Inara
Platinum IV
Level 170
Champion Stats
6W - 5L
1,706 SR
Queue Stats
269W - 272L
1,557 Elo+
Party 2
Sha Lin
Sha Lin
Platinum II
miaghi94
Sha Lin
Platinum II
Level 196
Champion Stats
11W - 11L
1,585 SR
Queue Stats
298W - 253L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Bazuvixx
Fernando
59
13 / 8 / 10
4,010
286
75,322
93,974
108,005
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

58
7 / 5 / 17
4,581
327
78,136
77,050
105,076
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 40% Health.

Level 4

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Androxus
WRAPP8841
Androxus
46
14 / 12 / 11
3,743
267
90,211
51,744
0
Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 0.5s after hitting an enemy with your weapon.

Level 1

Marksman

Marksman

Defiance

Generate 3 Ammo after hitting an enemy with Defiance.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 25%.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Mal'Damba
stachligerstein
Mal'Damba
58
2 / 5 / 26
4,170
298
32,367
28,730
2,475
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Otherworldly

Otherworldly

Slither

Gain a 225-health Shield for 3s after Slither ends.

Level 3

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 150.

Level 3

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

z1unkmown
Unknown
37
14 / 9 / 23
4,452
318
109,866
61,671
7,101

Level 3

Level 5

Level 1

Level 1

Level 5

Level 1

Bans
CassieKhan
Team 1 Score

4

VS

Team 2 Score

2

Bans
MakoaImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
12 / 11 / 9
3,163
226
96,737
75,083
0
Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 1s after successfully hitting an enemy with Counter.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Perfect Block

Perfect Block

Counter

Heal for 100 after using Counter.

Level 1

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

37
0 / 6 / 32
3,423
245
18,762
27,165
19,337
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
9 / 11 / 10
2,776
198
71,765
116,318
31,269
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 3.

Level 3

Level 1

52
3 / 11 / 11
2,516
180
49,464
113,000
17,192
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Sha Lin
miaghi94
Sha Lin
59
15 / 11 / 4
2,885
206
76,441
54,336
0
Swagger

Swagger

Armor

Increase your maximum Health by 150.

Level 3

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 7% for 3s after using Withdraw.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1.7999999999999998s.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 50% when you get an Elimination.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 59s
Objective Time
2m 40s
137
Kill Participation
105
50
Kills
39
39
Deaths
50
87
Assists
66
Player
Kills
Deaths
Assists
KDA
L
12
11
9
1.5
W
Fernando
Bazuvixx
Fernando
13
8
10
2.25
L
0
6
32
2.67
L
9
11
10
1.27
W
7
5
17
3.1
W
Androxus
WRAPP8841
Androxus
14
12
11
1.63
L
3
11
11
0.77
L
Sha Lin
miaghi94
Sha Lin
15
11
4
1.55
W
Mal'Damba
stachligerstein
Mal'Damba
2
5
26
3
W
z1unkmown
Unknown
14
9
23
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

385,902
Damage
313,169
313,169
Taken
385,902
222,657
Shielding
67,798
172,193
Healing
185,776
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
96,737
68,756
1,227
6,835
75,083
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
Bazuvixx
Fernando
75,322
44,068
0
907
93,974
108,005
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
18,762
14,513
158,103
12,769
27,165
19,337
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
71,765
64,794
0
339
116,318
31,269
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
78,136
78,136
0
7,067
77,050
105,076
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Androxus
WRAPP8841
Androxus
90,211
75,871
0
5,252
51,744
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
49,464
43,054
0
6,503
113,000
17,192
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Sha Lin
miaghi94
Sha Lin
76,441
66,811
0
0
54,336
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Mal'Damba
stachligerstein
Mal'Damba
32,367
15,722
140,107
16,443
28,730
2,475
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
z1unkmown
Unknown
109,866
85,185
0
2,417
61,671
7,101
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role