Player Matchup

Imani
Imani
Platinum III
Gragot
Imani
Platinum III
Level 999
Champion Stats
20W - 13L
1,746 SR
Queue Stats
300W - 245L
1,615 Elo+
Party 1
Ying
Ying
Silver IV
Hako8050
Ying
Silver IV
Level 79
Champion Stats
5W - 4L
1,636 SR
Queue Stats
85W - 96L
1,454 Elo+
Party 3
Khan
Khan
Gold V
Pélé
Khan
Gold V
Level 554
Champion Stats
20W - 9L
1,701 SR
Queue Stats
140W - 125L
1,582 Elo+
Party 1
Barik
Barik
Gold IV
juliand974
Barik
Gold IV
Level 999
Champion Stats
22W - 32L
1,506 SR
Queue Stats
1,889W - 1,916L
1,515 Elo+
Solo
VII
VII
Gold II
甘宮こころ
VII
Gold II
Level 300
Champion Stats
7W - 12L
1,492 SR
Queue Stats
166W - 159L
1,474 Elo+
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 586
1,616 SR
1,528 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 635
1,566 SR
1,501 Elo+
Atlas
Atlas
Gold V
BrunoFranco
Atlas
Gold V
Level 999
Champion Stats
8W - 19L
1,491 SR
Queue Stats
713W - 697L
1,529 Elo+
Solo
Jenos
Jenos
Gold III
HellSpawn974
Jenos
Gold III
Level 999
Champion Stats
558W - 602L
1,562 SR
Queue Stats
2,413W - 2,356L
1,549 Elo+
Solo
Platinum IV
Russspirit
Unknown
Platinum IV
Level 377
Champion Stats
4W - 2L
1,651 SR
Queue Stats
32W - 36L
1,532 Elo+
Party 2
Koga
Koga
Gold II
fraisjefond
Koga
Gold II
Level 601
Champion Stats
4W - 6L
1,527 SR
Queue Stats
303W - 292L
1,502 Elo+
Solo
Inara
Inara
Silver III
zergReeeak
Inara
Silver III
Level 200
Champion Stats
5W - 6L
1,601 SR
Queue Stats
208W - 253L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
Gragot
Imani
58
16 / 1 / 9
3,082
308
97,804
20,577
300
Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 20% faster.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Elemental Grace

Elemental Grace

Armor

Gain a 100-health Shield for 3s after dropping to or below 50% Health.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Ying
35
2 / 4 / 20
2,702
270
20,417
17,571
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Khan
Pélé
Khan
56
5 / 2 / 17
2,823
282
67,117
72,988
32,726
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 16% for 3s after activating Battle Shout.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 0.6s.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Barik
59
5 / 3 / 14
2,800
280
45,252
41,691
41,050
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 40% Health.

Level 4

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

57
10 / 5 / 6
2,478
248
43,747
24,396
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 16% while in Automatic fire mode.

Level 4

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Bans
VoraAndroxus
Team 1 Score

4

VS

Team 2 Score

1

Bans
FernandoDrogoz
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
1 / 10 / 0
1,797
180
30,102
94,823
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 1s after hitting an enemy with Setback.

Level 1

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.2s further into the past.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

55
0 / 5 / 10
2,410
241
9,411
19,592
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 4.8s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Russspirit
Unknown
57
11 / 8 / 1
2,924
292
78,286
52,676
0

Level 5

Level 2

Level 3

Level 2

Level 3

Level 1

57
2 / 5 / 1
1,640
164
18,700
18,242
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Inara
55
1 / 10 / 4
2,254
225
40,724
89,004
15,929
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 27s
Objective Time
2m 57s
104
Kill Participation
31
38
Kills
15
15
Deaths
38
66
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
10
0
0.1
W
Imani
Gragot
Imani
16
1
9
20.5
W
Ying
2
4
20
3
L
0
5
10
1
W
Khan
Pélé
Khan
5
2
17
6.75
L
Russspirit
Unknown
11
8
1
1.44
L
2
5
1
0.5
W
Barik
5
3
14
4
L
Inara
1
10
4
0.3
W
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

274,337
Damage
177,223
177,223
Taken
274,337
74,076
Shielding
15,929
129,936
Healing
126,544
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
30,102
30,102
0
230
94,823
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Imani
Gragot
Imani
97,804
86,787
0
5,364
20,577
300
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ying
20,417
20,417
73,665
8,740
17,571
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
9,411
5,731
102,983
8,528
19,592
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Khan
Pélé
Khan
67,117
63,801
5,313
17,582
72,988
32,726
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Russspirit
Unknown
78,286
58,842
0
627
52,676
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
18,700
16,450
0
5,427
18,242
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Barik
45,252
45,252
0
13,866
41,691
41,050
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
Inara
40,724
31,174
0
8,749
89,004
15,929
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
43,747
41,747
0
5,406
24,396
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role