Player Matchup

Dredge
Dredge
Silver III
ChrisSander6
Dredge
Silver III
Level 271
Champion Stats
111W - 100L
1,542 SR
Queue Stats
354W - 406L
1,407 Elo+
Party 2
Jenos
Jenos
Silver I
ItsTimeToHeal
Jenos
Silver I
Level 999
Champion Stats
402W - 456L
1,581 SR
Queue Stats
2,167W - 2,172L
1,509 Elo+
Solo
Barik
Barik
Bronze I
NeverMiind420
Barik
Bronze I
Level 86
Champion Stats
6W - 17L
1,397 SR
Queue Stats
52W - 52L
1,425 Elo+
Solo
Skye
Skye
Silver III
eastwind11
Skye
Silver III
Level 408
Champion Stats
23W - 27L
1,590 SR
Queue Stats
439W - 482L
1,458 Elo+
Party 2
Torvald
Torvald
Bronze I
ricarrr840437
Torvald
Bronze I
Level 999
Champion Stats
396W - 400L
1,559 SR
Queue Stats
948W - 988L
1,422 Elo+
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 553
1,534 SR
1,444 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 235
1,535 SR
1,335 Elo+
Khan
Khan
Silver V
DriversClubPK
Khan
Silver V
Level 212
Champion Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,226 Elo+
Party 1
Tyra
Tyra
Silver V
MrCalypso13
Tyra
Silver V
Level 91
Champion Stats
30W - 20L
1,597 SR
Queue Stats
164W - 175L
1,358 Elo+
Solo
Cassie
Cassie
Silver II
TrappyTheJackal
Cassie
Silver II
Level 432
Champion Stats
22W - 25L
1,562 SR
Queue Stats
806W - 844L
1,451 Elo+
Solo
Furia
Furia
Silver III
boa_profonda2
Furia
Silver III
Level 324
Champion Stats
36W - 32L
1,515 SR
Queue Stats
580W - 579L
1,413 Elo+
Solo
Fernando
Fernando
Silver V
lq_lost_07
Fernando
Silver V
Level 115
Champion Stats
3W - 1L
1,500 SR
Queue Stats
22W - 16L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
31
5 / 5 / 4
2,264
206
68,085
31,148
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 4.

Level 4

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.6000000000000001s for each enemy hit by Broadside.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

59
3 / 4 / 16
3,297
300
23,088
29,844
12,762
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

40
7 / 7 / 5
2,772
252
56,795
73,486
92,326
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

60
8 / 14 / 3
2,250
205
47,442
41,098
0
Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 250 over 2s while in Smoke Screen.

Level 2

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.

Level 4

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 10% for 4s after getting an Elimination.

Level 1

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Torvald
48
3 / 10 / 5
2,341
213
35,164
52,483
103,875
Hearthwarder

Hearthwarder

Protection

Generate 375 Shield after using Protection.

Level 5

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 150.

Level 1

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 100-Health Shield after getting an Elimination.

Level 1

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Vital Grasp

Vital Grasp

Recharge

Heal for 300 after activating Recharge.

Level 4

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Bans
ImaniKoga
Team 1 Score

2

VS

Team 2 Score

4

Bans
KinessaMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
9 / 4 / 11
3,112
283
29,106
72,126
46,109
Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 2.4s.

Level 4

Bloodthirst

Bloodthirst

Armor

Gain 4% Lifesteal.

Level 1

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 75 every 1s while Bulwark is active.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

42
4 / 7 / 15
2,642
240
67,028
32,470
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.2s.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.2s.

Level 2

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2s.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

57
20 / 2 / 11
3,590
326
91,821
30,678
0
Tumble

Tumble

Armor

Increase your maximum Health by 250.

Level 5

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

45
6 / 7 / 15
2,355
214
13,295
24,533
16,642
Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 5% for 1.5s.

Level 1

Inner Fire

Inner Fire

Kindle Soul

Generate 2 Ammo after Healing an ally with Kindle Soul.

Level 2

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.

Level 5

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Fernando
lq_lost_07
Fernando
48
1 / 6 / 17
2,962
269
26,809
70,767
131,140
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 58s
Objective Time
6m 43s
59
Kill Participation
109
26
Kills
40
40
Deaths
26
33
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Dredge
5
5
4
1.4
W
9
4
11
3.63
L
3
4
16
2.75
W
4
7
15
1.64
L
7
7
5
1.36
W
20
2
11
12.75
W
6
7
15
1.93
L
8
14
3
0.68
W
Fernando
lq_lost_07
Fernando
1
6
17
1.58
L
Torvald
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

230,574
Damage
228,059
228,059
Taken
230,574
208,963
Shielding
193,891
115,747
Healing
135,581
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
68,085
46,968
0
3,552
31,148
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
29,106
23,941
8,272
24,760
72,126
46,109
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
23,088
12,898
82,292
18,504
29,844
12,762
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
67,028
41,047
0
0
32,470
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
56,795
56,795
0
2,080
73,486
92,326
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
91,821
67,225
0
10,064
30,678
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
13,295
11,453
77,918
8,096
24,533
16,642
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
47,442
24,777
0
5,218
41,098
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
lq_lost_07
Fernando
26,809
16,643
0
6,471
70,767
131,140
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Torvald
35,164
26,034
2,781
1,320
52,483
103,875
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role