Player Matchup

Fernando
Fernando
EarlHawkins
Fernando
Level 364
Champion Stats
46W - 44L
1,607 SR
Queue Stats
764W - 739L
1,614 Elo+
Solo
Pip
Pip
Pinolillo12
Pip
Level 88
Champion Stats
16W - 8L
1,647 SR
Queue Stats
130W - 138L
1,567 Elo+
Solo
VII
VII
Skryniar5467
VII
Level 999
Champion Stats
96W - 101L
1,576 SR
Queue Stats
1,330W - 1,305L
1,570 Elo+
Solo
Dredge
Dredge
call-me-kasss
Dredge
Level 197
Champion Stats
21W - 18L
1,487 SR
Queue Stats
185W - 181L
1,472 Elo+
Solo
Seris
Seris
marcio2008
Seris
Level 792
Champion Stats
1,192W - 1,241L
1,612 SR
Queue Stats
2,664W - 2,638L
1,586 Elo+
Solo
Team Averages
Level 488
1,586 SR
1,562 Elo+

VS

Team Averages
Level 695
1,626 SR
1,539 Elo+
Saati
Saati
EmmaCr506
Saati
Level 999
Champion Stats
56W - 54L
1,724 SR
Queue Stats
1,461W - 1,406L
1,495 Elo+
Solo
Kasumi
Kasumi
Ix Robdebank xI
Kasumi
Level 855
Champion Stats
13W - 7L
1,607 SR
Queue Stats
630W - 611L
1,494 Elo+
Party 1
Jenos
Jenos
TheGanjaSniper
Jenos
Level 641
Champion Stats
284W - 207L
1,606 SR
Queue Stats
722W - 706L
1,580 Elo+
Party 1
Yagorath
Yagorath
aLbErToElJeFeCiT
Yagorath
Level 119
Champion Stats
21W - 11L
1,624 SR
Queue Stats
224W - 201L
1,559 Elo+
Solo
Tyra
Tyra
bengonzo34
Tyra
Level 863
Champion Stats
363W - 396L
1,568 SR
Queue Stats
2,878W - 2,973L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
EarlHawkins
Fernando
50
7 / 3 / 9
2,594
216
39,961
50,128
54,948
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

34
5 / 10 / 12
2,342
195
33,760
47,110
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.5s.

Level 2

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Acumen

Acumen

Explosive Flask

Gain 20% Lifesteal against enemies Slowed by your Explosive Flask.

Level 2

Sturdy

Sturdy

Weapon

Gain 12% Movement Speed.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

60
6 / 10 / 1
2,002
167
34,679
34,500
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 20%.

Level 2

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 10% Health.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

55
6 / 11 / 11
3,235
270
63,977
40,256
6,519
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Seris
42
6 / 2 / 14
2,683
224
55,786
43,810
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.35s.

Level 1

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 3 Ammo.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
EmmaCr506
Saati
60
14 / 5 / 5
3,132
261
55,334
42,232
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Taste Maker

Taste Maker

Increase your Movement Speed by 25% for 4s after getting a Killing Blow or Elimination.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

60
9 / 6 / 9
2,561
213
41,063
37,600
0
Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2s.

Level 4

Sealed Fate

Sealed Fate

Heal for 70 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 2

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

59
2 / 4 / 20
3,165
264
15,773
16,353
0
Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

51
4 / 6 / 20
3,120
260
46,508
81,096
0
End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.

Level 4

Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 0.3s after hitting an enemy with Piercing Quills.

Level 1

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 32%.

Level 4

Triumphant Return

Triumphant Return

Form Swap

Reduce your acid consumption by 90% for 2s after swapping into Planted Form.

Level 5

Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 0.8s after activating Hardening.

Level 1

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

45
7 / 9 / 6
2,963
247
57,126
50,882
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 20%.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 38s
Objective Time
5m 14s
77
Kill Participation
96
30
Kills
36
36
Deaths
30
47
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Fernando
EarlHawkins
Fernando
7
3
9
3.83
W
Saati
EmmaCr506
Saati
14
5
5
3.3
W
9
6
9
2.25
L
5
10
12
1.1
L
6
10
1
0.65
W
2
4
20
3
W
4
6
20
2.33
W
7
9
6
1.11
L
6
11
11
1.05
L
Seris
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

228,163
Damage
215,804
215,804
Taken
228,163
61,467
Shielding
0
122,211
Healing
130,899
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
EarlHawkins
Fernando
39,961
21,137
0
5,134
50,128
54,948
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
Saati
EmmaCr506
Saati
55,334
44,657
0
6,362
42,232
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
41,063
29,131
0
2,938
37,600
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
33,760
29,968
10,700
16,607
47,110
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
34,679
32,092
0
9,829
34,500
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
15,773
14,353
101,709
7,367
16,353
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
46,508
31,015
0
11,846
81,096
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
57,126
37,584
0
677
50,882
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
63,977
49,930
0
525
40,256
6,519
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Seris
55,786
44,647
46,243
33,173
43,810
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role